Current Events > EA is turning off in-game purchases in Battlefront......for now >_>

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NeonOctopus
11/16/17 8:54:30 PM
#1:


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KazumaKiryu
11/16/17 8:55:39 PM
#2:


They are in crisis mode! This is crazy.
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EverDownward
11/16/17 8:55:48 PM
#3:


HOPEFULLY lootboxes will just be for cosmetics in the future. Shit that isn't tied to actual in-game progression. In fact, I'd actually probably buy the new Need For Speed if they'd take the bullshit cards out of the game.
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MikeArmstrong
11/16/17 8:55:55 PM
#4:


One hand gives the other takes away.
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#5
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NeonOctopus
11/16/17 9:00:22 PM
#6:


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prince_leo
11/16/17 9:00:24 PM
#7:


I mean, it's a step
like I said in another topic a couple days ago, they've shown that they're willing to change and that's good. it's just bad that they tried it in the first place (and also that they don't just step forward, they also step backwards in other respects)
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DocDelicious
11/16/17 9:00:50 PM
#8:


Spooking posted...
EA needs to sink due to their business practices. The Sims offer a DLC for $9.99 that gives you patio furniture. It's insane.

EDIT: Nvm, it's actually $19.99: http://store.steampowered.com/app/47897/The_Sims_3_Outdoor_Living_Stuff/

It's over $400 for the Sims 4 already.
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NeonOctopus
11/16/17 9:03:49 PM
#9:


I don't feel like they're actually sincere >_>

They're probably going to try to pull this again in a few years once consumers are more comfortable with the lootcrate business model in gaming and the backlash is more pacified
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EverDownward
11/16/17 9:04:47 PM
#10:


What I think is that they really pulled microtransactions because they're under investigation in Europe to determine whether or not Battlefront II is gambling. It probably spooked them.
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MikeArmstrong
11/16/17 9:04:56 PM
#11:


NeonOctopus posted...
I don't feel like they're actually sincere >_>

They're probably going to try to pull this again in a few years once consumers are more comfortable with the lootcrate business model in gaming and the backlash is more pacified

They're trying to mitigate losses by assuring potential buyers that they're working on a fix only to add back in microtransactions in a month or two. It's classic EA.

@Alucard188 thoughts?
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prince_leo
11/16/17 9:05:57 PM
#12:


NeonOctopus posted...
I don't feel like they're actually sincere >_>

They're probably going to try to pull this again in a few years once consumers are more comfortable with the lootcrate business model in gaming and the backlash is more pacified

I mean, I agree. they're a scummy business
it's just that they've caved to pressure so I think even though they want to get away with it they're realizing they can't
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Axiom
11/16/17 9:05:59 PM
#13:


My thoughts are Lol EA and Battlefront
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pres_madagascar
11/16/17 9:08:59 PM
#14:


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ModLogic
11/16/17 9:09:03 PM
#15:


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glitteringfairy
11/16/17 9:09:13 PM
#16:


Meh. Game is fantastic
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DoctorVader
11/16/17 9:13:10 PM
#17:


Good. We need to be vocal against these companies nowadays and not just roll over.

When customers speak up, at least you see some changes.

They'll try again and we customers need to keep shutting them down.

Shit like this has made gaming not fun anymore.
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MikeArmstrong
11/16/17 9:15:28 PM
#18:


DoctorVader posted...
Good. We need to be vocal against these companies nowadays and not just roll over.

When customers speak up, at least you see some changes.

They'll try again and we customers need to keep shutting them down.

Shit like this has made gaming not fun anymore.

I seriously hope this is the turning point for gamers to stop letting greedy companies fuck them over. People were mocking the people down voting that comment, but look at where it's gotten us.
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KazumaKiryu
11/16/17 9:15:55 PM
#19:


glitteringfairy posted...
Meh. Game is fantastic


In that case you should respect DICE and wholly reprimand EA, because they're just following the master's orders.
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Darmik
11/16/17 9:18:18 PM
#20:


MikeArmstrong posted...
DoctorVader posted...
Good. We need to be vocal against these companies nowadays and not just roll over.

When customers speak up, at least you see some changes.

They'll try again and we customers need to keep shutting them down.

Shit like this has made gaming not fun anymore.

I seriously hope this is the turning point for gamers to stop letting greedy companies fuck them over. People were mocking the people down voting that comment, but look at where it's gotten us.


The top game sold in October 2017 was Shadow of War. A single player game with lootboxes. It even outsold Assassin's Creed Origins.

