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TopicThe Legend of MZeroes: Trails of Cold Stingers 2
_stingers_
02/09/22 9:53:12 PM
#323:


12/31

New Years Eve, seems like the perfect day for a big showdown. It seems like Professor Schmidt's hidden assistant he mentioned previously is none other than Instructor Makarov, for a very undramatic reveal. I was hoping for Tita or something. Oh well. Valimar pulls out that big ol' sword and looks pretty cool while doing so. Sara says that we all need to gather at 0730 to commence the mission, and says we should all be wearing what she gave us...does that mean it's time for new uniforms? That would be cool.

The time comes around and everyone is wearing the same shit they had on before so idk what Sara was on about. Makarov is coming with us for some reason, so that's cool. I like to think they were gonna make everyone new outfits but then they decided Makarov was coming along and didn't have time to make him one so they scrapped the whole thing. Always the bridesmaid. Rean unlocks his new S craft for some reason here, I thought there'd be something more...personally fulfilling to trigger it, but I guess this works. I think he should've gotten it after his final scene with bae, but that's just me.

Olivier has 4 monster quests for us to take on before we go, each with some pretty funny notes to accompany them but I don't feel like typing them out. Today's gonna be a long day since it seems like the last chance to finish up all of the sidequests in the game. I have two trial chests I never got from way back when when you weren't able to change your party out, I have to make every recipe, get all the fish, do these monster quests for Olivier, find all the students, presumably finish up melee/artes training 4 and 5 when I find those students and...that's probably it? Seems like a good bit. Well, no time like the present so let's get started!

It took me probably about 20 minutes of cooking to make all the recipes but there's 3 unique dishes I can't seem to make, even after trying it with everyone. Not sure what I need to do for that because I checked and nobody has any weird orbments that would prevent me from making any dishes, so I'm a bit stumped. While pondering that I take a break to explore the ship. Apparently I do have all the students recruited so we can check that one off the list, cuz my artes/melee 4 and 5 are here. The artes 5 was actually really frustrating because they disable S crafts, AND you can't let anyone hit low HP at any point. I ended up beating it on my like 12th try or something after coming up with a strategy where Sara (my fastest unit) would double HP lost arte to give me some breathing room. Then I had Alisa and Jusis overdrive to use two offensive lost artes to get everyone low, then I had everyone else clean up afterwards and pray I had enough time before they whittled me down enough. When I finally beat it Sara was still down to about 4k HP which was probably dangerously close to red.

Also onboard the ship I ran into Bridget who is receiving those unique dishes I failed to make, so I just caved and looked up a guide. It worked after doing what the guide said but I swear that I tried every combination before so I have no clue what was different. Maybe I just had to change rooms, Elliot clearly wasn't feeling inspired enough on the bridge. Bridget gives you an orbment that gives 10% bonus damage for each level the enemy is higher than you, so that would be useful if this game had any tough super bosses, unfortunately it does not. Margarita gives an orbment that makes ailments last two more turns, which is perfect for Machias. And Monica gives an orbment that gives Crescent Mirror/Adamantine Shield, which would've been broken in Sky but I almost never have to use either in this game. I can swap in Jusis to use his craft if there's ever any need but most of the time you can just blitz enemies down. Sometimes you need to double HP to buy some more time but almost never do you have long fights like you used to. I'll let Laura hold it I guess in case I ever need the utility and her orbments are pretty much whatever at this point. It gives 50def/adf as well so that could get some use on her. Finally for the recipes, Ferris gives you a master quartz for finding every single one. It has really good Stats and synergizes with Sara well. She loses 3 speed but it's a good enough tradeoff.

George is down in the basement and can make us some ultimate weapons if you have Zemurian Ore. It takes 4 shards to make a full piece of ore, and I only have 2 right now. You can craft them for 50 u materials, and I'm at 99 and probably have been for a long time so I've probably been wasting lots of potential ore shards since 99 is the cap. Oh well. I'm able to use those 99 and 1 more I got from somewhere to get 4 shards so I make Sara's weapon, since she's my strongest unit right now.

If you ask Beryl for another compatibility reading, she says there's no point because we already share a strong bond with someone, then says to give her regards to Alisa. That's cute lol. Ghost student is best student.

I think I've done everything aboard the ship for now so it's time to tackle these quests and max out my AP. First place I go today is Trista because I can. There's a cool inspirational scene by the radio station where they swear to do their best to broadcast the truth of the events occurring today to the world regardless of consequences. I'm not sure how they're gonna do that from Trista when everything is going down in Heimdallr, but I respect the spirit. Real strong punk energy from them. The father at the church has a hidden quest where he wants us to check on a traveling priest that is apparently worrying him. He says he's in Celdic but I have a feeling that I'm going to be fetch questing all over Erebonia for this one.

Before I head out to Celdic, I walk down the East Trista Highway since it's the first time it's been available to us in this game. While fighting out here, I get Alisa's Criminal master quartz maxed out which basically gives the fire bell orbment for free. Would the half delay stack if I had both of them on at once? Some quick testing seems to indicate no, but the delay is so low I'm not sure if I would've noticed. At least that frees up an orbment slot for me, then. Fire mage Alisa is looking better than ever, watch out Yennefer! There's also a monster chest on this route which gives a 'First spell cast does 2x damage' which fits perfectly in the Fire Bell slot that just opened up for Alisa, so she's a serious monster now. Not much else on this path besides some random fodder chests though.

When you get to Celdic things are starting to look a little better. They've got some new framing up on some of the burnt houses and things just look overall more presentable. That's a nice touch for the developers to add in, we know the people of Celdic are hard workers. Trails is usually pretty good about that kind of attention to detail I'd say. Which is why it bothered me that you couldn't see the Azure Tree on the deck of the Courageous when all that was going on, because that would've been a real nice touch. Oh well. The priest in Celdic says the traveling priest has traveled to Bareahard, so that's our next destination.

I ended up getting sidetracked though and took the time to clear out the two trial chests I wasn't able to do before. The one for Eliot and Gaius was tough because they're my two least used characters, but when I thought I was going to lose Elliot's quartz apparently gives him a free proxy puppet and he revived to full HP and gave me enough CP to use his ult and revive Gaius to win the fight. Even Elliot ends up having a purpose, who knew? Good for you buddy. How fitting that Elliot and Gaius was my last trial chest to do though. The useless duo. At least while making my way to their chest, I stumbled upon one of the quest monsters for Olivier, so that's one of those down.

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Congrats Black Turtle!
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