Poll of the Day > What's the most creative use of magic you've seen in a game?

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Lokarin
09/24/22 1:48:14 AM
#1:


And in this context... technology is also magic since in scifi games, well, it basically is.

By creative... I'm talking about like that weird shit that happens when you're playing DnD with friends and someone goes, like, 'why can't I just teleport his head off'?

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Sufferedphoneix
09/24/22 1:52:37 AM
#2:


Can't think of any off the top of my head. Golden sun was one of my favorite though since it had application's outside of battle like helping solve puzzles or just advancing through a area

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funkyfritter
09/24/22 1:58:00 AM
#3:


Portal gun

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ultra_magnus13
09/24/22 2:14:43 AM
#4:


Lokarin posted...
And in this context... technology is also magic since in scifi games, well, it basically is.

By creative... I'm talking about like that weird shit that happens when you're playing DnD with friends and someone goes, like, 'why can't I just teleport his head off'?


Because it has to be "willing" and it targets a creature or object, not specific parts of a creature.

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Straughan
09/24/22 2:27:29 AM
#6:


I don't know about clever, Lok, but you're a put to see some serious shit.

https://youtu.be/4KB2WMCzT84

And especially 3 minutes in
https://youtu.be/4KB2WMCzT84?t=180

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Lokarin
09/24/22 2:53:36 AM
#7:


that's awesome

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Straughan
09/24/22 3:14:09 AM
#8:


Excuse this is off topic, but wanted to share here. The topic made me think of it and it's something everyone can participate in and male themselves at home.

It's a bit of a culinary magic show that you can make yourself. If you've never had Badam drink or almond milk done like this, I'd recommend it. I love watching street vendors prep and work.

https://youtu.be/FXsHVEhtDh4

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Sahuagin
09/24/22 10:28:10 PM
#9:


do you mean using regular magic creatively, or magic that is already designed creatively?

for the latter, the spells in D&D I find are some of the most creative in any setting. reading about almost any spell is interesting by itself. magic in many games is just throwing around varying degrees of elemental damage, but in D&D it's so much more interesting. here's a couple examples:

Nature's Beauty (Illusion/Phantasm)
When this spell is cast, the caster appears to undergo a remarkable transformation. The caster becomes the very ideal of beauty; for a male this is usually a nymph; for a female, the image varies. As with a nymph, anyone viewing the disguised character must make a saving throw or die of longing for the denied illusion. Even if the saving throw is successful, hapless viewers of the transformed druid are instantly smitten with permanent blindness.

Imprisonment (Abjuration)
When the Imprisonment spell is cast and the victim is touched, the recipient is entombed in a state of suspended animation in a small sphere beneath the surface of the earth. The victim remains there unless a reverse of this spell, Freedom, is cast. Otherwise, the victim will remain there as long as the earth exists, rather a horrible fate actually. If a Freedom spell is cast in the area where the creature was imprisoned then he will reappear exactly where he was last standing. Dispel magic will not free creatures trapped in this manner. There is no saving throw.

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Lokarin
09/24/22 10:49:01 PM
#10:


Sahuagin posted...
do you mean using regular magic creatively,

yes...

also, I heard many of the original spell updates for 2nd edition were because of the devs personal games shenanigans

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KodyKeir
09/25/22 12:24:22 AM
#11:


I have been toying with the idea of a Hill Dwarf Tempest Cleric, very tanky but then moves in to cast devine and shock damage as well as packing a punch with Warhammer or Ax.

The bonuses stack up nicely and even at low levels it is op

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Sahuagin
09/25/22 12:25:07 AM
#12:


Lokarin posted...
yes...
so almost like emergent gameplay?

couple of ones I can think of maybe from Blizzard games

this might only barely count, but a trick you can use in Warcraft 3 that I've never seen anyone else but myself use is that if you use the move command directly (by pressing M) you can "move" on top of an enemy hero. this has a different effect than right clicking on the hero, which would be an attack command. if you do this right, your units will very quickly surround and trap the enemy hero. it only takes like 8-10 or so (maybe 6? can't remember) small units to do this. you can then attack the hero and it won't be able to move.

another one is distract in WoW (as a rogue). extremely useful in the right situation, I particularly use it in Warsong Gulch (Capture the Flag). it's supposed to force players to change their facing direction towards the distraction to help you get a backstab or to stealth by them, but it also stops them from moving altogether and most people have no idea how to react when their movement stops, so it's almost like a ranged stun attack and is super useful when chasing the enemy flag carrier group. for example, you can "distract" everyone but the flag carrier, who will all stop (allowing your team mates to engage them), but the carrier won't, and with your sprint you can catch up to the carrier who will now be relatively defenseless and fight him 1v1. (this all takes place VERY quickly and there's no end to the variations and scenarios where it can come in handy.)

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KodyKeir
09/25/22 12:35:55 AM
#13:


Sahuagin posted...
another one is distract in WoW (as a rogue).

Reminds me of Fansy the Bard who used charm on the high level giants and then proceeded to sprint across the Everquest server with the giants in tow.

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Lokarin
09/25/22 12:48:26 AM
#14:


Sahuagin posted...
so almost like emergent gameplay?

kinda sorta

the wildness of emergent gameplay, but accounted for by the devs...

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faramir77
09/25/22 1:50:58 AM
#15:


There's a Runescape spell that cooks all the pies in your inventory

You can close this topic now there's no beating that

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Lokarin
09/25/22 1:52:06 AM
#16:


faramir77 posted...
There's a Runescape spell that cooks all the pies in your inventory

You can close this topic now there's no beating that

that is definitely what I'm talking about, creative shit like that

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