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TopicI've been working on a 3d platformer game (in unity)
TheGoldenEel
02/25/24 12:56:57 PM
#40:


PiOverlord posted...
This is awesome mate! I speedran Odyssey and Mario 64 and for the former, I would argue I was actually pretty great at it at one point too! If you get to the stage where you just want people to give their general opinions on how the movement itself feels; I'd be happy to give my feedback as I love how platformers can really spice things up with movement. I would argue movement can make almost any level design good in the end.
Oh yeah, movement is critical.

my general idea for how Im approaching this is to implement basic movement, get height and distances set, then use that to build out a basic level (what Im working on now). Then Im going to work on refining movement with things like adjusting acceleration and speed, floatiness, etc

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