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TopicVirtue's Last Reward playthrough topic
andylt
12/10/22 12:58:11 PM
#87:


Sigma gets his cyberarm chopped off by the #9 door, and this is the first timeline which continues past the end of the Nonary Game. The only real new piece of info we get here is an ID card on the old woman, which reads 'KURASHIKI'. Yeah I'm not surprised by this reveal at this point, Tenmyouji's Akane revelation ages ago prepared me. It is odd that we just... never properly examine the old woman before this. There's only one timeline or two where we see her bracelet mark, and this is the first time someone has gone through her clothes and found the card. You've been slacking, Phi!

Alice commits suicide again and we get the Quark ending. Pretty odd way to cut the timeline off, but I imagine we probably 'should' have gotten this ending a while ago. After this the only routes I have left are betray routes that I don't think Sigma would naturally go down, which is pretty annoying. I grit my teeth and go through some of these endings, and... honestly they're pretty disappointing. Things feel much more video-gamey in these routes. Characters all unite against Sigma and hate him for taking the chance to leave, stopping him through violence despite several other timelines resulting in some of the others leaving without anyone stopping them. Betraying Luna post-robo reveal feels bad. We at least get a new scene with Zero there, but he just berates us for not trusting her.

The worst ending here is oddly enough the one that I need to progress. I had intended to avoid betraying Phi so she could never be justified in betraying Sigma, but it becomes clear that that's what I'm gonna have to do to break the final lock. But when we betray her Sigma doesn't acknowledge the other timeline and Phi is incredibly aggrieved, and when we go back to the other timeline there's a clear guilt pushed onto Siggy. It doesn't feel natural and I resent being pushed through this order of events and then made to feel bad about it. But we quickly get over it, and move on.

Hoo boy, it seems like we're on the 'true' path now. Phi gives us a lengthy explanation of Schrodinger's cat and other pseudoscientific theories, and the groundwork is laid for reversing the pandemic- we are outside the box, and the outside world is the cat in an unknown state of life and death until we trigger the correct outcome. Is Akane gonna get out of this alive again >_> Sigma and Phi are pretty comfortable with their timeline jumps now, though neither knows why or how it works and Sigma seems to have more control over his than she does.

Later, we finally get to input all our bomb passwords. One of them is in the control room this time, and Bomb 00 is in the spot where the bloody knife used to be. All locks have been cleared now, and with Phi and Tenmyouji we head into our last (?) puzzle room, a bizarre empty white space titled 'Q'. I save and quit just before switching out of novel mode as I feel like things aren't going to slow down once we get out of that room. The end is approaching! Maybe???

What else do we crucially need to learn? Who exactly Zero Sr is, what Sigma's deal is (arms, age, clone status, connection to Zero+K, timeline jumping), how and why all of this was planned as it was and how it can possibly work to reverse the pandemic, how the pandemic began in the first place, who Tenmyouji is (Junpei?), Phi's deal, and what will happen to all of us should Zero's plan succeed. And JUMPYDOLL.


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Very very slowly becoming a Final Fantasy aficionado.
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