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NeonOctopus 07/27/21 3:05:20 PM #1: |
The first 3rd was great! The second 3rd was okay... and the last third was horrifying lol. What the hell happened? They milked the shit out of these 3 disconnected areas. Were they rushed? Did the Wii hold them back? Did the motion controls tweaking just eat up a shit ton of dev time?
It's nuts cuz the director of this game also made Breath of the Wild, which is phenomenal. But Skyward Sword is utter trash at the end >_> --- ... Copied to Clipboard!
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Giant_Aspirin 07/27/21 3:06:21 PM #2: |
NeonOctopus posted...
They milked the shit out of these 3 disconnected areas. they sure did, and that's why it's the only Zelda game i've ever started and not finished. after i had to revisit the same area for like the 3rd time i just quit. and i was really not a fan of the motion controls at all, thankfully those are optional now --- Playing: Yakuza 5 Remaster You see it your way, I'll see it mine and I'll be fine ... Copied to Clipboard!
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BakonBitz 07/27/21 3:07:27 PM #3: |
I know the Wii probably held them back because concept art for the sky islands were so much more intricately designed and larger than they ended up being.
Probably why the idea is being revisited in BotW2. --- Game collection: http://www.backloggery.com/bakonbitz Gaming channel: https://www.youtube.com/channel/UCwVQm69J7bGScbv3_50C0dA ... Copied to Clipboard!
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NeonOctopus 07/27/21 3:07:47 PM #4: |
But seriously, the 2nd and 3rd acts sucked, besides the desert >_>
2nd Act: Oh hey, swim through this narrow linear waterway, and then go through the 1st dungeon again and search for some random key. Oh hey, the robot got his destination wrong and you have to climb the entire mountain again while guarding it from enemies. 3rd Act: Oh hey, swim underwater in the forest for 20 minutes looking for these random-ass tadpoles. Oh hey, climb this mountain a 3rd fucking time, but this time without items. And inbetween all that is slow as fuck flying >_> What the fuck. --- ... Copied to Clipboard!
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Giant_Aspirin 07/27/21 3:09:47 PM #5: |
NeonOctopus posted...
And inbetween all that is slow as fuck flying >_> What the fuck. also not a fan of that. i liked sailing in WW better --- Playing: Yakuza 5 Remaster You see it your way, I'll see it mine and I'll be fine ... Copied to Clipboard!
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BakonBitz 07/27/21 3:09:59 PM #6: |
Yeah, Eldin is probably the worst of all the areas.
--- Game collection: http://www.backloggery.com/bakonbitz Gaming channel: https://www.youtube.com/channel/UCwVQm69J7bGScbv3_50C0dA ... Copied to Clipboard!
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NeonOctopus 07/27/21 3:10:56 PM #7: |
Giant_Aspirin posted...
also not a fan of that. i liked sailing in WW betterMe too. There's nothing interesting in the sky beside a couple of minigame islands. It blows my mind how barren it is. Sailing was way better --- ... Copied to Clipboard!
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DeathVelvien 07/27/21 3:14:12 PM #8: |
The middle third for me was at least held together by its dungeons; it may have actually been my favorite section of the game just for Ancient Cistern and the Sandship. That last third, though, is just the worst sort of padding and is what really cements SS as the worst 3D Zelda.
First third is fine. --- UNICLR: Phonon | BBCTB: Orie/Izayoi | Smash Ultimate: Ridley | GBVS: Zeta Arizona Cardinals: Fire Kingsbury. ... Copied to Clipboard!
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Shadowplay 07/27/21 3:18:08 PM #9: |
I don't understand how people are not off put by the first parts of the game before they force you to backtrack. There's literally no exploration. When I play a Zelda game, I like to go off the beaten trail and find goodies. What Skyward Sword ended up being was a bad overly linear Metroidvania game.
--- I make a topic in Final Fantasy 12 to ask if Tifa! They said no Tifa. Hardness gone!-gandob ... Copied to Clipboard!
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BakonBitz 07/27/21 3:20:43 PM #10: |
Shadowplay posted...
