Current Events > I'm so bad at Valkyria Chronicles 4. ;_;

Topic List
Page List: 1, 2
Sunhawk
09/25/18 9:17:09 AM
#1:


I've been playing for a while, and still have almost no idea what I'm doing. I can barely kill enemies, I can barely advance, my people keep dying. Wtf. Almost from the beginning, this game seems hard. I've gotten to the second level, with that castle, but I haven't even gotten into it. In theory, I just use my tank to go around and kill everyone (seemed like a good tactic), but it's pretty bad at targeting infantry, and also, it can't go all the way to the end of the area. Also, my snipers seem horribly inaccurate, which is pretty strange, for snipers. I can't use the mortar very well, and my person using it got killed, and then I lost the mortar.

I can't tell if the difficulty ramps up much too quickly, or if I really am bad. I've kinda had some fun so far, and the graphics are good (apart from that stupid, pointless border), and the cutscenes are surprisingly good, but it's been a struggle.

How are other people handling it? Have you gotten far? How am I meant to be playing? Also, what do you think of the game?

---
It has been 0 days since something interesting happened.
A three hour tour, a three hour tour...
... Copied to Clipboard!
Sunhawk
09/25/18 9:19:35 AM
#2:


How are other people doing? I know there's a few fans on CE.
---
It has been 0 days since something interesting happened.
A three hour tour, a three hour tour...
... Copied to Clipboard!
Sunhawk
09/25/18 9:24:07 AM
#3:


Bump.
---
It has been 0 days since something interesting happened.
A three hour tour, a three hour tour...
... Copied to Clipboard!
Shotgunnova
09/25/18 9:24:38 AM
#4:


My copy won't come 'til this afternoon. >={
---
Take me down from the ridge where the summer ends
And watch the city spread out just like a jet's flame
... Copied to Clipboard!
PokemonExpert44
09/25/18 9:25:44 AM
#5:


snuhawk flopic
---
I might just 6-0 you in Pokemon. Watch out for my teams.
... Copied to Clipboard!
Sunhawk
09/25/18 9:27:13 AM
#6:


Got it off Amazon, huh?

The reason I've often used stores over the years, is to make sure I get the game on day 1. I did have some problems today, though, when at GAME they didn't have any copies of the game on the shelves, and apparently most of the copies had been preordered. They did have 1 copy, however, and I bought that.

I'm not sure what to think of the game, though. The gameplay seems so annoying and anger inducing. Some games have quite big learning curves, though, unlike FPSs, platformers, etc.

---
It has been 0 days since something interesting happened.
A three hour tour, a three hour tour...
... Copied to Clipboard!
SSJCAT
09/25/18 9:27:47 AM
#7:


im interested in this game but dont realy know what the gameplay is like
---
PSN: SUPER_KITTY_JAM
FC: SW-2262-4005-7054
... Copied to Clipboard!
Shotgunnova
09/25/18 9:28:38 AM
#8:


Are scouts still OP?
---
Take me down from the ridge where the summer ends
And watch the city spread out just like a jet's flame
... Copied to Clipboard!
Sunhawk
09/25/18 9:29:07 AM
#9:


OP? There are scouts in the game.
---
It has been 0 days since something interesting happened.
A three hour tour, a three hour tour...
... Copied to Clipboard!
vocedelmorte
09/25/18 9:32:47 AM
#10:


Have you played in any VC games before ? I don't have it yet though.
Everyone sucks unil you upgrade weapons.
Better spend your CP on issuing orders than dump it on tank, you probably don't have any orders yet though.
Personally hardly used tank in other games
... Copied to Clipboard!
Sunhawk
09/25/18 9:34:29 AM
#11:


Never. It's not that easy to get into.
---
It has been 0 days since something interesting happened.
A three hour tour, a three hour tour...
... Copied to Clipboard!
vocedelmorte
09/25/18 9:37:19 AM
#12:


What he mean about scouts been OP, its you can buff them with orders to the point where they nearly invincible, especially Alicia in first game
... Copied to Clipboard!
SSJCAT
09/25/18 9:38:37 AM
#13:


op=over powered
do you even nerd bro
just kiddin :p
---
PSN: SUPER_KITTY_JAM
FC: SW-2262-4005-7054
... Copied to Clipboard!
Sunhawk
09/25/18 9:40:34 AM
#14:


Oh, I don't know.

Also, when soldiers die, do they disappear from the group forever, or just for that level? Also, why are the sniper so inaccurate? Even if you shoot straight at someone's head, sometimes the actual shot is half a metre to the side of them.

