Board 8 > I don't get people who are vehemently against modding

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Iamdead7
09/16/11 7:03:00 PM
#1:


Why would you not want to make the game better?

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Ayuyu
09/16/11 7:04:00 PM
#2:


There are people against modding?

I can't understand people who are against totally optional things that can't affect you.

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Wanglicious
09/16/11 7:05:00 PM
#3:


...O_o who the hell is against modding.

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special_sauce
09/16/11 7:07:00 PM
#4:


I'm not vehemently against it but I prefer to play games vanilla
Not sure why
I guess because you have to download mods, and the quests just don't feel as real

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TheKoolAidShoto
09/16/11 7:40:00 PM
#5:


dem console newbs

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Viktor Vaughn
09/16/11 7:43:00 PM
#6:


no you see it ruins my immersion when the town guards aren't psychic

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snailien
09/16/11 7:53:00 PM
#7:


I'm not a PC gamer, but modding doesn't appeal to me unless I just decided to look for some kind of quick novelty.

It's similar to how I feel about board games and card games. I'm not into variants because I prefer to play games the way they were designed. I feel it can change the game too much. Surely they can be fun, but it's not really the same game anymore.

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Red Shifter
09/16/11 7:54:00 PM
#8:


I play my Mario Kart Wii with super speed, infinite gold mushroom, no other items, Y on Gamecube Controller bound to "use item", and increased gravity so turning is actually possible. Offline, anyway.

I play my Tribes 2 using Classic mod, which makes the game not terrible and unfun.

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Anagram
09/16/11 7:56:00 PM
#9:


If there was no modding, the Sarelith mod for BG2 would never exist, which, alone, would make the lack of modding worth it.

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20three
09/16/11 7:58:00 PM
#10:


From: Wanglicious | #003
...O_o who the hell is against modding.


Everyone loves getting the s*** beat out of them playing mario kart online...that is for sure...

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azuarc
09/16/11 8:04:00 PM
#11:


Modding is fine when you're playing a single-player game with no high scores, or when they simply improve the user interface of the game. When those mods start to slide into hacks...not so much.

I used to play WoW. The game supports mods. However, there are quite a few of them that have come along over the years that are game-breaking. The first (that is an actual mod and not a hack) that I typically point to is Decursive. Raid design in WoW very quickly shifted into accomodating players who had this mod so the game would still be challenging for them, which left it utterly impossible to play without it. By the time Naxxramas came out (the first time,) some of the encounters were just so completely absurd that it was mod-or-die. Perhaps not to the same degree, but there have been a lot of other mods that have created a completely unfair advantage for their users, incompletely a lot of mods that a huge part of the playerbase wouldn't think twice about, like Auctioneer and Gatherer.

OTOH, if you're playing a game like Oblivion, mod away. Who's going to know or care besides you?
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Anagram
09/16/11 8:11:00 PM
#12:


azuarc posted...
Modding is fine when you're playing a single-player game with no high scores, or when they simply improve the user interface of the game. When those mods start to slide into hacks...not so much.

I used to play WoW. The game supports mods. However, there are quite a few of them that have come along over the years that are game-breaking. The first (that is an actual mod and not a hack) that I typically point to is Decursive. Raid design in WoW very quickly shifted into accomodating players who had this mod so the game would still be challenging for them, which left it utterly impossible to play without it. By the time Naxxramas came out (the first time,) some of the encounters were just so completely absurd that it was mod-or-die. Perhaps not to the same degree, but there have been a lot of other mods that have created a completely unfair advantage for their users, incompletely a lot of mods that a huge part of the playerbase wouldn't think twice about, like Auctioneer and Gatherer.

OTOH, if you're playing a game like Oblivion, mod away. Who's going to know or care besides you?


Oh God, decursive. I forgot about that. I was a paladin back in the day, and my only job was to have decursive and press the button for cleanse.

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Iamdead7
09/16/11 8:27:00 PM
#13:


yay wow mods lol

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Ayuyu
09/16/11 8:40:00 PM
#14:


Decursive sounds like something that should totally be banned, something that plays instead of the player sound very much like a hack to me, even if it needs minimal player input.

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thundersheep
09/16/11 8:47:00 PM
#15:


Decursive was the first mod that really made me question how far Blizzard would let mods go. I remember how much of a joke the Chromaggus fight was simply because of the mod. But still, I wouldn't call it game breaking. The difference between decursive and no mods was with one you just had to spam a button, and with the other you had to click names and spam buttons. It really wasn't much of a blow when they forced it to work differently.

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azuarc
09/16/11 9:55:00 PM
#16:


I kinda disagree, thundersheep. With decursive, all you had to do was button mash. A drinking bird toy could do that job for you. There was no targeting, no real timing. Just wail on the button until the fight was over. Whereas without it, you had to know when it needed casting, then target the person, and then cast it. A three-step process in which two of them are reaction-based. And if you tried to just cast it infinitely, there was no "There is nothing to dispel" message...you just wasted a butt-ton of mana. Congratulations, you're not going to last to see the boss hit even 80% health.

So yes, decursive became absolutely essential. After the first few times I turned into an uber drakkonid and slaughtered the raid because I wasn't dispelled on Chromaggus, the point was hammered home by the raid leaders that every healer and mage needs to have decursive. If they didn't get the memo, they sure learned the hard way when we got up to Noth and they had to dispel 5 (random) people within a time limit of 6 global cooldowns. Try targeting and recasting quickly enough for THAT.
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Rad Link 5
09/16/11 9:57:00 PM
#17:


People are against that kind of modding?

I seriously thought this would be another topic about Hellhole.

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thundersheep
09/16/11 10:07:00 PM
#18:


Oh, decursive was ****ing great, and it made everything a lot easier. I just don't remember being that inconvenienced when the change happened. I always thought raiding was far too easy anyways. I was actually kind of happy when it stopped working because then you could tell who was actually decent at their job.

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Emporer_Kazbar
09/16/11 10:13:00 PM
#19:


I for one like mods, but only small ones that fix bugs/graphics, make small tweaks, or in general keep the core game the same, in both gameplay and stylization.

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OmarsComin
09/16/11 10:17:00 PM
#20:


[This message was deleted at the request of the original poster]
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Punch_Sideiron
09/16/11 10:17:00 PM
#21:


Iamdead7 posted...
Why would you not want to make the game better?

I like mods, but it's only rarely that they make a game flat out better. Usually, it's just different.
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OmarsComin
09/16/11 10:17:00 PM
#22:


oops
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