I don't understand how people are not off put by the first parts of the game before they force you to backtrack. There's literally no exploration. When I play a Zelda game, I like to go off the beaten trail and find goodies. What Skyward Sword ended up being was a bad overly linear Metroidvania game.I definitely noticed the linearity when I first played, but I think the idea that you're constantly solving puzzles and navigating obstacles helped alleviate it. It'd be different if you were doing nothing but walking to the next dungeon with a few occasional fights. Funny enough it's the revisits to the areas where I feel like it's less fun to navigate because I already opened up passageways and solved all the navigation puzzles. --- Game collection: http://www.backloggery.com/bakonbitz Gaming channel: https://www.youtube.com/channel/UCwVQm69J7bGScbv3_50C0dA ... Copied to Clipboard!
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Old NoiseTank 07/27/21 3:26:18 PM #11: |
what you dont like
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#12 | Post #12 was unavailable or deleted. |
Cemith 07/27/21 3:30:33 PM #13: |
I want to play through all the Zelda's after I finish all the souls games, and I'm so excited to play SS for the first time.
Not so much the second half. --- CE's resident Smash Player || https://i.ibb.co/2vRbyC0/Rosa-6.png "Friends don't let friends watch The Big Bang Theory" - mogar002 ... Copied to Clipboard!
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BakonBitz 07/27/21 3:36:29 PM #14: |
Old NoiseTank posted...
what you dont likeThat's why I did the much easier and less annoying method of jumping onto its back. --- Game collection: http://www.backloggery.com/bakonbitz Gaming channel: https://www.youtube.com/channel/UCwVQm69J7bGScbv3_50C0dA ... Copied to Clipboard!
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NeonOctopus 07/27/21 3:37:58 PM #15: |
cuh posted...
wait what was the last third? I thought the last third were those dungeons but it's been a long time since I played it on the Wii1st 3rd: Discover the areas for the 1st time and solve 3 dungeons for the stone tablets 2nd 3rd: Go to some new areas within those 3 and solve 3 more dungeons for sacred flames for the sword 3rd 3rd: Revisit those areas and help the dragons to get their songs to open up the passage to the triforce. No dungeons. --- ... Copied to Clipboard!
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Protopet 07/27/21 3:38:33 PM #16: |
Its not a bad game but probably my last choice when playing a 3D Zelda.
WW > BoTW > TP > MM = OoT > SS --- I should go. ... Copied to Clipboard!
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NeonOctopus 07/27/21 3:38:48 PM #17: |
BakonBitz posted...
That's why I did the much easier and less annoying method of jumping onto its back.It shakes you off after you do it once tho. At least for me >_> I never had enough time to do it a 2nd time unless I landed right next to the pillar. --- ... Copied to Clipboard!
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BakonBitz 07/27/21 3:40:35 PM #18: |
NeonOctopus posted...
It shakes you off after you do it once tho. At least for me >_> I never had enough time to do it a 2nd time unless I landed right next to the pillar.Yeah, it gets tougher to do but I ended up trying to get closer to the spire every time. If I can't seem to do it, that's when I resort to the toes thing. --- Game collection: http://www.backloggery.com/bakonbitz Gaming channel: https://www.youtube.com/channel/UCwVQm69J7bGScbv3_50C0dA ... Copied to Clipboard!
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#19 | Post #19 was unavailable or deleted. |
Letsago 07/27/21 3:44:08 PM #20: |
I like the second act overall, mainly because I love the Silent Realms and the dungeons. What I don't like though is going back to the Isle of Songs every time
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kirbymuncher 07/27/21 3:46:28 PM #21: |
I liked the silent realm and the underwater music note collecting a lot
the comment about flying is a pretty funny one though, I've seen a few people streaming the remake since it just came out and struggling a lot with the flying near the very start of the story (where you have to compete with groose and crew to chase the bird). they spend a really long time on it since they can't control it well, and when they finally win they say "well I suck at this, it was just the tutorial and it was that difficult" jokes on them, that "tutorial" is probably the most complex flying the game ever asks of you lol --- THIS IS WHAT I HATE A BOUT EVREY WEBSITE!! THERES SO MUCH PEOPLE READING AND POSTING STUIPED STUFF ... Copied to Clipboard!
