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Topic[VGMC] Video Game Music Contest 18 announcement!! Noms are 4/17!!
dowolf
04/07/24 6:31:27 PM
#32:


i wouldn't mind a shift to 192 if people felt strongly about wanting a smaller contest, but 128 is just not enough.

I'm indifferent on locks, and probably will continue to be until and unless people start making slates. There's some borderline stuff right now where you'll see e.g. people sounding out dozens of songs for the primary purpose of figuring out what people will support before the contest starts. The lock system definitely encourages and empowers that sort of strategy, and I kinda don't like it because like -- we all recognize the power of your early noms having more visibility, and this + locks sort of allows you to both cut the line and then not allow people to switch to things they discover later in the queue. But is it really a big deal? "eh." I'm probably just being Old Woman Yelling at Clouds atm.

As for more powerful supports, I'd previously proposed turning doubles into triples and setting the number of noms needed to lock to 8. That both reduces the number of songs that can get locked, while also allowing three people to get a song they love in the contest if they all triple it. I still really like that plan, but it's been a couple years since I first proposed it and it doesn't look like it's getting adopted >_>

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Nonsense. "Testing" is for when you're still guessing--and now, I have no need to guess. -- Agatha, Girl Genius
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