Current Events > ELEX, next piranha bytes game is coming out tomorrow. so hyped

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apolloooo
10/16/17 1:49:17 AM
#1:


To point out, i was disappointed with risen 1 and 2, but ELEX seems to be a return to form of gothic 1 and 2 glory.

Animation looks janky, as it is with all PB games, but exploration, quest, and world simulation is gonna be top notch.

Combat looks good, while it is not dark souls level, it is gonna be miles better than elder scrolls or fallout bethesda even witcher 3.

Piranha bytes always have good world map, even to risen 1 and 2.

Already pre ordered. Hype!
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Lvaneede
10/16/17 1:55:58 AM
#2:


I was interested in what I saw of the game at E3. At the time I put a reminder in my phone for tomorrow to look up reviews.
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MabusIncarnate
10/16/17 1:58:19 AM
#3:


It looked really interesting, and I was pretty excited for it, but with not much research and now hearing it's from the makers of the Risen games, i'm suddenly pretty flattened. I went from considering a day one buy to waiting on a massive price cut. Damn.
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apolloooo
10/16/17 2:05:38 AM
#4:


MabusIncarnate posted...
It looked really interesting, and I was pretty excited for it, but with not much research and now hearing it's from the makers of the Risen games, i'm suddenly pretty flattened. I went from considering a day one buy to waiting on a massive price cut. Damn.

Risen 2 and 3 was mediocre, risen 1 was great. Not as great as gothic, but stikl good.

Overall, pb's open world formula is pretty rare and i love it so much, thats why i am so excited
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MabusIncarnate
10/16/17 2:07:38 AM
#5:


apolloooo posted...
MabusIncarnate posted...
It looked really interesting, and I was pretty excited for it, but with not much research and now hearing it's from the makers of the Risen games, i'm suddenly pretty flattened. I went from considering a day one buy to waiting on a massive price cut. Damn.

Risen 2 and 3 was mediocre, risen 1 was great. Not as great as gothic, but stikl good.

Overall, pb's open world formula is pretty rare and i love it so much, thats why i am so excited

I think I only played Risen 2 and 3 and didn't care for either at all because of the mechanics and clunky nature of the gameplay. I don't think I ever tried Gothic. Wasn't Risen 3 pirate themed? I remember wanting to like it and get into it so bad, and trying hard to do so, and just got turned away from the overall quality and thinking "this had so much potential if it wasn't executed so poorly".
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apolloooo
10/16/17 2:11:15 AM
#6:


MabusIncarnate posted...
apolloooo posted...
MabusIncarnate posted...
It looked really interesting, and I was pretty excited for it, but with not much research and now hearing it's from the makers of the Risen games, i'm suddenly pretty flattened. I went from considering a day one buy to waiting on a massive price cut. Damn.

Risen 2 and 3 was mediocre, risen 1 was great. Not as great as gothic, but stikl good.

Overall, pb's open world formula is pretty rare and i love it so much, thats why i am so excited

I think I only played Risen 2 and 3 and didn't care for either at all because of the mechanics and clunky nature of the gameplay. I don't think I ever tried Gothic. Wasn't Risen 3 pirate themed? I remember wanting to like it and get into it so bad, and trying hard to do so, and just got turned away from the overall quality and thinking "this had so much potential if it wasn't executed so poorly".

Yeah. They are basically contracted to do risen 2 and 3 with limited budget and specific direction.

It is basically work to pay bills.

In an interview, they said elex have much more freedom and creative direction under thq nordic.

Thats why i put quite alot of faith in this. Also i am that desperate for a new gothic like game
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pres_madagascar
10/16/17 1:50:06 PM
#7:


I was both intrigued and worried because of risen 2 and 3.

But I've watched a guy play the first 5 hours on YouTube(obviously I skipped around lol), and it looks really good. Janky yes, but the world really is open. Probably the most open I've ever seen. There are zero restrictions on what you can do, and you can literally kill every npc in the game. Looks more like the gothic games with a sci-fi twist.

I may have go get the ps4 version >_>
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apolloooo
10/16/17 8:03:41 PM
#8:


pres_madagascar posted...
I was both intrigued and worried because of risen 2 and 3.

But I've watched a guy play the first 5 hours on YouTube(obviously I skipped around lol), and it looks really good. Janky yes, but the world really is open. Probably the most open I've ever seen. There are zero restrictions on what you can do, and you can literally kill every npc in the game. Looks more like the gothic games with a sci-fi twist.

