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Topic~FIGHT!~ DK, Diddy & Dixie and Bowser vs. Mario, Sonic and Pamela Ibis
KanzarisKelshen
03/18/23 7:03:43 PM
#1:


Donkey Kong, Diddy & Dixie Kong and Bowser have challenged Mario, Sonic and Pamela Ibis to a fight! Location of the fight: Kronos Island - A lush, verdant, mountainous island bearing the secrets of the Ancients within. The full island is accessible and no enemies or NPCs are present, and none of the other Starfall Islands nor Cyberspace Portals may be accessed. Attackers will start at the arrival point, while defenders will begin at Giganto's arena past the waterfall path. Which side will win?

Guidelines

-The fight will occur in real-time (like an FMV sequence). Gameplay mechanics are less important than how the characters would function in a real-time environment.
-The members of each team are ideal teammates capable of executing a prearranged battle plan.
-Unless stated otherwise, characters have access to their full arsenal of abilities and equipment. They may not always work at full power, however (e.g. a petrifying spell may have only a partial hindering effect not seen in gameplay or even fail outright against sufficiently powerful mercenaries). Use your own discretion.
-No mercenary can ever start in a location where they would die instantly, destroy the arena merely by existing in it, or end up ringed out of the terrain before abilities. If there's no room within a terrain to fit them, the terrain will stretch out until there's at least one yard of available, moving, safe space. Attacks may not damage the terrain enough to cause automatic deaths or ring-outs, save with a concerted effort.
-There may be SPOILERS from all of the games the characters are from.

Rules for Voting

-Bold your votes.
-You do not need to require justification for your vote, though the admins reserve the right to disqualify votes in the advent of obvious alt voting and other similar scenarios.
-Leaders cannot vote for their own teams, but they are free to argue their case.
-If you want to switch your votes simply bold the change; there's no need to delete your post, though you may if you wish.
-This match will end in 24 hours.

Diddy Kong is as he appears in Donkey Kong 64, with all upgrades and infinite Crystal Coconuts. He has access to his Super Smash Bros Ultimate moveset, with the exception of gameplay mechanics (i.e. banana forcing tripping, shield, etc.) and his Final Smash. He may use his jetpack without a Diddy Barrel.

Dixie Kong is as she appears in Donkey Kong Country: Tropical Freeze. She enters the battle with Squawks, who will alert Dixie to any hidden items or enemies within ten meters, no matter how they are obscured.

Donkey Kong is as he appears in Donkey Kong Jungle Beat, at Platinum Crest level. He also has access to his Mario + Rabbids: Donkey Kong Adventure skills and Golden Gyre, Smash Ultimate moveset, and his fully-upgraded coconut gun and 10 orange grenades from Donkey Kong 64. He is 250% bigger, faster (in movement speed and reflexes) and stronger too than normal for the duration of the fight.

Bowser is as he appears in Mario & Luigi: Bowsers Inside Story, equipped with the Wicked Shell, Vampire Band, and Special Fangs X, though at his Super Mario Odyssey size. He may freely summon minions for Brawl Attacks, but only to perform the attacks, and cannot enlarge himself further or vacuum up abilities. He also has access to all abilities shown in Super Mario RPG, Super Mario Odyssey, and Super Mario 64, and may summon and use the Koopa Clown Car at will (though he only has one and it contains no minions or other weapons).

~VS~

Sonic the Hedgehog is as he appears in Sonic Frontiers with all of his skills and abilities unlocked and all parameters fully maxed, as well as a max complement of rings. He may not transform into Super Sonic, but may use any other abilities freely as the situation demands. He will start the fight in a Power Boost state.

Mario is as he appears in the Super Mario Bros. series, with full access to all of his abilities seen therein. He has access to all of his Super Mario RPG abilities, his Vanish Cap, Metal Cap, Wing Cap, as seen in Mario 64, a Mega Mushroom which will turn him giant for 30 seconds, as seen in New Super Mario Bros and Kart (plus one Banana Peel, Dash Mushroom, Lightning Bolt and Spiny Shell), and may use his Final Smashes from the Super Smash Bros. series if the appropriate circumstances arise without requiring a Smash Ball. Additionally, he is accompanied by Cappy, but may not Capture enemy mercenaries by default. He will capture Dixie Kong when the teams meet for 15 seconds, will have full access to their abilities, and will be able to use them as proficiently as she would. Upon her unfortunate demise or the end of the effect's duration, whichever comes first, Mario will spring out of her, landing in a nearby location unharmed.

Pamela Ibis is as she appears in Mana Khemia: Alchemists of Al-Revis. She is equipped with a set of endgame equipment and has access to all of her skills, including Physical Immunity, all of her Have Fun options and Immortal Body, which will only work once. She has mastered all the slots in her Grow Book. If all of her allies are defeated, she will automatically pass on one minute from the last one falling.

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Shine on, you crazy diamond.
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