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TopicGiving FFXII another shot.
Leonhart4
02/08/22 3:25:15 PM
#274:


AxemRedRanger posted...
what nonsense are you talking about
their mouths move plenty in the codec calls

Eh, it's not quite the same thing as a mouth moving in a cutscene. There's a sense of timing in a cutscene that doesn't exist when it's just two faces.

Not to say that's the only reason MGS1's voice acting is good, but dealing with lip flap in a dub is an obstacle.

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