I may have go get the ps4 version >_>

yeah, 4 factions to choose, or you can say fuck it and screw everybody. no NPC is essential. you can depopulate the whole game and i heard it will still continue like new vegas/ divinity original sin, etc
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apolloooo
10/16/17 8:04:55 PM
#9:


launch trailer

https://www.youtube.com/watch?v=ovqXEkuOTD4

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Robin_Dude
10/16/17 8:08:04 PM
#10:


A streamer I follow mentioned on Twitter that he could only stomach two hours of it, and that it was kinda janky.

I didn't watch his stream of it though so I dunno.
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pres_madagascar
10/16/17 8:08:18 PM
#11:


apolloooo posted...
pres_madagascar posted...
I was both intrigued and worried because of risen 2 and 3.

But I've watched a guy play the first 5 hours on YouTube(obviously I skipped around lol), and it looks really good. Janky yes, but the world really is open. Probably the most open I've ever seen. There are zero restrictions on what you can do, and you can literally kill every npc in the game. Looks more like the gothic games with a sci-fi twist.

I may have go get the ps4 version >_>

yeah, 4 factions to choose, or you can say fuck it and screw everybody. no NPC is essential. you can depopulate the whole game and i heard it will still continue like new vegas/ divinity original sin, etc

Yeah, even rock paper shotgun said the gameplay is janky as fuck but they've never seen this level of freedom in a game, and that yes, if you kill a quest giver the game world adjusts accordingly so you can keep going. They said if you kill every npc, eventually you're perpetually hunted the rest of the game.
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apolloooo
10/16/17 8:10:18 PM
#12:


ACG review

https://www.youtube.com/watch?v=oTicsIK5umw


- lots of positive things with little problems like AI, that can be patched
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pres_madagascar
10/16/17 8:10:44 PM
#13:


Robin_Dude posted...
A streamer I follow mentioned on Twitter that he could only stomach two hours of it, and that it was kinda janky.

I didn't watch his stream of it though so I dunno.

The stream I watched was a German dude, it's on YouTube now too, it is exactly like gothic 2 with a but of risen 1. Obviously if you go in expecting aaa values and shit, you'll hate it, but if you have played and enjoyed European rpgs (what people refer to as "eurojank") you might like it.

I can't talk though. I can typically find something worth playing in most games that others don't. That's why I could never be a game reviewer lol.
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pres_madagascar
10/16/17 8:11:42 PM
#14:


apolloooo posted...
ACG review

https://www.youtube.com/watch?v=oTicsIK5umw


- lots of positive things with little problems like AI, that can be patched

Oh shit. I like acg, he's very matter of fact and even when I disagree with his end result, I agree with points he makes. Every time. Gonna watch this now.
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Axiom
10/16/17 8:12:56 PM
#15:


Robin_Dude posted...
A streamer I follow mentioned on Twitter that he could only stomach two hours of it, and that it was kinda janky.

I didn't watch his stream of it though so I dunno.

Sounds exactly like Risen. The first one was the best but it was still sub-par so that isn't saying much
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apolloooo
10/16/17 8:13:05 PM
#16:


Robin_Dude posted...
A streamer I follow mentioned on Twitter that he could only stomach two hours of it, and that it was kinda janky.

I didn't watch his stream of it though so I dunno.

pres_madagascar posted...

Yeah, even rock paper shotgun said the gameplay is janky as fuck but they've never seen this level of freedom in a game, and that yes, if you kill a quest giver the game world adjusts accordingly so you can keep going. They said if you kill every npc, eventually you're perpetually hunted the rest of the game.


yeah, this has been the hallmark since gothic 1. i tolerate the janky in their games because exploration and world design, freedom, quests, etc are worth it.

even then, i think combat in all PB games still better than something like elder scrolls. TES even fallout 4 still have jannky animation, and idiot AI behavior, and they probably have budget 10x than piranha bytes.

hell, all open world RPG we know have at least a modicum of jankyness even to witcher 3.
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pres_madagascar
10/16/17 8:18:26 PM
#17:


apolloooo posted...
Robin_Dude posted...
A streamer I follow mentioned on Twitter that he could only stomach two hours of it, and that it was kinda janky.

I didn't watch his stream of it though so I dunno.

pres_madagascar posted...

