Current Events > Breath of the Wild has zero replayability :(

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pinky0926
10/19/18 6:28:58 AM
#1:


I don't know exactly why. I loved the game more than I've loved any game in a long time, but as soon as I finished it I more or less instantly put down the controller and took out the cartridge with no desire to play it again.

I did all the sidequests and beat all the shrines. I think the issue is I feel like I've discovered everything worth discovering.
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Darkninja42
10/19/18 6:33:20 AM
#2:


I don't think there's anything wrong with some games being a one and done experience. Especially if you got so much entertainment out of one playthrough.

I just finished it the other day and have no desire to play it anymore. Didn't get anywhere near full completion but I had fun while I was playing it so I'm satisfied.
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YonicBoom
10/19/18 6:34:47 AM
#3:


Which is strange, because the N64 Games are very replayable somehow despite not seeming that way.
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catboy0_0
10/19/18 6:35:05 AM
#4:


you're wrong about that. you can explore areas in a different order and it feels liek a new game. I've replayed it like 3 times now
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CyricZ
10/19/18 6:39:09 AM
#5:


Darkninja42 posted...
I don't think there's anything wrong with some games being a one and done experience. Especially if you got so much entertainment out of one playthrough.

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PokemonExpert44
10/19/18 6:40:19 AM
#6:


lol @ topic
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solosnake
10/19/18 6:40:21 AM
#7:


I got bored before i even finished it lol. Never had that happen in a zelda game before. ever.
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pres_madagascar
10/19/18 6:40:50 AM
#8:


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SaithSayer
10/19/18 6:40:57 AM
#9:


Bethesda makes a lot of games that could scratch that itch in the mean time.
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KillerKhan420
10/19/18 6:41:01 AM
#10:


What? It's got a hard mode and like someone said, you want to play through it differently, play the quests in a different order.
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WaterLink
10/19/18 6:41:37 AM
#11:


YonicBoom posted...
Which is strange, because the N64 Games are very replayable somehow despite not seeming that way.

Because they're nowhere near as big and the objectives are more clear cut, it's almost scripted tbh.

If you couldnt create new classes in the Elder Scrolls games would you replay it?
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pinky0926
10/19/18 6:41:57 AM
#12:


Few reasons for this as far as I can tell:

- the challenge is figuring out how to beat enemies. Once you've done that they're all a total cakewalk
- once you get good gear the entire game is a joke
- there's no flexibility in your build or anything (not exactly an RPG) so you're gonna have more or less the same experience as last time

I was tempted by NG+ but seems like they just give you the same game but with bigger enemy HP bars.
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gmanthebest
10/19/18 6:42:28 AM
#13:


For me it's something that I'd replay and 100% every few years. Maybe fuck around on it from time to time.
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SaithSayer
10/19/18 6:46:58 AM
#14:


YonicBoom posted...
Which is strange, because the N64 Games are very replayable somehow despite not seeming that way.

Sometimes less is more. TES does a great job of proving that games definitely CAN be too big.
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Number090684
10/19/18 6:47:22 AM
#15:


pinky0926 posted...
I don't know exactly why. I loved the game more than I've loved any game in a long time, but as soon as I finished it I more or less instantly put down the controller and took out the cartridge with no desire to play it again.

I did all the sidequests and beat all the shrines. I think the issue is I feel like I've discovered everything worth discovering.


Breath of the Wild has zero replayability? Not true at all. Because it is so open ended and you have a pretty good amount of tools at your disposal, the game can be VERY skill based depending on how you choose to play through it and there are a multitude of speed / challenge runs you can attempt to add LOTS of play time. If you have the Season Pass, Master Mode only further adds to the required skill ceiling and replay value. The game, while not perfect, is still pretty amazing and worthy of most of the praise it gets.
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GeneralKenobi85
10/19/18 7:48:35 AM
#16:


I find most games to be difficult to replay. That's why a game's replayability isn't something I value too highly.
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SaithSayer
10/19/18 7:49:37 AM
#17:


GeneralKenobi85 posted...
I find most games to be difficult to replay. That's why a game's replayability isn't something I value too highly.

You seem like the perfect GameFly customer.
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DoomSwell
10/19/18 7:50:21 AM
#18:


I've oft been of the opinion that the more post game content a game has, the less replay value.
Take Pokemon for example; you really wanna ditch all 500 pokemon you caught just to go through the tutorials and gyms again?
Nah... BotW is the same, with shrines and koroks instead.

