Current Events > finished prey 2017 yesterday some thoughts and review

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apolloooo
01/09/18 4:29:33 AM
#1:


Level design: overall worse than dishonored, but managed to create a great atmosphere and believable living isolated space. Few cool secrets here and there, okay level of interaction. Overall i enjoyed it.

Story: i actually like the twist, and that brief epilogue is actually really clever. Like how our decisions are laid out in the end, and despite being cryptic, it is pretty obvious of what happened with some power of deduction.

otherwise, the characters aren't very strong. There is no antagonists as terrifying and charismatic as SHODAN or even andrew ryan. Actually bioshock 1 got alot more memorable characters.

Gameplay/combat:

No option to turn off quest marker (used the immersive GUI mod to turn shit off). Majority of the time, you can finish quests without markers, some time you can brute force it, but i loathe finding anything in the exterior. I ended uo turning on markers to find shit outside the station.

Again, dishonored do quest descriptions and directions better to solve without the marker.

The quest log in prey just arent detailed enough to effectively figure what is going on, but it does narrow the area nicely that you can start from the designated area.

Well, prey is fully open, and dishonored is level based, so there might be a little difference in the processcof building.

Overall the exploration is enjoyable and the level layout feels very natural that i remember the basic layout of everything in the game. By the end of the game, with all those backtracking feel alot better because i have memorized the most effective way to navigate withoug using map or marker.

Combat is fine. Nothing special powers are okay. I like these combo system thing going on and weaknesses and immunity. Could have been deeper, but overall combat is okay. Got a bit repetitive tho. Some guns are interesting. Glu gun is a cool idea.

Enemy variety and design is very weak. Sense of progression just stopped mid way because they stopped introducing new enemies. Early encounters are waaay more interesting, where you have to be effective and conservative. Once they introduce you to all type of phantoms snd telepath, and gain few more powers, everything become trivial and they compensate by spamming enemies instead of introducing new type of threats.

Overall the game is pretty cool. Can be waaaay better with a few tweaks, but it is a closer game to system shock than all of bioshock games combined.
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SerPounceAIot
01/09/18 4:44:51 AM
#2:


Is it related in any way to the original prey?
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apolloooo
01/09/18 4:49:14 AM
#3:


SerPounceAIot posted...
Is it related in any way to the original prey?

Not even close. It is an immersive sim closer to system shock that prey
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Thanks for the peeps that made the pics <3 if i make typos it means i am on phone
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SerPounceAIot
01/09/18 4:57:39 AM
#4:


Im a bit sad then. Original prey is one of my favorite games.
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bevan306
01/09/18 4:59:18 AM
#5:


I need to get around to playing this. SS2 is was one of my favourite games, I don't expect it to be that good but I'm still keen
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apolloooo
01/09/18 5:06:46 AM
#6:


SerPounceAIot posted...
Im a bit sad then. Original prey is one of my favorite games.

Yah. The only reason it was callled prey just because bethesda recently got the license and have nothing to do with it.

Sauce:

https://www.youtube.com/watch?v=FaMLCWsCTwU

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Thanks for the peeps that made the pics <3 if i make typos it means i am on phone
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apolloooo
01/09/18 7:33:01 PM
#7:


bump
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Thanks for the peeps that made the pics <3 if i make typos it means i am on phone
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