Current Events > For anyone who played Life is Strange *ep 5 spoilers*

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7lightsXIII
07/04/17 4:09:08 PM
#1:


Did you sacrifice Chloe or the town?

I originally sacrificed the town because i felt like max would go through all that bs for nothing but then i realized that so many other people would be dying for one person so i went back and changed my choice.
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UnholyMudcrab
07/04/17 4:10:03 PM
#2:


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UnfairRepresent
07/04/17 4:14:28 PM
#3:


Bay.

I never got attached to Chloe

Although I thought it was a disappointing ending.


It also makes no sense. They claim stopping Chloe getting shot caused all the problems. Yet the game STARTS with visions of the tornado, 2 minutes before Chloe is shot.

Episoe 5 as a whole is probably the weakest
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AlleyViper620
07/04/17 4:17:29 PM
#4:


UnholyMudcrab posted...
Bae > Bay, forever and always


Largely for the reason you mentioned of all the efforts in the game otherwise seeming pointless, and also because of the reason mentioned above that the visions started before saving Chloe, so I don't think that one act can be fully blamed as the cause of the tornado.
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UnfairRepresent
07/04/17 4:19:29 PM
#5:


AlleyViper620 posted...


Largely for the reason you mentioned of all the efforts in the game otherwise seeming pointless,

I'd argue murdering everyone except Chloe (and potentially Jefferson the ****ing villain) is more pointless than accepting Chloe's death.
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Zack_Attackv1
07/04/17 4:19:43 PM
#6:


I sacrificed Chloe and you can tell that this is the RIGHT way to go about things because the alternate ending is one of the most half-assed and rushed endings I have ever witnessed.
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CmndrHurricane
07/04/17 4:20:02 PM
#7:


well, saving bay is the most fleshed out ending
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UnfairRepresent
07/04/17 4:27:25 PM
#8:


Zack_Attackv1 posted...
I sacrificed Chloe and you can tell that this is the RIGHT way to go about things because the alternate ending is one of the most half-assed and rushed endings I have ever witnessed.

https://www.youtube.com/watch?v=3yLjG_jYYf8

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dave_is_slick
07/04/17 4:29:28 PM
#9:


Saving Chloe is actually the more logical choice if you break it down.
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UnfairRepresent
07/04/17 4:30:52 PM
#10:


dave_is_slick posted...
Saving Chloe is actually the more logical choice if you break it down.

How would you say that?

It's 1 life vs thousands.

There's no logic beyond "Video game feels."
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tamashii
07/04/17 4:32:46 PM
#11:


UnholyMudcrab posted...
Bae > Bay, forever and always

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dave_is_slick
07/04/17 4:37:49 PM
#12:


UnfairRepresent posted...
It's 1 life vs thousands.

There's no logic beyond "Video game feels."

Assuming you actually want to know and won't just simply repeat "numbers" over and over:


Game starts with Max having the vision of the storm but two things immediately jump out. She's alone and nothing tells her when it is. It's after the vision that she discovers her Rewind. Now, if I had a vision of something destructive and I got a power that lets me basically rewrite reality, logically, it would seem I'm meant to use that power to stop it, not that I'm going to create it and then stop it. Why show me the vision first and not after I first use my power? If that was a warning sign about her powers that she's completely unaware of, why are the two important things not in that vision?

The game then hammers home that before she ever showed back up, Arcadia Bay is dying. All the businesses are drying up, there's almost no more fish, and if Max's situation is any indication, people are leaving. The town is doomed, there's no getting around that. If you try to tell me it's due to the Prescott's and Nathan getting arrested is there legacy getting broken, I feel sorry for how naive you are. Sean has several very valid options and for someone as rich and powerful as him, they all would be nothing considering it's explicitly mentioned that the ABPD is in the Prescott's pockets. One, simply make it go away. Yeah these are federal crimes, but it can't get that high up if the higher authorities aren't notified. Two, accept Jefferson setting up Nathan. Sean has clearly given up on him and while the "destiny" would be hurt, the weak link would be gone. Three, convince the courts that Nathan's insane and he doesn't really know what he's saying or doing. And considering the events, that wouldn't be hard at all. Four, throw Jefferson under the bus. I don't know what Sean was getting from this, but he could always start again with someone else. And five, spin everything. It's a bunch of powerful lawyers against a girl who's mental state is/was very fragile. So all that to say that this isn't going to affect the Prescott's one bit.

