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TopicWhat are some games where you just horde massive amounts of trash?
ParanoidObsessive
05/04/23 3:24:32 AM
#5:


Lokarin posted...
What are some games where you just horde massive amounts of trash?

Every single game that has an inventory.

When I play games with no item storage and a massively limited inventory it actually makes me anxious. I need a stash which can hold at least 200+ items.



Lokarin posted...
The reason I'm not into this is the hording is kinda lame do to weight limits and difficulty in decorating

I think I spent more time in Skyrim and Fallout encumbered slow-walking than I did moving at normal speed. Whirlwind Sprint and exploiting the power attack were lifesavers (with a two-handed weapon equipped you can keep power attacking forward and gain a slight bit of extra speed).

Though Long Haul/Strong Back Fallout needs to be in every single game. Screw disabling fast travel with too much stuff. It's not like it even stops me, it just makes it more annoying when I have to stash 4/5ths of my inventory into a nearby container, then do 5-6 round trips to bring everything back to my house (or to a vendor to sell stuff off). You're just making the game less fun, Bethesda!

Alternatively (and preferably), games need to drop encumbrance entirely, because fuck that BS.

As for decorating, I almost never do it - out of a fear of items de-spawning, combined with the fact that Bethesda games are absolute shit when it comes to moving and placing items anywhere. And few other games really give you the option of just dumping stuff in your base/house/crib/etc to display it.



Lokarin posted...
Of these type of games I'd say Fallout 3 and 4 fill this niche the best due to no weight limits on ammo in FO3 and the crafting system in 4

Sadly, they still have weight limits on everything else (and also ammo, if you're playing hardcore).

And the crafting system just meant I'd dump my 97 toasters, telephones, spoons, and pencils into the nearest workbench instead of trying to sell them to vendors for minor pocket change. On the other hand, I could pretty much build anything I wanted at any time with minimal effort in any settlement - because one of the first things I did after setting up a new settlement was connect it to my trade network via provisioners, so I'd always have access to a massive supply of resources.

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