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Topic | I've been working on a 3d platformer game (in unity) |
TheGoldenEel 02/25/24 2:19:15 PM #43: | PiOverlord posted...
Im going for something more like a Banjo-Kazooie, with a core set of abilities but with more specific moves unlocked as you go hoping to make it non-linear in that way which would ideally give different options for sequence breaking [LFAQs-redacted-quote] I think a hack n slash would be fairly difficult as those have more of a focus on enemy ai as well as complex combo systems theres a reason platformers were once so common --- BLACK LIVES MATTER Games: http://backloggery.com/wrldindstries302 \\ Music: http://www.last.fm/user/DrMorberg/ ... Copied to Clipboard! |
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