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TopicWhat are things video games, shows and movies often get wrong?
TyVulpine
03/29/24 12:46:34 AM
#40:


ForsakenHermit posted...
This is forgivable in games as outside of a niche audience, realistic bullet trauma health is terrible mechanic for game design.
That's one reason why I like games like GoldenEye and Perfect Dark. You don't heal up during a mission, so every shot makes the mission that much harder, especially in missions like Control, Caverns and Cradle on GE and Air Force One and CI Defense on Perfect Dark.

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