Once by a random mob when I thought I could push further and 'whoops' Once by Yukiko's Shadow and that one was really a stomp :/ (Doesn't help that I came in with relatively little SP)
Is my best option to go back and grind levels instead of social links, or what? I traded Izanagi for an Orobas, but Yosuke and Chie still have their defaults if that helps. Levels were 13-14ish which is probably underlevelled but <_<;
I think my biggest issue is wasted attacks because I can't see enemy weaknesses/strengths like I can in Devil Survivor <.<
The first boss is difficult because you probably lack a way to out heal her damage so you have to get kinda lucky. However, the game quickly becomes easy. There are a couple of other benchmarks you might hit, but nothing is as difficult as the bosses in p3
Of course not. But Persona 4 isn't even the most difficult SMT game.
Anyways, level grinding will only get you so far. You need to fuse a better Persona to use. If you can get one with Media then you're probably in business.
And honestly? Shadow Yukiko is one of the hardest bosses in the game just due to the power spike, only having three party members, and Chie's weakness to fire. Have her guard often.
From: _Carlemagne_ | Posted: 5/21/2012 4:22:16 PM | #003 The first boss is difficult because you probably lack a way to out heal her damage so you have to get kinda lucky. However, the game quickly becomes easy. There are a couple of other benchmarks you might hit, but nothing is as difficult as the bosses in p3
Orobas has Media!
But by the time I got up there I was running low on SP since that's where I got a few of my levels and like I said had to waste moves to figure out what worked.
From: TheArkOfTurus | Posted: 5/21/2012 4:22:19 PM | #004 And yeah, other post-NES non-SMT RPGs aren't as difficult.
yeah Dragon Quest doesn't give me nearly this much trouble. Devil Survivor 1/2 didn't either, and what little I played of FFX wasn't too bad.
(Hard to fuse better personas when I was level 9 going in and Orobas + Magician Link Lvl 4 was probably the best I could do. I guess it's time to reload an old save and go grind a couple times so I can get the levels to fuse more <_<)
I found Devil Survivor 1's endgame to be way harder than anything Persona 4 had to throw at me, and NES RPGs tend to require grinding (never had to grind in Persona 4, myself.)
Don't fight bosses without full HP/SP unless you absolutely have to. Warp out, and go back in the next day.
Guard with Chie and use skills like Rakunda/Tarunda. They're actually really good.
You can buy soda from the soda machines in town that restore SP. It takes forever to get a good amount, but you can use that as a last resort since SP Restoration is hard to come by early on.
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No amount of planning will ever replace dumb luck.
From: TheArkOfTurus | Posted: 5/21/2012 4:27:21 PM | #007 I found Devil Survivor 1's endgame to be way harder than anything Persona 4 had to throw at me
ok what's your secret
Because I found Devil Survivor 1's endgame to be pretty easy <_<. I did play Yuzu's route first, but that was just a slightly strategic battle rather than the absolute stomps of the NG+ endgames.
I didn't do any new game plus stuff. I did Amane's path (begrudgingly), then Gin's route (the one I wanted to do). I think Yuzu's is supposed to be the easiest.
From: TheArkOfTurus | Posted: 5/21/2012 4:38:37 PM | #012 I think Yuzu's is supposed to be the easiest.
That'd be why I explicitly went out of the way to mention it yeah
Though the 8th day does still have (A powered-up, I believe) Belberith, there's no Babel. There's also Loki on the 7th day who's an annoyance, but nothing major
Well you wanted to know my secret. My secret is I didn't play the Yuzu path, I suppose! Also, I've never played Overclocked, so I can't speak to anything in that.
Devil Survivor is much easier than anything the Persona games throw at you.
Though I never had much problems with Yukiko's shadow. Everyone says it was a hard boss, maybe I was just overlevelled or something. Jack Frost helped immensely in that fight.
--
Congrats to 2011 Rivalry Rumble Guru winner, SuperNiceDog http://backloggery.com/articuno2001/sig.gif
It's generally a bad idea to take on a Persona 4 end-boss without full SP, at least on a first playthrough. Train today on the top level, within reach of the save point, until you're not able to heal, then leave and come back the next day.
