Poll of the Day > TES: Morrowind is one of the best RPG's ever. Play now if you haven't.

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AC_Dragonfire
06/19/17 9:15:35 PM
#1:


Live to your full potential and play the best Elder Scrolls in the series.

"Fast travel" in Oblivion and Skyrim is a horrible feature. In Morrowind there was boats, silth strider, Mage portal at each of the Mage Guild places. As well as a teleportation spell/scroll for the Dunmer temple and Imperial Temple. It felt like you were actually navigating the world in an organic way, not this instant teleportation to everywhere.

The lore is much better and interactions with NPC's are unique with personal background information and "common knowledge". There is a LOT of voice acting in this game but you will have to play for quite a while to even get to that point.

Is there a reason Bethesda abandoned patching up the game since it launched in 2002??? Seems kinda odd since the game still had bugs. Seems rather ridiculous because the devs that made Morrowind were godly in their understanding of the "old way".
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Zeus
06/19/17 9:31:58 PM
#2:


AC_Dragonfire posted...
Live to your full potential and play the best Elder Scrolls in the series.


Skyrim is the current best.

AC_Dragonfire posted...
"Fast travel" in Oblivion and Skyrim is a horrible feature. In Morrowind there was boats, silth strider, Mage portal at each of the Mage Guild places. As well as a teleportation spell/scroll for the Dunmer temple and Imperial Temple. It felt like you were actually navigating the world in an organic way, not this instant teleportation to everywhere.


Fast travel is a useful perk and, more importantly, if you don't like it you don't have to use it. It makes more sense to HAVE an optional QoL update than to just go without it. Granted, if you're going to complain about horrible features, Morrowind's flight options allow you to access things easily instead of finding creative ways to get to some places. >_>

AC_Dragonfire posted...
Is there a reason Bethesda abandoned patching up the game since it launched in 2002??? Seems kinda odd since the game still had bugs. Seems rather ridiculous because the devs that made Morrowind were godly in their understanding of the "old way".


Uh, what?
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helly
06/19/17 9:42:59 PM
#3:


AC_Dragonfire posted...

Is there a reason Bethesda abandoned patching up the game since it launched in 2002??? Seems kinda odd since the game still had bugs. Seems rather ridiculous because the devs that made Morrowind were godly in their understanding of the "old way".

uh, yeah?

every Bethesda game has bugs, they're a feature. but developers tend to stop support for games as newer ones release
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thecolorgreen
06/19/17 9:43:10 PM
#4:


I tried it once. Graphics sucked
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Zeus
06/19/17 9:44:20 PM
#5:


thecolorgreen posted...
I tried it once. Graphics sucked


They are horrendously outdated to the point of distraction.
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SKARDAVNELNATE
06/20/17 2:07:41 AM
#6:


I think I have it on GOG with a bunch of other Elder Scroll games. I've not played it.
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Mead
06/20/17 2:08:42 AM
#7:


AC_Dragonfire posted...
"Fast travel" in Oblivion and Skyrim is a horrible feature.


That you never have to use.
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helIy
06/20/17 2:10:33 AM
#8:


why would you willingly not use fast travel
it's the best QoL feature added to tes.
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DeathMagnetic80
06/20/17 2:13:57 AM
#9:


Mead posted...
AC_Dragonfire posted...
"Fast travel" in Oblivion and Skyrim is a horrible feature.


That you never have to use.



This. Take the carriages in Skyrim if fast travel bugs you so much.
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HorrorJudasGoat
06/20/17 8:10:20 AM
#10:


Skyrim is the current best.

Full of redguards. Witcher 3 is better.
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Sarcasthma
06/20/17 8:53:20 AM
#11:


HorrorJudasGoat posted...
Skyrim is the current best.

Full of redguards. Witcher 3 is better.

>_>
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AllstarSniper32
06/20/17 9:03:49 AM
#12:


I have yet to ever play an Elder Scrolls game. I'm not going to because of this topic either.
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Johnny Eagle
06/20/17 10:40:59 AM
#13:


I might consider it, but I have no legal way of obtaining it right now
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BlackScythe0
06/20/17 11:25:29 AM
#14:


In many ways Morrowind is one of the best. But it's impossible to ignore the mechanical flaws that just make it practically unplayable by modern standards.
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AC_Dragonfire
06/21/17 6:14:02 AM
#15:


I've played Morrowind for 30 hours this week. Last time I spent so much time was back in 2007-2008 on Windows XP. Those were good times.

