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TopicIs there a PotD Minecraft server?
papercup
05/03/23 10:01:37 PM
#156:


One of the most fascinating aspects of Minecraft to me is the world generation and the shape of a Minecraft world. Way back in the day, Minecraft had what was known as "continental" generation. You would have large landmasses that would be thousands of blocks from end to end, completely surrounded by ocean. https://i.pinimg.com/originals/0f/7f/2f/0f7f2fea7f6f6bcbbd9a41cedb926545.png
Something like that. The problem is the oceans were waaaaaay too big. Like you could literally travel in a straight line for hundreds of thousands or millions of blocks in a continental world and never run into land. And this was back before The Update Aquatic, so ocean were barren, lifeless voids with gravel floors and nothing else. So that was clearly a problem. So they changed world generation to have larger, connected landmasses with oceans dotted around them. https://windows-cdn.softpedia.com/screenshots/Amidst_2.png
Something like this. But the problem here is that the oceans are now too small. They're more like lakes. If you look at a Minecraft seed on a mapping tool like Chunkbase, and zoom out as far as you can, and scroll around, you realize the oceans are actually tiny, and only make up like 30% or something of a Minecraft world. The world is literally one massive continuous landmass occasionally broken up by a couple kilometer wide lake. This is a problem for a completely different reasons. It feels unrealistic, and it's hard to call them oceans when they really aren't.
I think what they should do is make a world generation option that's somewhere in the middle of the two. Not as "dense" as the modern generation type, but not as sparse and barren as old continental generation. Would make exploring more interesting I feel. There is the Large Biomes generation, but that's not really what I want. The single, infinitely large landmass is still how Large Biomes worlds generate. But the oceans are pretty big in Large Biomes worlds. I actually feel like if they kind of changed the ratios of land to ocean in a Large Biomes world, and called that generation "continental" that would be exactly what I would want. Very large oceans and land masses, but you don't have to travel to far to get between land masses.

Also fun tidbit about world shapes. The shape of the Nether for any given seed has never once been changed. If you go back to Alpha 1.3.0, put in a seed, and go to the Nether, then if you were to enter the same seed in a modern world and go to the Nether in the same spot, you would see the exact same generation and shape. Even though The Nether Update added new structures and ore and biomes to the Nether, they did not change the shape at all.

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