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TopicSuprak's Playdate Play Date (Playing Through EVERY Playdate Game)
Suprak_the_Stud
04/07/24 1:09:19 PM
#286:


Currently Playing: Inventory Hero

What Is It? One of the games Panic developed themselves as part of the Season 1 releases for the Playdate. You intensely manage the inventory of an RPG hero. That's everyone's favorite part of an RPG, right?

Gameplay Overview: The game actually sort of plays itself with your RPG hero facing off against a continually stream of enemies. Each time they hit an enemy, they'll drop something. It can either be a piece of equipment, a healing item, or straight up garbage. You need to equip the good pieces of stuff and toss what you don't need. You only have six inventory slots and once those fill up you'll start discarding things randomly once new stuff pops in. The hits come faster and faster so you have to stay on top of things or else risk getting beat up by angry crabs, giant humans, and a crow boss.

Here's The Game Page! https://play.date/games/inventory-hero/

Here's Some Pictures!
https://gamefaqs.gamespot.com/a/forum/a/afdf396d.png
https://gamefaqs.gamespot.com/a/forum/c/ced74dd1.png
https://gamefaqs.gamespot.com/a/forum/9/945d2ef3.png
https://gamefaqs.gamespot.com/a/forum/c/c4308450.png
https://gamefaqs.gamespot.com/a/forum/a/a9b9b411.png

Thoughts:
-Wellon to Inventory Hero! Another Season 1 release, so Im hoping for something better than average at least.
-Menu screen is cute. Begin thy quest yes please!
-Also theres a high score so Im guessing this is another score chaser kind of game.
-You are about to explore faraway lands, battle beastly foes, and grow as a Hero. But dont worry most of this happens by itself. You have but one challenge: to balance your inventory. Ah so an adventure game for people that spent hour optimizing space in the Diablo 2 menu screen, eh?
-Looks like my options will be to drop something, equip something, or save for later. Easy enough. I look forward to accidentally killing my person over and over because I dont know what items are.
-So you have a little screen within the screen showing your Hero running and battling foes, a menu to the left side showing health, level xp, and what you have equipped, and then all your items at the bottom. Easy enough so far.
-A little ghost shows up saying they used to be like me once. Before the death thing?
-Ghost: My advice? Watch out for rabbits. Wow if my downfall was caused by rabbits I would spend my entire afterlife lying about it.
-Ok so this is a sort ofauto fighter thing? Each enemy drops something, which seems to be equipment (breakable after a while), a healing item, or trash. You want to toss the trash because when your inventory is full it gets rid of the oldest item and it could be something good.
-Im uh not having fun. And Im five minutes in. UH OH.
-Well on to adventure valley. Will this be the same as the intro area? Undoubtedly.
-It basically is. There are a couple of twists now. There are multiple things that can take over your inventory. Get a bunny? It starts multiplying and overflowing into adjacent slots and soon your whole inventory will be bunnies.
-OH GOD THAT GHOST WAS RIGHT WATCH OUT FOR BUNNIES.
-I think mushroom are the same, but they dont multiply as fast and you can actually heal with them so they arent totally useless.
-I spent roughly five minutes on the boss before figuring out what to do. I didnt even notice my guy wasnt draining its health at first because I was too busy managing my inventory haha.
-So the boss tosses out junk items that fill your inventory, useful items you want to keep, and bombs. I thought bombs were going to be something that blew me up, on account of them being bombs, so I kept quickly tossing them. It wasnt until I noticed I hadnt done any damage that I tried using one and it does cause damage to the boss. Oops.
-Well boss one down! On to the next level: the jungle.
-WELCOME TO THE JUNGLE. Do you have fun and games?
-The jungle is incredibly annoying because like two thirds of my attacks miss so every fight takes forever. COME ON MAN HIT SOMETHING.
-Im fighting a cube and it keeps avoiding. IT IS JUST A BOX SMUSH IT OR SOMETHING
-Get through the jungle and the area after it, which is world of big things or something like that and all the enemies are slightly larger than normal.
-I think one of my problems with this game is that all the enemies feel basically the same. Im barely paying attention to the actual action and just sort of looking at my items to toss or use what I need.
-My basic strategy since I figured things out is to sort of get five good items, keep tossing or immediately using the next one, or move over to the next worse thing and toss it. Its worked swimmingly so far without much issue.
-Second boss is sort of the first again, except now you need two pieces of a scroll to make a bomb, and then use the bomb to damage. So basically the same as the last one except you want two spots open instead of just one.
-Castle level is next whichmight be the end? I feel like castle is the logical end so well see.
-Oh no this is probably the end. After castle is glitch. Cant get more intense than glitch level, right?
-Boss of glitch is harder. Now you need to link three scrolls to make a bomb, which means leaving a lot of space in your inventory so you cant just keep a ton of healing items. Then hell throw up these super spawning rabbits that take over your entire inventory and you basically have to toss everything all at once.
-That being said I still beat him without much trouble and I dont think my health ever dropped below like two thirds.
-Theres more glitch? Another glitch? What the hell?
-Oh its a never ending glitch. I get like three glitch stages in a row before eventually dying, and at that point I go to look it up because Im confused as to what the hell is going on.
-The discord server confirms it it repeats endlessly. You just keep playing, maxing out your level as high as you can.
-Im not positive how many times Im going to want to play this. I dont really care about maxing out my level here or beating my old high score. Ill give it a couple more plays just to make sure I have a good sense of everything and then Ill call it a game and move on.
-I do that and I have no real new thoughts because nothing changes. This one doesn't work for me as well as the lot of the other score chasing games for a couple of reasons, one of them being RNG can just end your run.
-Like not even anything you can do, just RNG giving you the finger and saying you're done playing.
-Equipment degrades, and once you reach the glitch the degradation happens super fast. Like I had a 38 attack go to 17 in a single hit. I have no idea how degradation occurs because it doesn't every time. But you can have a sword and a backup sword go to zero and the game just not drop weapons in that time frame, so you are just literally unable to hit. The attack drops below a certain point and you can no longer hit enemies. I've had runs where all my weapons degrade then I miss for like two solid minutes while my health gets slowly drained. "Fun"
-I get RNG is part of the fun, but it is hard to have a run end ONLY because of RNG. Why would I want to go through the first boring 20 minutes again just to get back to the end segment and have to rely on the game playing nice to top my old high score?
-Also no online leaderboards. All my homies hate games with no online leaderboards.
-MEH.

Time Played: Between all my runs I'm at roughly 3-4 hours, I think.
High Score: 89 levels.
Beaten? As much as you can, yeah.
Grade: Too much happiness for a while and I'm back in the realm of "3" I think.
Favorite Part So Far: Probably the concept itself. I was like "oh that's kind of interesting" and then I played it and was like "oh that's not very fun though."

---
Moops?
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