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TopicWriting an NES emulator ama
Yellow
03/27/24 4:44:35 AM
#26:


That's the CPU fully implemented. It should in theory currently be able to play SMB1/Ice Climbers/other mapper 0 games without graphics/sound.

I had an idea for features, I'll create an interface In Godot that will let you swap out your playable character with another. Say you want to play as princess peach in SMB3, the emulator will hook into behaviors and override sprites/movement code, and allow the code/graphics to be implemented with C# instead of the limited NES assembly. That's some potential for going viral right there, lots of YouTuber challenge videos, so I'll have to be careful about copyright else I get nuked. Should I consider getting DMCA'd by Nintendo a badge of honor?

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