---
It has been 0 days since something interesting happened.
A three hour tour, a three hour tour...
... Copied to Clipboard!
vocedelmorte
09/25/18 9:41:28 AM
#15:


Sunhawk posted...
Oh, I don't know.

Also, when soldiers die, do they disappear from the group forever, or just for that level? Also, why are the sniper so inaccurate? Even if you shoot straight at someone's head, sometimes the actual shot is half a metre to the side of them.

They will get more accurate as you upgrade weapons, also some snipers are better than others. Not sure about this game, but in previous games they would die off forever. This is why you must approach them first before enemy does, when they get killed
... Copied to Clipboard!
Shotgunnova
09/25/18 9:44:01 AM
#16:


Shots have a percentage to work. I believe the percentage was highest for most classes (shocktroopers, etc.) at close range and from behind. There was some method that avoided enemy dodging. But yeah, if you're aiming from the front or far away, the shots can go wide, even if you manually aim dead center.
---
Take me down from the ridge where the summer ends
And watch the city spread out just like a jet's flame
... Copied to Clipboard!
vocedelmorte
09/25/18 9:44:43 AM
#17:


They will get gradually better with class upgrades and weapon upgrades
... Copied to Clipboard!
Sunhawk
09/25/18 9:45:35 AM
#18:


The mortar weapons seems very helpful. Powerful, good range, can arc over things. But I don't think you get the weapon at the beginning of a level, but have to get it from an enemy you kill.
---
It has been 0 days since something interesting happened.
A three hour tour, a three hour tour...
... Copied to Clipboard!
vocedelmorte
09/25/18 9:48:25 AM
#19:


Sunhawk posted...
The mortar weapons seems very helpful. Powerful, good range, can arc over things. But I don't think you get the weapon at the beginning of a level, but have to get it from an enemy you kill.

Normally you can get weapons from enemy aces, but you should be able to also upgrade your base weapons as you progress. Unless they changed things >__> which i don't think they would
... Copied to Clipboard!
Milkman5
09/25/18 9:49:39 AM
#20:


Do you want me to give you tips? I played the demo which was the first several chapters and got an A rank on all of the missions, first try.

I've also played Valkyria Chronicles 1 and A ranked the missions
... Copied to Clipboard!
Sunhawk
09/25/18 9:52:36 AM
#21:


Can I get the tank into the castle on the second mission? Taking it with me would be helpful.
---
It has been 0 days since something interesting happened.
A three hour tour, a three hour tour...
... Copied to Clipboard!
Steve Nick
09/25/18 9:58:14 AM
#22:


i'm undecided on whether I want this game.
---
This is my signature.
... Copied to Clipboard!
Steve Nick
09/25/18 10:03:38 AM
#23:


i thought 1 was potentially good in the brief time I played it but it had trouble hooking me + the mechanics seemed a bit janky or unfleshed out.

Is 4 more polished?
---
This is my signature.
... Copied to Clipboard!
Milkman5
09/25/18 10:08:46 AM
#24:


Don't use Snipers, Engineers, or Lancers unless you absolutely have to.

Snipers are an abysmal class, no mobility, and a high chance of missing (more so than other units because they can't get close) so their killing power is very weak.
Only use them if you need to take out a sniper or enemy you can't reach otherwise.

Only use Lancers if you can not use your tank otherwise. They are only good for hitting tanks in their weakpoint, but your Tank can accomplish the same thing as well as accomplish many other things and is way better in general.

Only use engineers when you absolutely have to. For repairs, ammo, mines etc. Don't worry about ammo unless it's actually a problem, and don't use them for capturing or attacking.

MAKE SURE TO USE ALL OF YOUR AP POINTS PER MOVE unless you can't move more without putting yourself in a bad situation. You want to advance on the enemy camps as fast as possible. Meaning, always walk as much as you can when controlling a unit.
... Copied to Clipboard!
Milkman5
09/25/18 10:10:56 AM
#25:


If an enemy is crouching, use a grenade (or use the Tank or Brigadier)
The only efficient way to kill enemies who are crouching behind cover or crawling in grass is to do blast damage to kill them.

If enemies are bunched together, use a mortar from the Tank.

Always aim for the head. Always aim for the weakpoint of a tank.
... Copied to Clipboard!
Milkman5
09/25/18 10:17:29 AM
#26:


Use Scouts to capture flags. They are the best units in the game because of their decent killing power and amazing mobility.
NEVER use Scouts to kill Shocktroopers unless you can get the jump on them and kill them with one attack. They will tear through your Scout.

