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TopicFFXIII playthrough topic
BlueCrystalTear
02/09/24 10:01:00 AM
#74:


MartinFF7 posted...
yay for beating Cid. The juxtaposition between the hallway labyrinth tedium and the greatness to come is considerable!!!
The good news is that at least it's not a maze for the game, even if the place is built like one. It would have taken several play sessions if it was like that. The place is so redundant of itself that it would be easy to get lost if it wasn't so linear. It simply never ends.

The bad news is that there's nothing to break up the monotony. I wish there was something like skits from Tales. If you're going to have a game like this one where character interaction carries the day, the more of it you have, the better. I only heard a couple lines of dialogue during that entire hour-plus. I also died in battle a few times.

Will play more today or tomorrow. I want to beat this one before I leave, then play the next one when I return.

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