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TopicWhat's the most technically impressive Gamecube game? (Day 11) + GBA Final
Kenri
04/15/24 5:55:15 PM
#7:


My hot take here is that it's Pikmin 2

Third party devs repeatedly struggled to get 100+ moving objects on screen at once on the Wii. Pikmin 2 did it on the GCN while looking gorgeous and, as I recall, having basically no slow down. It also had large levels, the ability to swap between two playable characters in different parts of the world with no loading or lag, and a day/night cycle with dynamic lighting.

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