LogFAQs > #979570227

LurkerFAQs, Active Database ( 12.01.2023-present ), DB1, DB2, DB3, DB4, DB5, DB6, DB7, DB8, DB9, DB10, DB11, DB12, Clear
Topic List
Page List: 1
TopicWhy did Tales ever kill the world map?
HudGard
03/26/24 10:22:29 AM
#15:


kelemvor posted...
I'm playing Tales of Vesperia right now. One thing I've noticed 40 hours in after getting the obligatory "RPG airship" is that half the world is empty with no reason to explore it. There are islands all over the place with nothing but some monsters and maybe a search point. Probably 95% of the gameplay takes place in zones like dungeons/towns so it makes sense that Bandai/Namco went in that direction. Vesperia is the newest game in the series Ive played so I don't know when they made the change.
Yeah as much as I love Vesperia it has an entire sprawling continent with nothing in it. Kinda weird when compared to previous Tales games.

---
You haven't set a signature for the message boards yet
... Copied to Clipboard!
Topic List
Page List: 1