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TopicHollow Knight is a pretty fun game so far
RoseChevalier
12/05/22 12:59:06 AM
#1:


no spoilers please!

I started Hollow Knight yesterday and I think I played about three hours? It felt great to get the dash (and that duel with Hornet was the best part of the game up to that point) and then it was a RUSH to finally get wall jumping with the mantis claw. That's about where I stopped for the day.

Early on I felt stymied by just how limited the movement felt. But then I would notice these really clever rooms designed to teach you mechanics. Oh, enemies can shoot at you. Oh, sometimes you can't beat someone and have to come back later. There was a bundle of geo on the ground in the perfect place that when you attack it, you'll hit the wall and start to reveal a secret. Awesome way to teach about breakable walls! (I'd already found one before that because this ain't my first metroidvania rodeo) Then it teaches you to bounce by downslashing on spikes and suddenly the movement is feeling better. And then my breakthrough moment was a jump you're supposed to have wall jumping (or high jump? double jump?) later, but I thought "wait if I drag a flying enemy over here and bounce..." and sure enough! I got up there! okay, now I'm sold on the game.

It's hard though. For sure.

I wouldn't be surprised if, in the end, I still prefer Rabi Ribi overall, but I can already tell I'm gonna love this.

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I'm Rose Coldsteel, from Legend of Coldsteel
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