The general key to playing the game is to clear the area of problematic units first, then send in Scouts to clean up and capture. Scouts are also good for spotting all the enemies, so you should use them first to get a feel for the area and locate the enemies. Then send it necessary units to kill enemies that your scout can't handle.

Problematic enemies are Shocktroopers and Tanks.

Your tank is also great for scouting because it will take no crossfire damage. You can use it to roam through an area, spot many enemies, then kill the most valuable unit with your tank. The Tank is the best unit in the game in terms of defense and offense. But it has bad mobility, so don't waste your turns killed weak enemies that you can kill with something else.

Your priority for your tank is to kill other tanks, clear shocktroopers, and clear mobs.

If you run out of AP on your tank, or need to deal with enemies elsewhere as well, use Shocktroopers to kill other Shocktroopers and mobs of enemies.

A good idea is to place your tank and shocktroopers at choke points. They will often slay any enemy via crossfire on the enemy turn so it's basically like free kills.
... Copied to Clipboard!
Milkman5
09/25/18 10:18:35 AM
#27:


When using the Tank, make sure to kill all Lancers in the nearby area.

Another good unit is the Brigadier. Which is can snipe with grenades. perfect for tanking out crowds or enemies behind sand bags. They have bad mobility though.
... Copied to Clipboard!
Milkman5
09/25/18 10:21:49 AM
#28:


If you don't want to read all that garbage.

Scouts - The Best (great for mobility)
Tanks- Great (pretty much indestructible, can kill most things in one hit, has many tools. Great for killing and tanking crossfire damage)
Shocktroopers, , Brigadiers - Good (great for killing stronger enemies)
Engineers/Lancers - Situational
Snipers - Extremely Situational/ Complete Dogshit in 99% of combat situations
... Copied to Clipboard!
Rainbow_Dashing
09/25/18 10:40:35 AM
#29:


Sunhawk posted...
Also, my snipers seem horribly inaccurate, which is pretty strange, for snipers. I can't use the mortar very well, and my person using it got killed, and then I lost the mortar.

Interesting, I felt the accuracy was fine in the demo and I've played the first one. The mortar was definitely easy to use, but maybe the demo one was pretty op? Either way it seems like it's the first mortar unit you get in the game. Mortar units work best with scouts telling you where other units are first. Same for snipers.

As for the accuracy, in the game accuracy depends on the grade the weapon has in "aim" along with the accuracy of the unit. A better Aim score like an A on a weapon results in a small "circle". The ACCURACY of a unit will reduce that base grade circle of a weapon BY A PERCENTAGE. So units who have higher accuracy are usually better preferred to units with garbage accuracy. That circle that you have? It means that your shot has the potential to land ANYWHERE in that circle. Doesn't fucking matter if you put the center of that circle on a characters head. The shot CAN and WILL choose to go to the part of the circle that isn't covering the head. so if you're aiming for head shots try to minimize that uncovered circle area by including some body shots in there. This means you're gonna have to get pretty close if you want those no miss shots. Shocktroopers gotta get REALLY close with those gigantic ass circles. I think they shoot 20 times so 20 of those shots will land in the circle.

Onto the next thing, some guns have multiple shots, snipers obviously one, I forget scouts (three?) and shocktroopers shoot 20 shots per "action point." Read that info at the top, that is your savior and can determine how "accurate" you really have to be. If you have a shocktrooper and the info at the top says it takes 10 shots to kill? If you can cover 50% of the circle with their body then you have a good shot of killing them, 50% of your 20 shots will miss and all you need is 10 to kill. So that plays into how accurate you ACTUALLY have to be.

Grenades and mortars are definitely your friends. I played the demo and thought the mortar was ridiculous with its range and guaranteedness of hitting that spot.

Finally, the last exception to everything I've said. Crits and evasion stats. I believe when a unit crits they always shoot dead center regardless of that circle, crits also negate your ability to evade as well. Evasion stat is the chance of you ducking to dodge a shot negating all of its power. I remember some units in VC1 with insane evasion you could just run in the middle of a battle and they would duck all the shots coming their way. "OP!" Not...really. Like I said if you have high crits you can negate that chance, also grenades, flank attacks, and surprise attacks make it so you can't evade. Can't evade something you can't see and you can't duck out of an explosion.

