Board 8 > MGS final bosses (massive spoilers obviously)

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futuresuperstar
03/30/12 12:45:00 PM
#101:


Eh, I disagree. And even if I didn't, I'd take an "annoying" personality over a single-dimensional one any day of the week.

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ZFS
03/30/12 12:49:00 PM
#102:


Fortune was truly awful. I'm not sure about worst, but one of certainly.

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LeonhartFour
03/30/12 12:51:00 PM
#103:


futuresuperstar posted...
Eh, I disagree. And even if I didn't, I'd take an "annoying" personality over a single-dimensional one any day of the week.

Hence why you actually seem to like Dead Cell, I presume.

But then again, I've never been in the "one-dimensional = BAD" camp, so yeah.

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DeathChicken
03/30/12 12:52:00 PM
#104:


She made no damn sense as a character. Why exactly did she think she couldn't die? Did she try to shoot herself, saw the bullet deflected, and automatically assume 'Well, I guess cutting my throat, drinking poison and hopping from cliffs are all out too. Woe is me'?

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Vlado
03/30/12 12:55:00 PM
#105:


B&B easily worst. Utterly lame and the one bad point about MGS4. Foxhound and Cobra Unit best. Foxhound wins, overall, thanks to each of them being quite good as characters. And it contained Ocelot... Cobra Unit made for fun boss fights and some of them were quite interesting (especially The End), though. Way better than Dead Cell, where Vamp sucked ass, Fortune was bearable, I guess, and Fatman was a cool fight.

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futuresuperstar
03/30/12 12:59:00 PM
#106:


LeonhartFour posted...
futuresuperstar posted...
Eh, I disagree. And even if I didn't, I'd take an "annoying" personality over a single-dimensional one any day of the week.

Hence why you actually seem to like Dead Cell, I presume.

But then again, I've never been in the "one-dimensional = BAD" camp, so yeah.


Well, first off, I actually like Dead Cell.

Also, I don't mind if a character is one-dimensional... as long as they are more interesting than The Pain.

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KJH
03/30/12 1:28:00 PM
#107:


She made no damn sense as a character. Why exactly did she think she couldn't die? Did she try to shoot herself, saw the bullet deflected, and automatically assume 'Well, I guess cutting my throat, drinking poison and hopping from cliffs are all out too. Woe is me'?

Maybe suicide was against her beliefs? She just wanted to go on dangerous assignments to die in battle.

She seemed to be pretty good what with the railgun and all that too, since even Solid Snake couldn't close to melee distance against her.

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Anagram
03/31/12 10:48:00 PM
#108:


KJH posted...
She made no damn sense as a character. Why exactly did she think she couldn't die? Did she try to shoot herself, saw the bullet deflected, and automatically assume 'Well, I guess cutting my throat, drinking poison and hopping from cliffs are all out too. Woe is me'?

Maybe suicide was against her beliefs? She just wanted to go on dangerous assignments to die in battle.

She seemed to be pretty good what with the railgun and all that too, since even Solid Snake couldn't close to melee distance against her.


That's a great explanation that was not alluded to in the game at all.

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KJH
04/01/12 2:28:00 PM
#109:


Well I mean it's pretty obvious she doesn't want to try suicide, and that's the common reasoning. She also wants to more or less be with her lover and family once she dies, which also points towards those kinds of beliefs.

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