Lootbox and microtransaction games dominate sales. Speaking up means nothing. Other games need to be more successful. Because right now these games not only make a shitload of money through microtransactions but they're most popular games on the market. The turning point was several corners ago.
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glitteringfairy
11/16/17 9:19:13 PM
#21:


KazumaKiryu posted...
glitteringfairy posted...
Meh. Game is fantastic


In that case you should respect DICE and wholly reprimand EA, because they're just following the master's orders.

I do blame EA. DICE is still a good developer. But as it stands I've been battlefront since Tuesday and have had a blast, earning plenty of credits for lootboxes and heroes and not felt for a second I need to pay money to win at this game.
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DarthAragorn
11/16/17 9:19:54 PM
#22:


Darmik posted...
MikeArmstrong posted...
DoctorVader posted...
Good. We need to be vocal against these companies nowadays and not just roll over.

When customers speak up, at least you see some changes.

They'll try again and we customers need to keep shutting them down.

Shit like this has made gaming not fun anymore.

I seriously hope this is the turning point for gamers to stop letting greedy companies fuck them over. People were mocking the people down voting that comment, but look at where it's gotten us.


The top game sold in October 2017 was Shadow of War. A single player game with lootboxes. It even outsold Assassin's Creed Origins.

Lootbox and microtransaction games dominate sales. Speaking up means nothing. Other games need to be more successful. Because right now these games not only make a shitload of money through microtransactions but they're most popular games on the market. The turning point was several corners ago.

probably helped that its lootboxes weren't required for anything at all

they were really not even shortcuts
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Darmik
11/16/17 9:22:12 PM
#23:


DarthAragorn posted...
probably helped that its lootboxes weren't required for anything at all

they were really not even shortcuts


People will say the same thing about Battlefront 2. Hell they are already.

Most people don't actually need to pay for lootboxes. It's all about that chunk of people who do pay for them and spend shitloads.
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DarthAragorn
11/16/17 9:25:24 PM
#24:


Darmik posted...
DarthAragorn posted...
probably helped that its lootboxes weren't required for anything at all

they were really not even shortcuts


People will say the same thing about Battlefront 2. Hell they are already.

Most people don't actually need to pay for lootboxes. It's all about that chunk of people who do pay for them and spend shitloads.

I mean people can say that, sure, but they'd be wrong.
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Seaman_Prime
11/16/17 9:26:00 PM
#25:


so once everyone has bought the game then they'll make it p2w. those clever bastards
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MrPeppers
11/16/17 9:26:31 PM
#26:


Darmik posted...


The top game sold in October 2017 was Shadow of War. A single player game with lootboxes. It even outsold Assassin's Creed Origins.

Lootbox and microtransaction games dominate sales. Speaking up means nothing. Other games need to be more successful. Because right now these games not only make a shitload of money through microtransactions but they're most popular games on the market. The turning point was several corners ago.


Did Shadow of War become so wildly successful because of loot boxes or is that a misattribution?
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KarmaMuffin
11/16/17 9:27:38 PM
#27:


DarthAragorn posted...
I mean people can say that, sure, but they'd be wrong.

No, you literally do not need to buy lootboxes to do well. Hell, I haven't even opened any lootboxes (and I can buy 17 trooper crates or ~30 hero ones with the credits I've earned so far) and I'm consistently in the top three of the games I play.
They. Are. Not. Required.
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Darmik
11/16/17 9:29:52 PM
#28:


MrPeppers posted...
Darmik posted...


The top game sold in October 2017 was Shadow of War. A single player game with lootboxes. It even outsold Assassin's Creed Origins.

Lootbox and microtransaction games dominate sales. Speaking up means nothing. Other games need to be more successful. Because right now these games not only make a shitload of money through microtransactions but they're most popular games on the market. The turning point was several corners ago.


Did Shadow of War become so wildly successful because of loot boxes or is that a misattribution?


It's more that it wasn't a hindrance for it becoming a big success. Even though it's a single player game.

In the case of multiplayer titles I think it's the most popular method for a reason yes. I don't think we're gonna see paid expansion map packs or anything like that anymore.
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DarthAragorn
11/16/17 9:31:42 PM
#29:


KarmaMuffin posted...
DarthAragorn posted...
I mean people can say that, sure, but they'd be wrong.

No, you literally do not need to buy lootboxes to do well. Hell, I haven't even opened any lootboxes (and I can buy 17 trooper crates or ~30 hero ones with the credits I've earned so far) and I'm consistently in the top three of the games I play.
They. Are. Not. Required.

Other than the fact that I could buy the game now and play for a few days, then some assclown can buy it Monday, drop 200 bucks and have more health than me or shorter cooldowns or whatever right off the bat.
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bulletproofvita
11/16/17 9:32:52 PM
#30:


MrPeppers posted...
Darmik posted...