Let me tell yall something about "graphics". There's a million mods out there for extra graphics. If you want widescreen, there's options with the UI below that gives you what you need to enhance your graphics experience.
https://steamuserimages-a.akamaihd.net/ugc/40854890282073969/34BD6CA5E2293FCB206EAF5846265FB74DF20B0D/

There's nothing fun about roleplaying with "fast travel". It's completely oblivious to the aspects of navigation and how it plays into story-telling. Skyrim is like reading a book that keeps skipping 2 chapters in between the action and the system of selling your 500 pounds of dragon bones because they keep falling out of the sky like candy.

More on fast travel, just because I don't have to use it, i'm not goint to pretend it doesnt exist. Itz the "easy button" way of doing things. If the developer put it in the game for people to use then it should be used. Video games are supposed to teach real life lessons not teach you there's no rules in life. So explain "quality of life" if you can't even grasp the reality of fast travel for what it is. A warped way of navigating throughout a world that should feel organic as much as possible. Skyrim is not a horrible game but it feels incomplete in many ways.
http://www.those-who-serve.com/wp-content/uploads/2017/06/EasyButton_000041112260_Medium.jpg

That picture above is what your mind is picturing every time you use fast travel. Real life doesn't revolve around a "trigger" button that fixes all the problems. Reality is a mess of things that need to work together for anything to happen.
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What_The_Chris
06/21/17 7:35:27 AM
#16:


I never really managed to get into it, or any other TES game really. I liked me the Fallouts and the KotORs and the Soulsbournes and whatnot but never any TESes :(
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Pus_N_Pecans
06/21/17 8:11:27 AM
#17:


AC_Dragonfire posted...
In Morrowind there was boats, silth strider, Mage portal at each of the Mage Guild places. As well as a teleportation spell/scroll for the Dunmer temple and Imperial Temple. It felt like you were actually navigating the world in an organic way, not this instant teleportation to everywhere.

This ensures I will absolutely never play this game.
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Johnny Eagle
06/21/17 9:35:09 AM
#18:


AC_Dragonfire posted...
Video games are supposed to teach real life lessons


Since when?
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FellWolf
06/21/17 1:36:18 PM
#19:


Pus_N_Pecans posted...
AC_Dragonfire posted...
In Morrowind there was boats, silth strider, Mage portal at each of the Mage Guild places. As well as a teleportation spell/scroll for the Dunmer temple and Imperial Temple. It felt like you were actually navigating the world in an organic way, not this instant teleportation to everywhere.

This ensures I will absolutely never play this game.


I don't understand this
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AC_Dragonfire
06/21/17 5:20:53 PM
#20:


Still waiting for someone to debate against my points about this game. They don't wanna debate because they know I'm right.

FellWolf posted...
Pus_N_Pecans posted...
AC_Dragonfire posted...
In Morrowind there was boats, silth strider, Mage portal at each of the Mage Guild places. As well as a teleportation spell/scroll for the Dunmer temple and Imperial Temple. It felt like you were actually navigating the world in an organic way, not this instant teleportation to everywhere.

This ensures I will absolutely never play this game.


I don't understand this

Salty and bitterness.

Johnny Eagle posted...
AC_Dragonfire posted...
Video games are supposed to teach real life lessons


Since when?

Since the devs back in the day had actual real life experience they breathed soul into games, and were not all from video game colleges with shit credentials. Money wasn't the most important thing in life back in the golden ages. People actually breathed while making a game.
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InfestedAdam
06/21/17 5:52:46 PM
#21:


AC_Dragonfire posted...
Still waiting for someone to debate against my points about this game. They don't wanna debate because they know I'm right.

Like with most things in life, fun is subjective. I do not deny that having to travel around Morrowind via the in-game options gave it a better sense of exploration but some folks do not care for that. Same goes for the lore. You can't expect others to agree with you or justify why they disagree on something they might not care about regardless of how many good reasons you may provide. At the end of the day, if they're having fun with whatever Elder Scroll game they enjoy, that should be all that matters
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trodi_911
06/21/17 5:55:01 PM
#22:


AC_Dragonfire posted...
interactions with NPC's are unique with personal background information and "common knowledge".

https://youtu.be/LEI4yS7sFEw?t=17m1s

AC_Dragonfire posted...
There's nothing fun about roleplaying with "fast travel". It's completely oblivious to the aspects of navigation and how it plays into story-telling. Skyrim is like reading a book that keeps skipping 2 chapters in between the action and the system of selling your 500 pounds of dragon bones because they keep falling out of the sky like candy.