I think that's everything on wonky stats they don't really explain too thoroughly. You just have to experiment and find out. Like how I did, I just swapped between weapons with grades and saw that the circles got smaller. Snipers suck now, but slap an A grade rifle on them and you'll see that the circle is literally a dot, HEADSHOTS ERRYDAY PAL.
---
... Copied to Clipboard!
Sunhawk
09/25/18 11:14:54 AM
#30:


Well, I've played for a while now, and have got to the third mission, in the foggy town. The game seems okay, but I'm not sure if it was worth paying 50 for. The graphics had a very strange style, which I'm not entirely keen on. The shadowy areas have this bizarre shaded effect, which was a big mistake. Cel-shaded graphics are really nice, though, and it's sometimes colourful, and runs at about 25 or 30 FPS on the Switch, which is quite good.

Strangely, for me, the cutscenes are the best part so far. I don't like a bunch of cutscenes in games, and I hate very Japanese anime-style characters and storytelling, but they're quite enjoyable.

---
It has been 0 days since something interesting happened.
A three hour tour, a three hour tour...
... Copied to Clipboard!
Sunhawk
09/25/18 11:15:55 AM
#31:


Oh, and MM5, thanks for posting all that stuff. I've read some it, it might turn out to be good advice.
---
It has been 0 days since something interesting happened.
A three hour tour, a three hour tour...
... Copied to Clipboard!
Sunhawk
09/25/18 11:33:07 AM
#32:


Did anyone else buy it today? What do you think? What console did you get it for, and which version?
---
It has been 0 days since something interesting happened.
A three hour tour, a three hour tour...
... Copied to Clipboard!
Milkman5
09/25/18 11:40:11 AM
#33:


Sunhawk posted...
Did anyone else buy it today? What do you think? What console did you get it for, and which version?


I ordered it from Amazon so it won't come for another 12 hours

Rainbow_Dashing posted...
Interesting, I felt the accuracy was fine in the demo and I've played the first one.


Their accuracy is atrocious actually. Just like the first game.
Snipers have only one shot and if it deviates from hitting the head either it misses entirely, or it hits the body and doesn't kill, which is still a wasted turn.

Meanwhile Scouts, Shocktroopers, the Tank Gatling, Engineers etc, have guaranteed kills. Scouts and Engineers usually only need 3 of their 5 shots to kill, Shocktroopers and the Gatling even less of a ratio is needed. And you can get these units much closer making it impossible to miss. Snipers don't have the mobility or the health to get close enough to the enemy to guarantee a kill. Only at the end game will they get guaranteed kills, but there really is no reason to use them ever, unless like I said, to kill units you can't possible reach for whatever reason.

In Valkyria Chronicles 1 they were unusable except for maps that literally forced you to use them, where they placed enemies in towers that couldn't be reached by regular units.
... Copied to Clipboard!
Sunhawk
09/25/18 11:41:21 AM
#34:


Scout is an all round unit, right? As opposed to the other units, which are mostly specialised.

Also, what's so great about a shock trooper?

---
It has been 0 days since something interesting happened.
A three hour tour, a three hour tour...
... Copied to Clipboard!
Milkman5
09/25/18 11:41:38 AM
#35:


I mean there are some other applications of snipers. Sometimes they are good for killing named enemies because some of those enemies are placed so oddly that you can't conveniently reach them AND get an A rank. That's how it was in the first game at least.

Perhaps Snipers get some perk later in the game and become good, who knows
... Copied to Clipboard!
Milkman5
09/25/18 11:44:45 AM
#36:


Sunhawk posted...
Scout is an all round unit, right? As opposed to the other units, which are mostly specialised.

Also, what's so great about a shock trooper?


Scout has the highest mobility. They can move the farthest with their turn.
They are basically the Cavalry/Paladins of Valkyria Chronicles if you have ever played Fire Emblem.
Basically weaker stats sacrificed for extra mobility.

Except this game values mobility more than Fire Emblem arguably.

And stats matter less in Valkyria Chronicles because of Orders. But I'll have to play 4 to say that for sure.

