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TopicTerraria update: "we added 4 new bosses and 300 new items"
xyz
10/24/22 12:16:38 PM
#22:


Minecraft is a crafting game, I don't need them to go hard on a bunch of action and RPG stuff. To me, it's not so much about the updates themselves but they're a good excuse to start up a new map and then taking a new approach to how I'll build up my area.

Admittedly, the survival startup routine is pretty stale every time with a new map. Make the wood pickaxe, make the stone pickaxe, sleep in a dirt hovel, etc. I think it would be cool if instead they added a mode where you started in a safe town with a lot of essentials, maybe there are some run down parts that you can choose to improve or not. I know they have villages but those always have jack shit in them, same with the bonus chests. The problem is they seem to add a lot of stuff that adds challenge which is fine, but that early game might need tweaking in the other direction. It doesn't add much to the challenge to get your footing in survival at this point, it's just tedious.

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Chewy
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