LogFAQs > #971253356

LurkerFAQs, Active DB, DB1, DB2, DB3, DB4, DB5, DB6, DB7, DB8, DB9, DB10, Database 11 ( 12.2022-11.2023 ), DB12, Clear
Topic List
Page List: 1
TopicThe Last of Us games are mainly about the storyline and characters
Kaldrenthebold
02/01/23 12:10:59 PM
#20:


VeggetaX posted...
Having to play a game on the most difficulty(sometimes needed to be unlocked by beating the game on normal) to get the best gameplay experience is a bad game design. The game was made for its story and characters. Everything else is secondary.

Playing games on hard is how I always play them, and while Grounded might have been DLC, the higher difficulty and lack of listening mode causes the player to actually ENGAGE with the game, which can't really be said for the earlier difficulties. Most games it is just "enemies do more damage / have more health" but in this case, it just evens the playing field. You die in one or two hits, but so do they, and with more scarce resources it really causes the player to use everything they have and to be methodical and careful. It really elevates the game, and it's a shame if people don't try it at least once.

I play Ghost of Tsushima on Lethal / Hard and the extra one hit / two hit kills on both my end and the enemies cause me to play more precisely and use everything I can at my disposal. It's fantastic, and same with TLOU.

---
http://i169.photobucket.com/albums/u223/chocolateFRESH/arts/kraid.png - Thanks GP cosmonaut!
http://i.imgur.com/TuJWAR8.jpg
... Copied to Clipboard!
Topic List
Page List: 1