The top game sold in October 2017 was Shadow of War. A single player game with lootboxes. It even outsold Assassin's Creed Origins.

Lootbox and microtransaction games dominate sales. Speaking up means nothing. Other games need to be more successful. Because right now these games not only make a shitload of money through microtransactions but they're most popular games on the market. The turning point was several corners ago.


Did Shadow of War become so wildly successful because of loot boxes or is that a masterbation?

Fixed
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megaman
11/16/17 9:33:08 PM
#31:


I'm pretty sure they halted lootboxes do to the stock price of EA being affected by all of the bad coverage. Shareholders were getting nervous about the sales being low because of this debacle and the stock price reacts to news, good and bad.
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KarmaMuffin
11/16/17 9:33:54 PM
#32:


DarthAragorn posted...
Other than the fact that I could buy the game now and play for a few days, then some assclown can buy it Monday, drop 200 bucks and have more health than me or shorter cooldowns or whatever right off the bat.

Looks at topic title.
EA is turning off in-game purchases in Battlefront
Hmm.

To say nothing of the fact that extra health or lower cooldowns don't really factor into gameplay nearly as much as everyone online makes it out to be. Who should I believe? Myself with 20+ hours of multiplayer or a bunch of people who spread false information and never play the game and see it in action?
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LookANinja
11/16/17 9:34:23 PM
#33:


Darmik posted...
I don't think we're gonna see paid expansion map packs or anything like that anymore.

Ha
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DarthAragorn
11/16/17 9:35:22 PM
#34:


Yes because that suddenly makes what their intended microtransactions were irrelevant
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Darmik
11/16/17 9:35:43 PM
#35:


DarthAragorn posted...
KarmaMuffin posted...
DarthAragorn posted...
I mean people can say that, sure, but they'd be wrong.

No, you literally do not need to buy lootboxes to do well. Hell, I haven't even opened any lootboxes (and I can buy 17 trooper crates or ~30 hero ones with the credits I've earned so far) and I'm consistently in the top three of the games I play.
They. Are. Not. Required.

Other than the fact that I could buy the game now and play for a few days, then some assclown can buy it Monday, drop 200 bucks and have more health than me or shorter cooldowns or whatever right off the bat.


To be honest I don't know why people like this in multiplayer in general. It doesn't really make much of a difference to me if he paid for it or spent 50 hours earning it.
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DarthAragorn
11/16/17 9:36:41 PM
#36:


Darmik posted...
DarthAragorn posted...
KarmaMuffin posted...
DarthAragorn posted...
I mean people can say that, sure, but they'd be wrong.

No, you literally do not need to buy lootboxes to do well. Hell, I haven't even opened any lootboxes (and I can buy 17 trooper crates or ~30 hero ones with the credits I've earned so far) and I'm consistently in the top three of the games I play.
They. Are. Not. Required.

Other than the fact that I could buy the game now and play for a few days, then some assclown can buy it Monday, drop 200 bucks and have more health than me or shorter cooldowns or whatever right off the bat.


To be honest I don't know why people like this in multiplayer in general. It doesn't really make much of a difference to me if he paid for it or spent 50 hours earning it.

Oh I agree. Different weapons? Alright. Different perk options? Eh... Straight up statistical advantages? Pretty lame
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Alucard188
11/16/17 9:38:43 PM
#37:


MikeArmstrong posted...
NeonOctopus posted...
I don't feel like they're actually sincere >_>

They're probably going to try to pull this again in a few years once consumers are more comfortable with the lootcrate business model in gaming and the backlash is more pacified

They're trying to mitigate losses by assuring potential buyers that they're working on a fix only to add back in microtransactions in a month or two. It's classic EA.

@Alucard188 thoughts?


I believe the developers want to deliver a quality product they can be proud of. I like that they turned off microtransactions so they can work on the balance. This is far more northworthy than just moving the goalposts with the credits for the heroes. Now we'll just have to wait and see what balances they issue to the game. I don't trust EA as far as I can throw them, but this is something. It's up to them to determine what that something is.

