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TopicI've been working on a 3d platformer game (in unity)
TheGoldenEel
03/16/24 1:21:04 AM
#114:


TheGoldenEel posted...
I'm doing this Unity tutorial on ai for beginners

https://learn.unity.com/course/artificial-intelligence-for-beginners?uv=2021.3

it's getting real heavy into the A* algorithm for waypoint finding which I can conceptually see how it applies to game but I'm having trouble imagining how it would actually be useful for the case I'm trying to learn AI for (enemy behavior)
Now I got to the step of this tutorial where it basically says you don't actually need to know any of this; here's how Unity handles it all for you (NavigationMeshes)

I appreciate learning the underlying ideas behind things the engine already handles but it went super in depth into the algorithm only to blow it all away

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