LogFAQs > #979601541

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TopicI've been working on a 3d platformer game (in unity)
TheGoldenEel
03/28/24 12:04:50 AM
#141:


BucketCat posted...
in case you haven't found a fix for this, split your code up into assembly definitions. that way, for example, if you make a change in whats defined as the "character" assembly, only those scripts will recompile rather than everything in the project.
https://docs.unity3d.com/Manual/ScriptCompilationAssemblyDefinitionFiles.html

lots of great progress, btw. keep it up!!
oh this is great, thank you

I didn't come across this when I was searching for a solution to this.

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