In the first game you could get orders to make any unit near indestructible, and have them 1 shot literally any enemy. So because of this, there was no point of using anything OTHER than a scout in the end game. Because they couldn't die, could kill anything, and could move the farthest.
... Copied to Clipboard!
Milkman5
09/25/18 11:46:17 AM
#37:


I mean these are just my opinions and generalizations based on the demo and the first game.
Perhaps Snipers get some unlocks later in the game that makes them good somehow, we'll see.
... Copied to Clipboard!
Sunhawk
09/25/18 2:05:26 PM
#38:


Bump.
---
It has been 0 days since something interesting happened.
A three hour tour, a three hour tour...
... Copied to Clipboard!
Sunhawk
09/25/18 2:15:24 PM
#39:


I've improved a bit, but the game still doesn't seem like much fun. The combat is so frustrating and slow. Killing one enemy can take a few minutes.
---
It has been 0 days since something interesting happened.
A three hour tour, a three hour tour...
... Copied to Clipboard!
TES_Nut
09/25/18 2:18:35 PM
#40:


SSJCAT posted...
im interested in this game but dont realy know what the gameplay is like


Kinda like xcom but more hands on where each turn has a tactical phase and a shooting phase.
---
The ending of the word is ALMSIVI
... Copied to Clipboard!
Sunhawk
09/25/18 2:19:35 PM
#41:


I'm not sure if I can exactly recommend the gameplay. It's kinda like pulling teeth. The combination of turn-taking and real time action is alright, but it doesn't seemed to be pulled off in a good way.
---
It has been 0 days since something interesting happened.
A three hour tour, a three hour tour...
... Copied to Clipboard!
WrkHrdPlayHrdr
09/25/18 2:21:18 PM
#42:


Sunhawk posted...
I'm not sure if I can exactly recommend the gameplay. It's kinda like pulling teeth. The combination of turn-taking and real time action is alright, but it doesn't seemed to be pulled off in a good way.


It's not for everyone. I'm a fan of it.

I picked this up for the Switch a couple hours ago. Going to go home and play tonight.
---
"I also advised their executives through e-mail that further behavior could result in a cyber attack[...]"
https://imgur.com/cSxy3Od
... Copied to Clipboard!
Sunhawk
09/25/18 2:23:11 PM
#43:


Does it take a lot of getting used to, or something?

Oh yeah, something I really hate. You can save wherever you want, like in a fucking PC game. I've never understood why some games do this. What is the point? A game should have checkpoints every 5 minutes apart, or better still, 10 or 20 minutes apart.

---
It has been 0 days since something interesting happened.
A three hour tour, a three hour tour...
... Copied to Clipboard!
Milkman5
09/25/18 2:57:20 PM
#44:


Sunhawk posted...

Oh yeah, something I really hate. You can save wherever you want, like in a fucking PC game. I've never understood why some games do this. What is the point? A game should have checkpoints every 5 minutes apart, or better still, 10 or 20 minutes apart.


what? what would be the benefit of that
... Copied to Clipboard!
MC_BatCommander
09/25/18 2:58:03 PM
#45:


Milkman5 posted...
Sunhawk posted...

Oh yeah, something I really hate. You can save wherever you want, like in a fucking PC game. I've never understood why some games do this. What is the point? A game should have checkpoints every 5 minutes apart, or better still, 10 or 20 minutes apart.


what? what would be the benefit of that


In what fucking weird world do we live in where saving any time is a bad thing

snu I do not understand you
---
The Legend is True!
... Copied to Clipboard!
Sunhawk
09/25/18 2:59:01 PM
#46:


It's one of the worst things a game can do. Thankfully, you rarely see it in console games.
---
It has been 0 days since something interesting happened.
A three hour tour, a three hour tour...
... Copied to Clipboard!
MC_BatCommander
09/25/18 3:00:24 PM
#47:


I would say the vast majority of console games these days let you save anywhere
---
The Legend is True!
... Copied to Clipboard!
spanky1
09/25/18 3:01:02 PM
#48:


I played the demo and it has that sleepy, bland JRPG veneer to it that just puts me to sleep. A micro pause between every line of dialogue, conversations that take forever to get to the point, repetitive dialogue. I just can't do it.
---
... Copied to Clipboard!
Milkman5
09/25/18 3:02:12 PM
#49:


Sunhawk posted...
It's one of the worst things a game can do. Thankfully, you rarely see it in console games.


what modern console game doesn't let you save from the menu?
... Copied to Clipboard!
Sunhawk
09/25/18 3:02:20 PM
#50:


Vast majority? What the hell are you talking about? From the various games I've bought over the last couple of years, I think 2 did.

It's hardly ever in console games. Of course, it's almost always in PC games (I wish I could say I was surprised).

---
It has been 0 days since something interesting happened.
A three hour tour, a three hour tour...
... Copied to Clipboard!
Topic List
Page List: 1, 2