LogFAQs > #963663664

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wpot
03/22/22 3:02:24 PM
#12:


ParanoidObsessive posted...
It's an extremely complicated subject to really understand accurately. Any simple answers are likely wrong.
Certainly agreed. All I was trying to say at the beginning was that some gender-linked preferences are statistically natural.

Beyond that, could the industry make games more appealing to (traditional) girls? Yes, as you say there is definitely work that could be done there given the history. The most natural way to address that would be to get some young women designing games that would truly appeal to themselves (which is how the industry started with male programmers) buut...yeah, that's not where the industry is right now. And marketing/expectations would still be issues.

I'll agree that the current trend of simply slapping female leads on top of traditionally male-developed genres (be in the movies or games) has probably reached the end of it's usefulness. There was a good reason to make the change and I haven't been sad to see it, but a deeper rethinking is needed and everyone is struggling with that.

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