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Topic | My Metroidvania kick continues. |
Seanchan 02/09/22 7:13:55 AM #116: | They certainly both satisfy my desire for exploration and discovery. The 2 big differences I can see are:
Search/exploration action - Large open map. Minor upgrades/prizes to reward exploration and encourage backtracking. And then as sub-genres:
Games like Hob, or Blasphemous, or Salt and Sanctuary are all search/exploration action. But Hob is a Zelda-like (but without the bosses so far). Blasphemous is a Metroidvania but with Souls-like elements (corpse run). Salt and Sanctuary is a Souls-like but from the more classic Metroidvania 2D perspective. I feel like that kind of works, just as long as you're not an absolute fanatical stickler about the definitions. There's always a certain amount of fluidity in genre definitions, especially as classic examples of a genre start expanding by adding new elements in sequels. But I think the broad strokes here are pretty sound. --- "That was unnecessarily dramatic". - NY Mets motto (courtesy of InnerTubeHero) Congratulations to azuarc, the guru of gurus and winner of GotD 2020! ... Copied to Clipboard! |
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