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InfinityMonster 07/27/21 3:46:46 PM #22: |
Did they not fix anything with the Silent Realm garbage?
Sucks. Really wish I had a hacked Switch so I could hack in unlimited stamina. That was probably the biggest annoyance with those and the Imprisoned battles. --- "It lies between the pit of man's fears and the summit of his knowledge" ... Copied to Clipboard!
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BakonBitz 07/27/21 3:47:58 PM #23: |
InfinityMonster posted...
Did they not fix anything with the Silent Realm garbage?The Silent Realms weren't altered as far as I can tell. I was gonna suggest that there's stamina potions that make it unlimited but I think you can't use those during Silent Realm trials. --- Game collection: http://www.backloggery.com/bakonbitz Gaming channel: https://www.youtube.com/channel/UCwVQm69J7bGScbv3_50C0dA ... Copied to Clipboard!
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Letsago 07/27/21 3:48:23 PM #24: |
InfinityMonster posted...
Did they not fix anything with the Silent Realm garbage?I know they reduced the number Light Tears in TPHD. Personally I hope the Silent Realms are unchanged --- Let's-a go! Okey dokey! ... Copied to Clipboard!
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NeonOctopus 07/27/21 3:49:08 PM #25: |
cuh posted...
oh man I think I remember now. The Silent Realm stuff? that was actually really memorable to meSilent realm was actually in the 2nd Act. You did that to get items to get to the new areas. --- ... Copied to Clipboard!
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Lone_Starr 07/27/21 3:49:09 PM #26: |
Best part of the game imo is the Lanayru Sand Sea, some of it is absolutely genius. The third act drags ass though. Song of the Hero quest is such obvious padding.
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King Rial 07/27/21 3:50:03 PM #27: |
I played on Wii and had hacked most annoyances out of the game. Instill don't like the game.
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NeonOctopus 07/27/21 3:50:27 PM #28: |
BakonBitz posted...
I was gonna suggest that there's stamina potions that make it unlimited but I think you can't use those during Silent Realm trials.You might be able to chug it before going in >_> --- ... Copied to Clipboard!
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#29 | Post #29 was unavailable or deleted. |
BakonBitz 07/27/21 3:51:07 PM #30: |
Lone_Starr posted...
Best part of the game imo is the Lanayru Sand Sea, some of it is absolutely genius. The third act drags ass though. Song of the Hero quest is such obvious padding.I feel like they put most of their best ideas into the Lanayru region and its dungeons. Such a fun place to traverse...which is funny because I don't usually like desert levels. Aside from that, Ancient Cistern was a great dungeon as well. Too bad the lead-up to it wasn't. --- Game collection: http://www.backloggery.com/bakonbitz Gaming channel: https://www.youtube.com/channel/UCwVQm69J7bGScbv3_50C0dA ... Copied to Clipboard!
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NeonOctopus 07/27/21 3:52:01 PM #31: |
Yeah, the desert was the only consistently good part of the game. Even in the bad acts, you still went to completely new areas every time, unlike the other 2.
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Kaldrenthebold 07/27/21 3:52:40 PM #32: |
Yeah I agree. I'm in the second third of "ehhh" but the first third was pretty alright. After the third dungeon it really ramps up the bullshit. I'm at dungeon 6 now I believe, the Eldin Volcano return.
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NeonOctopus 07/27/21 3:53:41 PM #33: |
Kaldrenthebold posted...
Yeah I agree. I'm in the second third of "ehhh" but the first third was pretty alright. After the third dungeon it really ramps up the bullshit. I'm at dungeon 6 now I believe, the Eldin Volcano return.Buckle up for the last third lololololololol --- ... Copied to Clipboard!
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Lone_Starr 07/27/21 3:55:30 PM #34: |
Yeah thats a good point, every time you return to the desert you get a new area unlocked. The same cant be said about the other two regions. I guess thats why the tadtones and stealth section in Eldin feel like total filler, as opposed to the pretty fun section in Lanayru Gorge.
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Jabodie 07/27/21 3:55:31 PM #35: |
I legit don't remember anything between the sand ship and the final boss of the game lol
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NeonOctopus 07/27/21 3:55:47 PM #36: |
Jabodie posted...