Yeah, even rock paper shotgun said the gameplay is janky as fuck but they've never seen this level of freedom in a game, and that yes, if you kill a quest giver the game world adjusts accordingly so you can keep going. They said if you kill every npc, eventually you're perpetually hunted the rest of the game.


yeah, this has been the hallmark since gothic 1. i tolerate the janky in their games because exploration and world design, freedom, quests, etc are worth it.

even then, i think combat in all PB games still better than something like elder scrolls. TES even fallout 4 still have jannky animation, and idiot AI behavior, and they probably have budget 10x than piranha bytes.

hell, all open world RPG we know have at least a modicum of jankyness even to witcher 3.

The only open world rpgs I've found that had superb combat was Dragon age inquisition and nier automata. The former had a fuck load of other problems, the latter is barely an rpg.
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apolloooo
10/16/17 8:30:27 PM
#18:


pres_madagascar posted...
Dragon age inquisition

DA: I combat is really really bad.

the levelling system and stats building is shallow. it is barely an RPG

also piranha bytes is niche and cater to hardcore fan and then you have casual idiot "game journo" review like this:

https://www.psu.com/review/34447/elex-review

ELEX is unnecessarily hard. Even when playing on the easiest difficulty level I was massacred by everything. The first bandit I encountered killed me in about two hits. Twelve hours later that same bandit would kill me in three hits. Everything is so hard to kill and so high level I dont know how anyone is able to progress in the game.

Upgrading Jax is just as painful as combat. When you level up you can distribute points across various attributes like strength, dexterity, and intelligence. This is all fine and well until you get to the meat of upgrades, your abilities. If you want to learn any sort of abilities you first have to earn the favor of the leader of whatever town youre in.
...
That's just the first problem, the second problem comes in finding Trainers. These Trainers are the only ones that can teach you specific abilities. The problem is the restrictions placed on these abilities. First, you have to win approval, then you have to have enough points placed into specific categories.
...
The hurdles placed in the game are just insane.


thus pretty much just confirm ALL that i want in ELEX is in ELEX and that guy hates it. lmao.

- hard difficulty. gothic was brutal, every character treat you like shit, you are a literal errand boy, everybody kick your ass. that is till you get strong enough to beat the shit of everybody. i remember finally beating the rice lord in gothic and he afterwards he cowers everytime he sees me. before that, he was literally treating me like sub human trash. it was just sooo rewarding.

- deep RPG mechanics. seems like most double digit IQ "journalist" doesnt grasp the concept of RPG. there is no dumbed down skill trees, but good all stat , attributes, skills and abilities.

- hiring trainer. IT HAS BEEN THE SOUL OF GOTHIC SERIES TO EARN THE TRUST OF TRAINERS AND SEEK THEM OUT TO MAKE YOU BETTER AT TRAINING. LMAO THIS REVIEW CAN'T GET DUMBER RIGHT?. it's what makes gothic difference from TES or other 'RPGs'

- hurdles? this called playing games with your brain son. maybe with half the brain matter you arent used to it hahaha
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BMXJouster
10/16/17 8:34:10 PM
#19:


I'll probably end up getting this in the next month or two. If I didn't already have South Park and Wolfenstein II for this month I probably would have pre-ordered this. I actually liked the Risen games, despite how flawed they were.
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pres_madagascar
10/16/17 8:50:05 PM
#20:


apolloooo posted...
pres_madagascar posted...
Dragon age inquisition

DA: I combat is really really bad.

the levelling system and stats building is shallow. it is barely an RPG

also piranha bytes is niche and cater to hardcore fan and then you have casual idiot "game journo" review like this:

https://www.psu.com/review/34447/elex-review

ELEX is unnecessarily hard. Even when playing on the easiest difficulty level I was massacred by everything. The first bandit I encountered killed me in about two hits. Twelve hours later that same bandit would kill me in three hits. Everything is so hard to kill and so high level I dont know how anyone is able to progress in the game.

Upgrading Jax is just as painful as combat. When you level up you can distribute points across various attributes like strength, dexterity, and intelligence. This is all fine and well until you get to the meat of upgrades, your abilities. If you want to learn any sort of abilities you first have to earn the favor of the leader of whatever town youre in.
...
That's just the first problem, the second problem comes in finding Trainers. These Trainers are the only ones that can teach you specific abilities. The problem is the restrictions placed on these abilities. First, you have to win approval, then you have to have enough points placed into specific categories.
...
The hurdles placed in the game are just insane.


thus pretty much just confirm ALL that i want in ELEX is in ELEX and that guy hates it. lmao.

- hard difficulty. gothic was brutal, every character treat you like shit, you are a literal errand boy, everybody kick your ass. that is till you get strong enough to beat the shit of everybody. i remember finally beating the rice lord in gothic and he afterwards he cowers everytime he sees me. before that, he was literally treating me like sub human trash. it was just sooo rewarding.

