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TopicI've been working on a 3d platformer game (in unity)
TheGoldenEel
02/21/24 12:55:41 PM
#19:


One thing i'm trying to figure out is how it's usually done. I have the terrain of my level all as one mesh and it works for me for now as things are simple, but as I want to add more detail it will be necessary for bigger texture files, bigger than is reasonable if the objects are really big. Does anyone know if there are any solid open source 3D platformers out there that I can take a look at and get ideas of how other people approach this problem?

https://gamefaqs.gamespot.com/a/forum/a/acff3805.jpg

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