I legit don't remember anything between the sand ship and the final boss of the game lolYour mind is trying to suppress the trauma --- ... Copied to Clipboard!
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Lone_Starr 07/27/21 3:57:09 PM #37: |
NeonOctopus posted...
Your mind is trying to suppress the trauma You mean you didnt enjoy fighting the giant avocado two times back to back?!?! --- Did I miss something? When did we get to Disneyland? ... Copied to Clipboard!
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#38 | Post #38 was unavailable or deleted. |
Solar_Crimson 07/27/21 4:05:54 PM #39: |
cuh posted...
oh man I think I remember now. The Silent Realm stuff? that was actually really memorable to meYeah, the Silent Realm parts are the highlights of the game for me. Those were extremely nerve-wreaking, but in a good way. Otherwise, it's definitely the weakest 3D Zelda game. --- I often wonder if we are growing as a people... or in fact, regressing. ... Copied to Clipboard!
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Kaldrenthebold 07/27/21 4:06:09 PM #40: |
NeonOctopus posted...
Buckle up for the last third lololololololol I never made it past the sand sea in the Wii one tbqh. The game is just not good and is some of the worst padding I've ever experienced. I figured button controls might help a bit, and it's a lot nicer to look at than the Wii version on my HD TV, but it is just as bad a Zelda game as ever. I don't really like BOTW that much but for different reasons, but out of the main Zelda games SS is EASILY the bottom of the barrel. I have no idea how some people can say it's really good. --- ... Copied to Clipboard!
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alphagamble 07/27/21 4:53:33 PM #41: |
Kaldrenthebold posted...
Out of the main Zelda games SS is EASILY the bottom of the barrel. I have no idea how some people can say it's really good.Agreed such a letdown for me after loving TP --- ooh ... Copied to Clipboard!
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Kaldrenthebold 07/27/21 4:58:27 PM #42: |
alphagamble posted...
Agreed I mean it's crazy to think about how Zelda was thought of after Majora's Mask. Wind Waker, too kiddy! Sailing is slow and terrible! Not enough dungeons (the only correct portion)! Triforce Quest! Twilight Princess, too slow! Too brown and serious! Hyrule is empty! Feels stale I'm sick of the standard formula! Forced dumb waggle! Skyward Sword, motion controls suck! Game wastes your time! Too much padding and backtracking! The sky is useless and boring! Then they did BOTW and got the universal praise they wanted. It's like everything after OoT and MM was going in some wrong direction, one way or another, to the fanbase. I personally looooooooove WW and TP to pieces so I think people are wrong on them, but it was curious to see how they tried evolving Zelda to match the previous games issues. --- ... Copied to Clipboard!
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Lordgold666 07/27/21 7:30:57 PM #43: |
i could never get the hylian shield
--- "May the Father of Understanding guide you." http://error1355.com/ce/Lordgold666.html ... Copied to Clipboard!
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NeonOctopus 07/27/21 7:32:17 PM #44: |
Lordgold666 posted...
i could never get the hylian shieldYou can cheese his fights a big by chugging the guardian potion before the fight and having double defense. Though idk if the timer will be doubled if you have the potion medal or not --- ... Copied to Clipboard!
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NeonOctopus 07/28/21 12:22:16 PM #45: |
Fuck this game
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Master Kazuya 07/28/21 12:27:45 PM #46: |
I thought the last dungeon was really cool, and the sand time one was memorable
But yeah it sucked. So grindy, repetitive, and it was infuriating when the motion slicing didn't work as intended. I liked Zelda --- itt my post is the best ... Copied to Clipboard!
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BTH_Phoenix 07/28/21 2:52:10 PM #47: |
Shadowplay posted...
I don't understand how people are not off put by the first parts of the game before they force you to backtrack. There's literally no exploration. When I play a Zelda game, I like to go off the beaten trail and find goodies. What Skyward Sword ended up being was a bad overly linear Metroidvania game. Yeah I think the areas really suffered without having a field to tie them together. They were big but somehow felt more constrained. --- *whoosh* ... Copied to Clipboard!
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