Speaking of games, I want Catherine SO BAD! I'm actually happy it's not another Persona game. The puzzle elements will do well to differentiate itself. That way, when Persona 5 does come out, it will be like old times. I'm also doing something I never do: the game is centered around "Catherine v. Katherine." PS3/360 have different covers. I'm actually going to base my playthrough on which copy I receive. I normally pick the goody-two shoes, but it should be fun if I force myself down the "risque and deadly" track.
Plus, Laura Bailey and Michelle Ruff both rule. I can't go wrong either way.
--
"Should I slice off your tongue or break your countless bones? Either way, I get paid; you'll bleed to death and die alone." - Blood Money
KB is better at FEAR3 than COD, I will attest to it.
Strife, what do you think about the Limited Edition of Catherine? I think its crazy and will be selling for twice as much on eBay within a month of its release.
-- I blur the line between creativity and insanity.
Catherine - Of course it comes with the game Soundtrack - Meguro is a good composer, but who knows what the music sounds like Art Book - Nice Catherine Love...I mean Body Pillow - I don't think you want to show that to people Underwear and T-Shirt - Imagine if young boys were to get Catherine's outfit instead...still weird. Pizza Box - I don't see a use for this
The first three are good, plus the pillow is nice. The last three are there for "Hey, Atlus is full of ******* nutballs."
--
"Should I slice off your tongue or break your countless bones? Either way, I get paid; you'll bleed to death and die alone." - Blood Money
Speaking of SvR, I know it seems odd to think of created wrestlers like real ones. However, given I've played nonstop for 10 years, there grows an intense attachment to the creation, nurturing, and success of wrestlers. It is a very time consuming process. It takes two weeks to a month to create 50 each season. That's why I hate to get rid of superstars when they don't pan out. Whether they lost my interest or didn't win enough matches, it's a pain to replace viable members. At the other end, there's intense competition (even with AI controlled characters).
There's a slew of wrestlers in both female and male divisions vying for one prize: world titles. Winning one is as arduous as in WWE. Winning multiple turns them into main event mainstays, while 5+ creates an almost legendary stature. So imagine my surprise when Aerith won 41 world championships. I don't know how, why, how I kept track, or why, but she did. That is almost double 2nd place, and more than 2nd and 3rd combined. She became the "Undertaker" of my roster.
For years, she was highest in overall (regardless of performance). She was a rare sort that I would "give" title opportunities to on a whim, and she was favored in every match. From her entrance to the closing bell, she was peerless. That said, 10 years is a LONG time. Since I play Smackdown every 1-3 days, that equates to 25-30 years (or more) of WWE programming. Aerith had feuds and allies from all over both divisions. and had an aura of invincibility. It shocked me when I decided to take her off the roster a couple years ago. Her performance dipped, and she "retired." What's even crazier is when a spot opened back up, I created her again, where she beat the person who retired her for the world championship. Now, I find it odd to think that I've let her go for good. It's strange to think of data as such, but this isn't a normal situation. Here's the legacy she leaves behind.
Name: Aerith Gainsborough Origin: Final Fantasy VII Debut: 2000 (SD2: Know Your Role) First Retirement: May 2009 (Lost World Championship to Shion Uzuki) Re-Debut: September 2009 (Defeated Shion Uzuki for World Championship) Second Retirement: July 2011 (Retired as World Champion)
Entrance Music: Line in the Sand (Evolution) by Motorhead Entrance Style: Shawn Michaels Fighting Style: Submission Specialist, Proficient Technical Wrestler (dabbled in all styles) Finishing Manuevers: Great Gospel (Side Effect), Pulse of Life (Figure 4 Leglock), Divine Intervention (Pedigree) Signature Moves: Release German Suplex, Strong Roundhouse Kick, Inverted Figure 4 Leglock) Allies: AVALANCHE (Yuffie/Tifa/VIncent/Cloud), Sephiroth (LONG ago), Enforcer (my CAW) Rivals: Everyone (at different points in time)
Career Accomplishments
Diva's World Champion (41 times: record, retired as champion) Tag Team Champion (10 times, with AVALANCHE) Intercontinental Champion (2 times) Hardcore Champion (1 time) Created Wrestler of the Year (2002-2005) Highest Rated Created Wrestler (2002-2011: retired at 97 OVR)
I normally don't get hung up on created wrestlers (because I shouldn't), but it was a situation that had to be told. Aerith accomplished everything set out in front of her from a game perspective. It was time to move on, but there's no way I can understate the importance she had.
--
"Should I slice off your tongue or break your countless bones? Either way, I get paid; you'll bleed to death and die alone." - Blood Money
More Mass Effect 2 has been had. Just got the "Assassin" character. He is pretty cool. KB, there are several characters in this game I think you would have a man crush on....or should I say alien crush? Either way, great characters are helping to keep the game interesting.
-- I blur the line between creativity and insanity.
Imagine my disdain when I plugged in my Wii, turned on Red Steel 2 (which was sitting on the shelf for a week), and it loaded a five minute tutorial. I read on the board that I needed Plus to actually play it. Figures...what a waste of a week and a Gamefly slot. Back to Ark of Naphistim.
--
"Should I slice off your tongue or break your countless bones? Either way, I get paid; you'll bleed to death and die alone." - Blood Money
I'm going out of my comfort zone today. I intend to stay up all night at AniMinneapolis to go to 18+ panels and a rave party led by Greg Ayres. If NOS is what kept me up all morning, then **** it, there's no reason not to stay at the convention site.
--
"Should I slice off your tongue or break your countless bones? Either way, I get paid; you'll bleed to death and die alone." - Blood Money
I ran myself into a corner while playing Ys. I couldn't beat a boss and couldn't back out. Quitting is not a good thing, but it had to be done. Hopefully, I'll learn what my next couple of games are going to be. Till then, SvR will suffice. Persona 3 is nagging at me for a playthrough (probably because I'm watching the anime adaptation). Either way, whatever.
--
"Should I slice off your tongue or break your countless bones? Either way, I get paid; you'll bleed to death and die alone." - Blood Money
I figured when I heard "dating, girl, and mojo" in the same sentence. Good work, Ladykiller. Do what I have no intention to do: deal with women. I'm too busy being in love with myself and my own life.
--
"Should I slice off your tongue or break your countless bones? Either way, I get paid; you'll bleed to death and die alone." - Blood Money