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TopicWriting an NES emulator ama
Sahuagin
03/24/24 9:21:42 PM
#8:


sounds fun. looks like C#, right?

Yellow posted...
After that, you spend a week or so doing every opcode, and apparently the PPU is simple enough to get done quickly, then you can play Mario.

that almost sounds not too bad except what about graphics and audio? isn't there some kind of sprite system, etc? how does that work? and how do you play 8-bit audio? maybe there are libraries for this? (I see PPU is the graphics but that doesn't sound easy).

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