That said, wait a year or two.
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soulunison2
10/19/18 7:51:14 AM
#19:


Lmao @ all the trump/Nintendo slurpers itt
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#20
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PokemonExpert44
10/19/18 8:38:59 AM
#21:


soulunison2 posted...
Lmao @ all the trump/Nintendo slurpers itt

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HesOurRoy
10/19/18 8:45:08 AM
#22:


Like all open world games?
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JBaLLEN66
10/19/18 8:47:53 AM
#23:


YonicBoom posted...
Which is strange, because the N64 Games are very replayable somehow despite not seeming that way.


Because of the era of the time yes
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Mr_Biscuit
10/19/18 9:01:18 AM
#24:


The N64/GC/Wii games are more replayable BECAUSE theres less to do.

Playing OoT is like watching your favorite childhood movie over and over again. BotW is just so dense doing it all again is daunting. Hell, I never finished BotW because I got married a few weeks after launch and even diving back into a current run after a big break was overwhelming. I gotta start over sometime soon.
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PokemonExpert44
10/19/18 10:15:34 AM
#25:


Mr_Biscuit posted...
The N64/GC/Wii games are more replayable BECAUSE theres less to do.

Playing OoT is like watching your favorite childhood movie over and over again. BotW is just so dense doing it all again is daunting. Hell, I never finished BotW because I got married a few weeks after launch and even diving back into a current run after a big break was overwhelming. I gotta start over sometime soon.


The Master Edition of BOTW is amazing to play.
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catboy0_0
10/19/18 10:23:34 AM
#26:


JACKBUTTMOMMY posted...
catboy0_0 posted...
you're wrong about that. you can explore areas in a different order and it feels liek a new game. I've replayed it like 3 times now


An opinion cant be wrong.

I mean he's "wrong" in the sense that he thinks his opinion is undeniably correct for everyone. I swear every replay it felt like a whole new game because I went different paths
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NeverOffended
10/19/18 10:26:10 AM
#27:


It doesn't have much playability either
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Darkninja42
10/19/18 10:29:45 AM
#28:


catboy0_0 posted...
JACKBUTTMOMMY posted...
catboy0_0 posted...
you're wrong about that. you can explore areas in a different order and it feels liek a new game. I've replayed it like 3 times now


An opinion cant be wrong.

I mean he's "wrong" in the sense that he thinks his opinion is undeniably correct for everyone. I swear every replay it felt like a whole new game because I went different paths

In no way did he force his opinion as fact. He just stated it. Someone shouldn't have to put IMO in every post for it to be recognized as an opinion.
Mr_Biscuit posted...
The N64/GC/Wii games are more replayable BECAUSE theres less to do.

Playing OoT is like watching your favorite childhood movie over and over again. BotW is just so dense doing it all again is daunting. Hell, I never finished BotW because I got married a few weeks after launch and even diving back into a current run after a big break was overwhelming. I gotta start over sometime soon.

Also, this. It's the reason I've never gone back to The Witcher 3 to do the Blood & Wine expansion after I lost my save data. The thought of doing all that shit again gives me a headache.
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MarqueeSeries
10/19/18 10:32:48 AM
#29:


I kinda thought the same thing, but there's just so many different ways to approach combat and puzzles that shocked me on my 2nd play through

Like with the Thundara shrine where you have to get the balls up onto the plateau. The first time, I stasis launched them up there. This time, I noticed there were a lot of octoroks around, so I used their balloons to lift the balls up there

Things like this that make me go "wow, I can't believe I didn't think of that the first time!" will keep me playing this game for years
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DoomSwell
10/19/18 10:46:04 AM
#30:


YonicBoom posted...
Which is strange, because the N64 Games are very replayable somehow despite not seeming that way.

No, not with the Deku tutorials and the general slogging first half of each game.
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voldothegr8
10/19/18 10:48:39 AM
#31:


JACKBUTTMOMMY posted...
catboy0_0 posted...
you're wrong about that. you can explore areas in a different order and it feels liek a new game. I've replayed it like 3 times now


An opinion cant be wrong.