More on fast travel, just because I don't have to use it, i'm not goint to pretend it doesnt exist. Itz the "easy button" way of doing things. If the developer put it in the game for people to use then it should be used. Video games are supposed to teach real life lessons not teach you there's no rules in life. So explain "quality of life" if you can't even grasp the reality of fast travel for what it is. A warped way of navigating throughout a world that should feel organic as much as possible. Skyrim is not a horrible game but it feels incomplete in many ways.

Why do you care how other people are playing? How does that affect you? Also, there's a few mods that can turn off fast travel.
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Raganork
06/21/17 5:56:28 PM
#23:


Here's the thing about fast travel. It's nice to say "oh, without it, you can explore more places and have a more organic adventuring experience," but that only sounds nice on paper. The truth of the matter is that, without fast travel, you are exponentially increasing the amount of backtracking required. Finding your way around a mountain to get a city is fine the first time, but quickly becomes tedious and boring the fourth and fifth. For those with the patience to tolerate that, that's great, but for the rest of us, fast travel makes exploration bearable. It doesn't take away from the experience, so much as it makes me able to stomach the game. There's a reason why I never finished Morrowind.

While I'm at it, call me casual or whatever you like, but for these enormous open world games, I very much like the inclusion of waypoints and arrows on the map. Reading directions and fumbling my way through these huge areas, only to wind up lost, is not my idea of of a fun time. Yes, it's my fault for not being an astute observer, and for not following the directions properly, but at the end of the day, I wanna raid dungeons and kill bad guys. I don't want to read maps and listen to directions.

Short attention span, casual, gitgud, and so on, but these are modern day conveniences that make these games playable for wider audiences. And if you don't like them, just disable them or don't use them. Catering to more players is not a bad thing. This isn't a contest. There's nothing more infuriating than players wanting games to be more involved or restrictive in mechanics or challenge, ostensibly just to boast about having played a difficult game. See also: Souls fans.
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Melon_Master
06/21/17 5:57:08 PM
#24:


Which reminds me, I was going to set up my Steam box and wanted to ask @BTB if his mod was updated/being updated?
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InfestedAdam
06/21/17 6:01:37 PM
#25:


trodi_911 posted...
Why do you care how other people are playing? How does that affect you?

Exactly. Why would anyone care what others are doing in a single player game? Hell, I enjoyed alchemy in Morrowind but some players might find it too easy to cheese the game. I am always baffled when players are saying the way others are playing is "wrong" simply because did do not agree on it. Even more so when it is a single player game.
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Zeus
06/21/17 6:06:39 PM
#26:


AC_Dragonfire posted...
Let me tell yall something about "graphics". There's a million mods out there for extra graphics. If you want widescreen, there's options with the UI below that gives you what you need to enhance your graphics experience.


There are also mods for fast travel.

AC_Dragonfire posted...
There's nothing fun about roleplaying with "fast travel". It's completely oblivious to the aspects of navigation and how it plays into story-telling. Skyrim is like reading a book that keeps skipping 2 chapters in between the action and the system of selling your 500 pounds of dragon bones because they keep falling out of the sky like candy.

More on fast travel, just because I don't have to use it, i'm not goint to pretend it doesnt exist. Itz the "easy button" way of doing things. If the developer put it in the game for people to use then it should be used. Video games are supposed to teach real life lessons not teach you there's no rules in life. So explain "quality of life" if you can't even grasp the reality of fast travel for what it is. A warped way of navigating throughout a world that should feel organic as much as possible. Skyrim is not a horrible game but it feels incomplete in many ways.


Actually, there's a lot of fun in roleplaying with fast travel because it cuts out a lot of the filler. More importantly, if you were morally consistent in this regard, you'd be boycotting Morrowind for having flight. Oh, wait, you're NOT boycotting Morrowind for having flight despite the fact it allows you to bypass terrain and even get you to difficult-to-reach areas that you'd normally have to figure out a way across? Then I guess that makes you a hypocrite.

