LogFAQs > #979036796

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TopicI've been working on a 3d platformer game (in unity)
TheGoldenEel
02/25/24 2:19:15 PM
#43:


PiOverlord posted...

Im going for something more like a Banjo-Kazooie, with a core set of abilities but with more specific moves unlocked as you go

hoping to make it non-linear in that way which would ideally give different options for sequence breaking

[LFAQs-redacted-quote]

I think a hack n slash would be fairly difficult as those have more of a focus on enemy ai as well as complex combo systems

theres a reason platformers were once so common

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