LogFAQs > #979365246

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TopicI've been working on a 3d platformer game (in unity)
TheGoldenEel
03/14/24 12:58:49 PM
#112:


kirbymuncher posted...
I'm currently struggling with boss AI as well. it's easy to have a stationary boss that just shoots out a bunch of projectiles but as soon as I consider making it move around (and then having to choose moves based on position in room / relative to player / amount of space) it gets so much more complex
Yeah I made a simple boss fight for my last project

it moved back and forth and shot three different types of projectiles at random intervals, so nothing in reaction to the player, all deterministic

https://github.com/dm-2028/scrolling-shooter/blob/main/Assets/Scripts/Boss.cs

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