Honestly, I don't see what they can do to this progression system without scrapping it entirely, considering that the entirety of their economy is based around buying star cards from loot crates. It's nice to talk about balance, but I have no idea what they're going to do with the game. Are they just going to turn them back on without changing anything once the fervor has died down? For these gacha games, most of the money made is within the first 2 weeks of purchase. I don't expect purchases to be turned off that long.
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prince_leo
11/16/17 9:40:05 PM
#38:


Darmik posted...
To be honest I don't know why people like this in multiplayer in general. It doesn't really make much of a difference to me if he paid for it or spent 50 hours earning it.

right? it's crappy because there will always be someone who has either more time or more money than me
my favorite multiplayer games are those that don't lock weapons, skills, etc. behind progression

so I guess my issue is less with the concept of lootboxes and more behind any kind of advantage outside of skill. and if it turns out that the star cards don't really change gameplay that much, I guess they're meeting that? idk
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Unquestionable
11/16/17 9:41:38 PM
#39:


Curious how this effects unlock progress and the like. I was interested in the game but all the microtransaction bullshit turned me off.
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MabusIncarnate
11/16/17 9:48:34 PM
#40:


glitteringfairy posted...
KazumaKiryu posted...
glitteringfairy posted...
Meh. Game is fantastic


In that case you should respect DICE and wholly reprimand EA, because they're just following the master's orders.

I do blame EA. DICE is still a good developer. But as it stands I've been battlefront since Tuesday and have had a blast, earning plenty of credits for lootboxes and heroes and not felt for a second I need to pay money to win at this game.

I pretty much agree to be honest. I don't really care about the practices of EA and their business model as long as I enjoy the game itself and don't feel like i'm at a disadvantage unless I purchase more content. It doesn't bother me that money is their priority and not the best interest of it's consumers.
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lilORANG
11/16/17 9:49:21 PM
#41:


i can't imagine actually buying this game lol. Like just willingly giving in to the bs for a mediocre shooter bc it has the star wars name.
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#42
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OctilIery
11/16/17 9:50:04 PM
#43:


EverDownward posted...
What I think is that they really pulled microtransactions because they're under investigation in Europe to determine whether or not Battlefront II is gambling. It probably spooked them.

The investigation will find they aren't, because it isn't.
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DarthAragorn
11/16/17 9:51:07 PM
#44:


OctilIery posted...
EverDownward posted...
What I think is that they really pulled microtransactions because they're under investigation in Europe to determine whether or not Battlefront II is gambling. It probably spooked them.

The investigation will find they aren't, because it isn't.

Lol
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bulletproofvita
11/16/17 9:52:04 PM
#45:


DarthAragorn posted...
OctilIery posted...
EverDownward posted...
What I think is that they really pulled microtransactions because they're under investigation in Europe to determine whether or not Battlefront II is gambling. It probably spooked them.

The investigation will find they aren't, because it isn't.

Lol

But is it Lol
It's promoting spending money to win.
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pegusus123456
11/16/17 10:10:55 PM
#46:


MikeArmstrong posted...

They're trying to mitigate losses by assuring potential buyers that they're working on a fix only to add back in microtransactions in a month or two.

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OctilIery
11/16/17 10:18:19 PM
#47:


bulletproofvita posted...
DarthAragorn posted...
OctilIery posted...
EverDownward posted...
What I think is that they really pulled microtransactions because they're under investigation in Europe to determine whether or not Battlefront II is gambling. It probably spooked them.

The investigation will find they aren't, because it isn't.

Lol

But is it Lol
It's promoting spending money to win.

No, it isn't. This has been gone over with a bunch of things outside of gaming. There's never a real chance of loss, just a chance that you won't get something as valuable. It's the same reason things like CCGs aren't gambling.
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EverDownward
11/16/17 10:23:00 PM
#48:


OctilIery posted...
bulletproofvita posted...
DarthAragorn posted...
OctilIery posted...
EverDownward posted...
What I think is that they really pulled microtransactions because they're under investigation in Europe to determine whether or not Battlefront II is gambling. It probably spooked them.

The investigation will find they aren't, because it isn't.

Lol

But is it Lol
It's promoting spending money to win.

No, it isn't. This has been gone over with a bunch of things outside of gaming. There's never a real chance of loss, just a chance that you won't get something as valuable. It's the same reason things like CCGs aren't gambling.

This is why if we have to ban trading card games to minors below the age of 18, I'm fine with this. I'm absolutely okay with government censorship over anything involving chance if it means gaming dies so that it can have a chance to be free of all the bullshit it's got now. And yes, I'd willingly trade one cancer for the other.
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Darmik
11/16/17 10:30:40 PM
#49:


Unless people are legitimately going broke because of lootbox addiction I don't want the Government touching video games or how they're sold.

EverDownward posted...
I'm absolutely okay with government censorship over anything involving chance if it means gaming dies so that it can have a chance to be free of all the bulls*** it's got now.


How about instead you just only buy games that are free of the bullshit so you don't have to deal with it.
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EverDownward
11/16/17 10:34:50 PM
#50:


Darmik posted...

How about instead you just only buy games that are free of the bullshit so you don't have to deal with it.

And what happens when this shit pervades every single player game released here in the West?
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