Again, if you don't like fast travel, then don't use it. And, since you can find a mod for it in Morrowind, you're already ignoring it there so you've had some practice. You can also have practice ignoring flight and ignoring shortcuts like teleports because they also skip game content.

AC_Dragonfire posted...
hat picture above is what your mind is picturing every time you use fast travel. Real life doesn't revolve around a "trigger" button that fixes all the problems. Reality is a mess of things that need to work together for anything to happen.


Do you use saves? That's against real life! If you play the game and you do something wrong or your character dies, it goes against reality to re-load a save that fixes all of your problems! If you believe that games are supposed to teach real world lessons, maybe that would even encourage kids to think they can get away with doing awful things irl!

AC_Dragonfire posted...
Still waiting for someone to debate against my points about this game. They don't wanna debate because they know I'm right.


I've heard this one before. Basically it translates to: "I'm trolling and I really want attention."
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Pus_N_Pecans
06/21/17 6:19:42 PM
#27:


FellWolf posted...
I don't understand this

I don't enjoy wasting my time traveling around a monstrous world just to get to my next objective. If there's no fast travel, that's outright unplayable in my eyes. Even in a Metroidvania style game where the world isn't ever THAT big, a lack of fast travel options would severely hamper my enjoyment.
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BTB
06/22/17 2:04:30 PM
#28:


I've been getting back to work on my Morrowind mod now that I'm done working on FF6, but it's a *long* road ahead since I'm upending the entire game at this point.
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InfestedAdam
06/22/17 2:40:30 PM
#29:


I was playing again last night and oh boy was it tough finding some location for a quest because the NPC didn't give me any directions. I am sure if I had asked the NPC for some directions he woulda told me but I didn't and now I can't find that NPC again nor do I recall where I found him. Had to resort to using the UESP to get some hints.
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Melon_Master
06/22/17 3:17:14 PM
#30:


BTB posted...
I've been getting back to work on my Morrowind mod now that I'm done working on FF6, but it's a *long* road ahead since I'm upending the entire game at this point.

:D
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helIy
06/22/17 5:44:47 PM
#31:


AC_Dragonfire posted...
Real life doesn't revolve around a "trigger" button that fixes all the problems. Reality is a mess of things that need to work together for anything to happen.

yeah, because i expect realism in a game with trolls and giants and dragons and demons and magic and hyper voices
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AC_Dragonfire
06/22/17 6:25:13 PM
#32:


helIy posted...
AC_Dragonfire posted...
Real life doesn't revolve around a "trigger" button that fixes all the problems. Reality is a mess of things that need to work together for anything to happen.

yeah, because i expect realism in a game with trolls and giants and dragons and demons and magic and hyper voices

Even in folk lore and fantasy stories there is realism. It's called LAWS OF NATURE. Abandon nature and you become an alien insect. Abandon nature and you become plagued with darkness that drives your soul into madness.
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Zeus
06/22/17 6:27:05 PM
#33:


AC_Dragonfire posted...
helIy posted...
AC_Dragonfire posted...
Real life doesn't revolve around a "trigger" button that fixes all the problems. Reality is a mess of things that need to work together for anything to happen.

yeah, because i expect realism in a game with trolls and giants and dragons and demons and magic and hyper voices

Even in folk lore and fantasy stories there is realism. It's called LAWS OF NATURE. Abandon nature and you become an alien insect. Abandon nature and you become plagued with darkness that drives your soul into madness.


You know what's not realistic? That save button, which I discussed in detail earlier on.
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AC_Dragonfire
06/22/17 6:35:20 PM
#34:


Zeus posted...
You know what's not realistic? That save button, which I discussed in detail earlier on.

Discussing "save button" is a waste of time.
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Zeus
06/22/17 6:37:56 PM
#35:


AC_Dragonfire posted...
Zeus posted...
You know what's not realistic? That save button, which I discussed in detail earlier on.

Discussing "save button" is a waste of time.


Was discussing how flying made Morrowind too easy also a waste of time? And the fact that Morrowind has fast travel mods? And that teleporters are by themselves a form of fast travel? Because after whining about nobody talking about this, you seem to have avoided talking about anything.
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