- deep RPG mechanics. seems like most double digit IQ "journalist" doesnt grasp the concept of RPG. there is no dumbed down skill trees, but good all stat , attributes, skills and abilities.

- hiring trainer. IT HAS BEEN THE SOUL OF GOTHIC SERIES TO EARN THE TRUST OF TRAINERS AND SEEK THEM OUT TO MAKE YOU BETTER AT TRAINING. LMAO THIS REVIEW CAN'T GET DUMBER RIGHT?. it's what makes gothic difference from TES or other 'RPGs'

- hurdles? this called playing games with your brain son. maybe with half the brain matter you arent used to it hahaha

Gaming as a whole has become so dumbed down that dark souls series is considered the standard for hard games. Games that, in actuality, are not hard. They're challenging, they make you "get gud", and when you learn to play them well, they're really easy.

Compared to some games of the past, dark souls is a kids game difficulty wise. Same reason so many people are having trouble with cuphead . People have become to accustomed to piss easy games.

Btw, does anyone else remember that game "Breakdown" for og Xbox? Quite literally one of the most difficult games ever made, but like dark souls, if you learned to play it well, you became a master.

I remember by the time I had beaten it on hard, I had literally almost cried from feeling defeated, and when I finally beat it, it was the most satisfied I've ever felt by a game.
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E32005
10/16/17 9:06:01 PM
#21:


apolloooo posted...
launch trailer

https://www.youtube.com/watch?v=ovqXEkuOTD4

looks like Destiny meets Fallout 4
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apolloooo
10/16/17 9:38:50 PM
#22:


E32005 posted...
apolloooo posted...
launch trailer

https://www.youtube.com/watch?v=ovqXEkuOTD4

looks like Destiny meets Fallout 4

More like new vegas with all the factions works.
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apolloooo
10/16/17 9:43:23 PM
#23:


pres_madagascar posted...

Gaming as a whole has become so dumbed down that dark souls series is considered the standard for hard games. Games that, in actuality, are not hard. They're challenging, they make you "get gud", and when you learn to play them well, they're really easy.

Yeah. I dont mind easy mode in all games but my philosophy is is easy mode is a training wheel. But now people seems to want self driving car with pipe injected into them to pump out dopamine everytime you press a button.

It is when game designer design a gsme around the dopamine pump philosophy is where the problem lies. Game become piss easy, linear, shallow and uninteresting as a whole.
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Leanaunfurled
10/17/17 4:49:19 PM
#24:


pres_madagascar posted...
Gaming as a whole has become so dumbed down that dark souls series is considered the standard for hard games. Games that, in actuality, are not hard. They're challenging, they make you "get gud", and when you learn to play them well, they're really easy.

That's how every difficult thing in a game should work. What the hell is something that's hard that remains forever and always hard? That doesn't exist. I'm talking legitimate hard difficulty, not some bullshit cheap shit where people these days think hard mode should consist of lowered player health, increased enemy damage, or cheap shots that player won't be able to see coming.
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apolloooo
10/17/17 8:26:57 PM
#25:


so far the reviews are :

casual: i keep dying! waah! there is no quest marker! waah! no handholding! waah!

gothic fans: killed by chicken. reload. klled by chicken. reload. killed by chicken. reload. run away from chicken, accidentally find a badass sword in a cranny while running from chicken. equip the badass sword. fight the chicken. killed by chicken. 10/10 authentic gothic experience GOTY.

seriously, i love piraha byte's open world design. all enemies are hand placed, zoned and non level scaled. the exploration felt more natural and the loot are also hand placed and unique.
just watch this video on gothic:

https://www.youtube.com/watch?v=hVYrALStucs

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pres_madagascar
10/18/17 2:06:11 AM
#26:


Leanaunfurled posted...
pres_madagascar posted...
Gaming as a whole has become so dumbed down that dark souls series is considered the standard for hard games. Games that, in actuality, are not hard. They're challenging, they make you "get gud", and when you learn to play them well, they're really easy.

That's how every difficult thing in a game should work. What the hell is something that's hard that remains forever and always hard? That doesn't exist. I'm talking legitimate hard difficulty, not some bullshit cheap shit where people these days think hard mode should consist of lowered player health, increased enemy damage, or cheap shots that player won't be able to see coming.

Yeah, that's why I always like to say games should be challenging, not hard. Cheap for the sake of being hard is lame. A game being challenging and requiring you to master it is so much better, and so satisfying.
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