Poll of the Day > SeeD is a program that sends mercenaries all over the world...

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Lokarin
05/30/17 4:17:21 PM
#1:


To the one town that exists.
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#2
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Judgmenl
05/30/17 6:28:58 PM
#3:


Why was Trabia Garden in the middle of nowhere?
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helIy
05/30/17 6:39:01 PM
#5:


if it were to ever be remade, or even sequel, i'd expect there to be a lot of towns.

when in reality, we all know it's just due to limitations of the media and platform
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WhiskeyDisk
05/30/17 8:14:20 PM
#7:


Something that has always bothered me about RPGs, especially the old ones...is a world with maybe a couple of dozen people living on it really worth saving? More people were killed on 9/11 than populate the world of most RPGs.

I've often asked myself if I'd be doing the residents of a game world a favor in just allowing the 3 dozen people living in the world to die given that they all seem to be powerless in an environment also populated by an infinite number of monsters...
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Judgmenl
05/30/17 8:42:19 PM
#8:


WhiskeyDisk posted...
Something that has always bothered me about RPGs, especially the old ones...is a world with maybe a couple of dozen people living on it really worth saving? More people were killed on 9/11 than populate the world of most RPGs.

I've often asked myself if I'd be doing the residents of a game world a favor in just allowing the 3 dozen people living in the world to die given that they all seem to be powerless in an environment also populated by an infinite number of monsters...


The Legend of Dragoon does a really good job at addressing this. For it's time it was one of the few games that really restricted where you could go on the World Map, and tried to make the world bigger than it actually was.
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Mead
05/30/17 8:43:24 PM
#9:


Send us some orphans so we can train them to be paid soldiers ty
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Zeus
05/30/17 9:28:11 PM
#10:


Judgmenl posted...
Why was Trabia Garden in the middle of nowhere?


Wasn't that the one which had crashed? It was probably a more important place in the past.

Mr Hangman posted...
There's ten population centers. More importantly, they dispatch mercenaries in a world with (excluding Esthar due to their extreme isolationism) there is one global military superpower. It's a wonder they weren't bombed sooner.


Yes, the overall population and settlements are tiny.

WhiskeyDisk posted...
Something that has always bothered me about RPGs, especially the old ones...is a world with maybe a couple of dozen people living on it really worth saving? More people were killed on 9/11 than populate the world of most RPGs.

I've often asked myself if I'd be doing the residents of a game world a favor in just allowing the 3 dozen people living in the world to die given that they all seem to be powerless in an environment also populated by an infinite number of monsters...


I'm not sure why they never try to portray the worlds as being larger. Besides limiting your worldmap, there a lot of ways to make the world seem bigger such as opting for more buildings or taller buildings with inaccessible areas. Towns where you only have a handful of buildings and *most* are shops are just weird unless your world is super-connected and even then it's a stretch.

Granted, in older settings you could *kinda* justify having fewer buildings then have a lot of shared space.
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KevinceKostner
05/31/17 12:55:17 AM
#11:


Oh hey guys we all grew up together at the same orphanage but forgot cuz magic, crazy right?
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