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TopicMarch Game of the Month Club ft. Bloodstained, Adios, and Hi-Fi Rush
Xiahou_Shake
03/20/23 1:31:25 AM
#44:


KCF0107 posted...
but the parry element of combat is not good, and having all these flow-breaking interruptions to do some isolated mini-game in combat is baffling.
These two things kind of solve themselves actually since you can parry the "shockwave" that starts up the instant-kill minigame or even just dodge it to skip it entirely. You only enter the minigame if you get "hit". Funny enough I thought that the parry introduction was when the combat system really came together!

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