-- We are living our lives Abound with so much information
I've only done Naoya's (on vanilla) and Gin's (on Overclocked) routes in Devil Survivor, and yeah the boss fights are pretty crazy on NG. Having an entire second playthrough to prepare for the endgame, removing the level cap on fusion and all would probably help a lot.
Overall Devil Survivor is easier than P4, but good lord the amount of bulls*** the bosses can do is waaaay out of P4's league, barring the optional boss. Can't speak for DeSu2.
From: HeroDelTiempo17 | Posted: 5/21/2012 4:48:24 PM | #016 I've only done Naoya's (on vanilla) and Gin's (on Overclocked) routes in Devil Survivor, and yeah the boss fights are pretty crazy on NG. Having an entire second playthrough to prepare for the endgame, removing the level cap on fusion and all would probably help a lot.
I didn't really have anything besides the things I brought over + compendium-summoned from last playthrough though <_< Well, for my second one at least.
I did Gin's route in vanilla Devil Survivor for my first run through the game, and I didn't find it that hard. So I really didn't have any problem with the rest of the game in it or in Overclocked. Lucifer was even easier in Overclocked which disappointed me.
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Congrats to 2011 Rivalry Rumble Guru winner, SuperNiceDog http://backloggery.com/articuno2001/sig.gif
I've only played the original DS. I went in blind and ended up on Gin's route. The final day, especially the first boss, was a lot harder than anything I did in P4, maybe even P3 too.
Levels mean next to nothing in Persona games, it's all about your team makeup and persona selection. What you want to do is get something with media and if possible fire resist/red wall.
Levels mean next to nothing in Persona games, it's all about your team makeup and persona selection. What you want to do is get something with media and if possible fire resist/red wall.
I beg your pardon but it really does. Unless you're already on a New Game+, the only way you'll be able to fuse higher level Personas is if you're on the same level as the Persona you want to fuse. Not to mention, your attack and defense as well as HP and SP increases allowing you to survive more easily.
On topic. Persona 4 certainly isn't a cakewalk like most RPGs today but from my perspective it was still the easiest SMT game. In SMT games you should always exploit the enemy's weakness, and guard your own. As for cheap deaths, trust me even the most veteran P4 players can run into an ambush by the enemy and get owned w/o having a single turn.
On a side note. The first dungeon isn't really all that hard but the second dungeon certainly is. But after that you should have little trouble advancing the game.
If SP is your issue, you can either pay an insane amount of money to the fox (available soon as a Social Link) or fuse Parvati (or Sarvasvati, Ganga. I forgot) w/ invigorate 2
<p>From: Axl_Rose_85 | #029 Unless you're already on a New Game+, the only way you'll be able to fuse higher level Personas is if you're on the same level as the Persona you want to fuse.</p> Generally, this isn't an issue unless you run from every single battle you come across. Normal fighting gets you to the level you need to be to fuse good personas.
<p>Not to mention, your attack and defense as well as HP and SP increases allowing you to survive more easily.</p> Attack and defense is determined by persona more-so than levels, and HP and SP are almost never a consideration because you'll be at full health going into bosses almost all of the time and even underleveled you have enough to get through whole fights easily.
I'm not saying they have no place (like I said, if you run from everything for some reason there's no way you'll be strong enough to beat a boss because your personas will be behind too) and if you overlevel you'll have access to higher tier personas and just smash stuff, but I've never once had to grind to beat a boss, and I never stuck around on a floor longer than I had to to see 100% of the floor. Interestingly enough, they designed the game so that you have access to everything you need to beat a boss at the average level. Funny how game designers think of stuff like that nowadays, huh?
Power in Persona games is something like 90% determined by persona choice and how you fuse to create abilities necessary.
From: Axl_Rose_85 | Posted: 5/22/2012 12:09:27 AM | #029 If SP is your issue, you can either pay an insane amount of money to the fox (available soon as a Social Link) or fuse Parvati (or Sarvasvati, Ganga. I forgot) w/ invigorate 2
I miss Tyranny already :(
From: tcaz2 | Posted: 5/21/2012 11:50:42 PM | #028 Levels mean next to nothing in Persona games, it's all about your team makeup and persona selection. What you want to do is get something with media and if possible fire resist/red wall.