IMO the sun is always green
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AsucaHayashi
10/19/18 10:54:23 AM
#32:


you know what's really missing?

some sort of meaningful progression.

the absolute majority of stuff you work towards is for the sake of convenience.. eg. bigger stamina wheel, faster climbing, ability to hold more items etc.

in older zelda games discovering a new dungeon meant discovering a new gadget that switches up the way you play thereby keeping the game fresh. most obstacles and puzzles in botw are solved through a combination of skills and items you get in the first few hours of the game.
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#33
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HylianFox
10/19/18 1:12:51 PM
#34:


yeah, once you clear both the regular and Hero modes there;s very little incentive to start over
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voldothegr8
10/19/18 1:29:18 PM
#35:


JACKBUTTMOMMY posted...
voldothegr8 posted...
JACKBUTTMOMMY posted...
catboy0_0 posted...
you're wrong about that. you can explore areas in a different order and it feels liek a new game. I've replayed it like 3 times now


An opinion cant be wrong.

IMO the sun is always green


And theres nothing I can do to disprove your opinion.

I mean, you can but that would ruin your narrative.
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EzeDoesIt
10/19/18 1:30:29 PM
#36:


Darkninja42 posted...
I don't think there's anything wrong with some games being a one and done experience. Especially if you got so much entertainment out of one playthrough.

I just finished it the other day and have no desire to play it anymore. Didn't get anywhere near full completion but I had fun while I was playing it so I'm satisfied.


I feel like most great games are like this actually.
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VerisimiIitude
10/19/18 1:39:32 PM
#37:


One thing that bugged me about BotW was how much missed opportunity there was with enemies and tools.

With enemies they had a rather large variety of monsters from the series past that couldve added a bit more variety towards exploring Hyrule and they never really tapped into it.

Same with tools and weapons though I guess I understand what they were going for with that. Still more ways to interact with the world cant be a bad thing.

Fantastic game but I always found that kind of odd.
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Darklit_Minuet
10/19/18 1:48:06 PM
#38:


DoomSwell posted...
Take Pokemon for example; you really wanna ditch all 500 pokemon you caught just to go through the tutorials and gyms again?

Pokemon games have like the most replayability. People like playing through the game with a brand new team, choosing a different starter, using the opposite version for different exclusives, etc. It's why they make two of each game and restrict you to one save file, because tons of people are gonna wanna buy another copy because they want to play through the game again but not lose all the things they got.

I agree the tutorials have become insufferable tough - I used to play through the games multiple times each but I can't be bothered playing Sun/Moon anymore
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#39
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K181
10/19/18 1:50:46 PM
#40:


To be completely honest, I found the world just such a joy to wander that I still come back to it from time to time even though I've done literally everything in both regular and master mode aside from collecting all the Korok seeds. BotW is a big replay game for me as a result, though I fully admit that I'm an explorer at heart with videogaming and wandering in any big world is enjoyable for me provided that the world is interesting and the core gameplay mechanics are solid.

Also doesn't hurt that it's a great dad game, as my older set of twins like seeing stuff in the game and it can be put down at any point if my younger set of twins have any issues.
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SSJCAT
10/19/18 1:52:13 PM
#41:


EzeDoesIt posted...
Darkninja42 posted...
I don't think there's anything wrong with some games being a one and done experience. Especially if you got so much entertainment out of one playthrough.

I just finished it the other day and have no desire to play it anymore. Didn't get anywhere near full completion but I had fun while I was playing it so I'm satisfied.


I feel like most great games are like this actually.

yes, you just have to give it time before a replay. most games are like this for me.

only exceptions i can think of are retro games, soulsbourne games, and games specifically designed to be played differently multiple times.
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Darkninja42
10/19/18 3:07:46 PM
#42:


SSJCAT posted...
EzeDoesIt posted...
Darkninja42 posted...
I don't think there's anything wrong with some games being a one and done experience. Especially if you got so much entertainment out of one playthrough.

I just finished it the other day and have no desire to play it anymore. Didn't get anywhere near full completion but I had fun while I was playing it so I'm satisfied.


I feel like most great games are like this actually.

yes, you just have to give it time before a replay. most games are like this for me.

only exceptions i can think of are retro games, soulsbourne games, and games specifically designed to be played differently multiple times.

Yeah I feel like I might come back to it in a few years once I've forgotten some of it. I do wish there was an option for me in this save file to Fight Calamity Canon without the beasts cutting his health in half.
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