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TopicAnime, Manga, VN, JRPG, Related Things Discussion Topic XCIX
adjl
09/29/22 1:27:34 PM
#410:


YoukaiSlayer posted...
None of the events besides escaping the dream of are of any real consequence.

And escaping from it is the whole point of the entire game, which is a very real consequence because it saves both worlds from stagnating eternally while they gradually erode away into oblivion.

YoukaiSlayer posted...
The theme is inconsistent because they don't fight against the status quo of annihilation. They just accept it as unchangeable fact. They don't fight against being torn apart at the end, they just accept it. There's so much they accept and don't fight to change. The story is simultaneously about coming to terms with your lot in life and also about not coming to terms with it and fighting to change it.

They fight annihilation as much as they can with the time and technology they have, coming up with a solution that isn't perfect, but prevents everything in both worlds from being lost forever. That's not inconsistent with a story about trying to fix what can be fixed instead of clinging to a clearly harmful status quo, that's just the nature of problem solving as anything less than a god.

YoukaiSlayer posted...
If souls somehow lose no energy reincarnating and acting as origin's power source and creating new souls through birth, thats also a pretty physics defying system that lets energy come from nothing, unless each soul is only fraction of the energy of their parents soul.

It's pretty overtly stated that every person in Aionios was already stored in Origin before it began, even those that were born native to Aionios. The whole life energy thing is weird and seems to draw on a nebulous concept of "life force" that's not strictly a form of energy, but the conservation issue is consistent with the world gradually annihilating into energy because that would provide Origin with the power to keep going (so long as there's a world left, that is).

YoukaiSlayer posted...
Then theres origin that can magically harness that energy to mend or break realities in just such a random arbitrary way as to allow for this story. It feels so inconsistently applied. But we just give it a pass for some reason to create this story. Maybe thats the better way to phrase it, it feels incredibly contrived. The entire scenario of the story that is.

It makes enough sense. All matter/antimatter in the worlds annihilates into energy upon contact, Origin takes that energy and turns it back into the matter/antimatter that it used to be. It's all just a matter of energy/mass interconversion, with the pre-established technology of core crystals guiding the reassembly process. That's clearly pretty far-fetched technology, but it's within the realm of what's reasonable in fantasy and is internally consistent with how everything else works. Similarly, it makes enough sense that a sufficiently powerful entity who interrupted that process could manipulate Origin to use that energy in a different way to create a different world based on the information Origin provided. That kind of manipulation falls into the realm of the divine, but the notion of the collective unconscious creating a god from a sufficiently strong shared desire or emotion is not a concept unique to this game and is easy enough to accept.

YoukaiSlayer posted...
Why can people get teleported into the final boss fight in origin? Why do physical attacks have any affect against a ball of energy infused with a consciousness? Why can only N and M defeat him?

  • Because those phases happens outside while everyone is nearby and can be flown in pretty easily
  • I think you might be playing the wrong genre if you're going to take issue with physical attacks damaging non-physical entities. Even then, Blades are established throughout the game as having special properties that just plain stabbing somebody does not (notably, taking someone's life requires them to be killed with a Blade and not a Levnis or other method, to say nothing of the whole "materializing out of thin air" thing), so you can chalk it up to being a matter of those special properties and ether manipulation or something like that if you want an explanation beyond "the game would suck if you couldn't."
  • Because if Noah and Mio didn't let go of N and M - their incarnate desires to be with each other at the expense of everything else - the collective wish for the Endless Now (Z) would remain too strong for Origin to work properly. This is another question that that video answers.
YoukaiSlayer posted...
If they are really going to go with everything being fine afterwards and the worlds separating and that s***, then don't just introduce the entire goal of the main cast during the final boss fight.

They didn't. Nia explained it in no uncertain terms when she first explained how Origin worked and what it was meant to do. This is what I mean by you not understanding it: If you think the worlds separating at the end came out of nowhere, it's because you missed the part where it was explicitly stated that that would happen. I agree that it would have been nice to see more content exploring how the characters felt about separating, but I can also understand leaving it unsaid as everyone pushed their concerns and hesitation aside for the sake of dealing with what had to be done.

YoukaiSlayer posted...
People come to different conclusions because it's portrayed terribly and all of this stuff is arbitrary with no build up.

It's more that it's a long game with a lot of details to keep track of that some people miss either because they didn't pay enough attention or they did so much other stuff that they forgot it by the time it was needed again. Everything needed to understand the game is there, it's just a lot to take in and it's easy to get overwhelmed.

keyblader1985 posted...
FMA Day is coming up soon ("Don't Forget Oct 03"),

Huh. Today I realized that Mean Girls Day and FMA day are the same. I feel like this has meme potential, but I'm too lazy to capitalize on that.

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