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TopicSMFFFC 25th Anniversary Tournament - Bracket and Discussion Topic
guffguy89
11/20/23 5:02:10 PM
#374:


So just to check in on this. Several ideas have been thrown around, and while it's impossible for what's ultimately decided to be everyone's first choice, that's why we're having this discussion.

While I still favor the 1 round, 1 kill, 1 per 24 hour idea, there are a couple people who aren't fans of the 1 kill per 24 hour rule. So let's look at the alternatives.

The more I think about it, the more a gradual increase seems unappealing. There would just be too much incentive in killing strong characters early when they only require 1 kill, rather than waiting until it takes more kills. Nobody would bother killing fodder in the beginning because of this. It's just too imbalanced of a concept. If anyone disagrees, feel free to chime in.

I think mnk's idea of 3 kills per character from beginning to end is a plausible solution to consider for those who want more frequent voting intervals. For one thing, it would be nice if your favorite couldn't be killed instantly, but rather it would take 3 kills from 3 different users to fully eliminate a character. Having roughly 750 kills needed would extend the contest to at least a couple days. The voting would likely be 1 kill per hour, though I would argue 1 kill every 2 hours could help extend it even further. A bot or someone else would need to run such a venture though. Updates may have to be shown on an external link of some kind for at least the first half of the contest.

So what are people more in favor of at the moment?

Scenario A: 1 continuous round, 1 kill to eliminate, 1 kill per 24 hours
Scenario B: 1 continuous round, 3 kills to eliminate, 1 kill per 1 or 2 hours
Scenario C: Some other option

Some of this also depends on GMUNs ability to set up a bot for this. I would volunteer to run Scenario A manually if a bot cannot be created. Otherwise, a bot or other volunteers would have to step in to run alternate scenarios.

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Don't mind me. I'm just here for the contest.
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