Saving Chloe supposedly caused it but what about all the other major things Max rewound for? Kate jumped. Altering that, yes simply getting up there is altering it as well, should've started something too. Where was the vision for that? Setting off a pipe bomb is highly illegal and would've ended up with the both of them in jail. Why didn't things get f***y after changing that. The information extracting from Frank, Officer Berry, and Nathan? That was a s***load of rewinding, where's the ecological disaster? Saving William. That timeline was still claiming a Price so why, five years later is the storm still coming? Where's the logic? If Chloe living caused it in five days, why wasn't there a storm five days later? My point is, she rewound for major s*** and yet only Chloe living is doing something? No, she didn't cause it at all. She may have changed when it happened (we don't know when the storm in the first vision is taking place) but based on evidence, she didn't create it.

Now, let us say that she sacrifices her anyway. Say hi to a potential time-loop! She's not going back to the time when she had no powers, she's going back to a time where she has her powers and she's there specifically to stop the shooting. That Max will come to, see it happened, not accept it, and rewind. Her Rewind is not tied to her conscience since whenever she returned from a photo-jump, everything still happened. Now lets be fair and say she can't rewind there since Prime Max was occupying that time. She'll be depressed, stare at photos, and rediscover the photo jump!

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dave_is_slick
07/04/17 4:38:52 PM
#13:


Part 2!

Remember, it went vision, bathroom, photo, gunshot, rewind, realize what she can do, repeats everything, saves the girl. The timeline where she was just a normal girl is gone. She'll always have it and nothing except her own self-doubts suggests otherwise. How does going back to that timeline change anything? She was there on a mission, to save that girl. Seeing that (to that Max's perspective) that it didn't work will only make her try harder. And again, lets say that she can't. Prime Max discovered her photo-jump when she was depressed as hell. She just wanted things to go right for her. What do you think the Max left behind is going to feel when "the girl" is found out to be Chloe, the best friend that she was too much of a coward to contact? There's no way in hell she doesn't discover the photo-jump.

This next point is related, but not directly related to my theory that she didn't cause it at all. So it comes down to the age old "would you sacrifice one to save many". But that question assumes that you know for a goddamned fact that the one person's death will change things. They do not know for certain Chloe's "death" (I'll explain the quotation marks later) will change anything. The three sources for Max causing the storm are very unreliable themselves. Combine everything Max experienced with her self-doubts and obvious social anxiety, of course you've got someone who will blame themself. Warren's theory that it was the constant rewinds that did it sounds good, but I bring you back to all the major s*** she changed without anything else happening. And by his own admission, he "plays at being scientist". Good with following formulas, s*** at making theories. Now, Chloe never directly said that Max caused it, but by offering that option, she didn't have to. Combine the obvious abandonment she felt, her obvious depression, and more than likely suicidal past ("she saved my life") of course she'd think that would be the only way. She gets her death and all Max has to do is abandon her like she did before. But there is nothing proving it was her. So why would Max sacrifice the girl she fell in love with on the possibility it will work? She can definitely save Chloe, or maybe save the town. Outsiders will try to claim that they'd try for the many but the benefit of me being Max is that I know they won't. It will kill you, but you'll go for the one thing you have been doing right.

Another thing, Max jumped to the conclusion that Nathan killed her then and there but she doesn't know that at all. She saw her get shot. That's it. Why does she assume she has to stay behind the stalls? Hell, in the original timeline, she jumps out after the shot! Why the f*** isn't she out there trying literally anything to stop the bleeding? And now that I typed that out, if everything was supposed to play out the same, shouldn't that include the rewind? Isn't she changing things by remaining hidden and not trying anything?

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#14
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UnfairRepresent
07/04/17 4:48:11 PM
#15:


Dude you don't need spoiler tags, TC put spoilers in the topic title.


dave_is_slick posted...
Why show me the vision first and not after I first use my power? If that was a warning sign about her powers that she's completely unaware of, why are the two important things not in that vision?


Because it's badly written as an ending. The entire game builds up the consequences of Max's powers fucking things up. Going "Well actually that didn't happen" guts half the game from the nosebleeds to the passing out to the weather effects etc.

dave_is_slick posted...
I feel sorry for how naive you are. Sean has several very valid options and for someone as rich and powerful as him, they all would be nothing considering it's explicitly mentioned that the ABPD is in the Prescott's pockets. One, simply make it go away. Yeah these are federal crimes, but it can't get that high up if the higher authorities aren't notified. Two, accept Jefferson setting up Nathan. Sean has clearly given up on him and while the "destiny" would be hurt, the weak link would be gone. Three, convince the courts that Nathan's insane and he doesn't really know what he's saying or doing. And considering the events, that wouldn't be hard at all. Four, throw Jefferson under the bus. I don't know what Sean was getting from this, but he could always start again with someone else. And five, spin everything. It's a bunch of powerful lawyers against a girl who's mental state is/was very fragile. So all that to say that this isn't going to affect the Prescott's one bit.


I don't get what this rambling has to do with anything. There's no evidence Sean had any idea what Nathan and Jefferson were doing. He is never arrested and he is already sick to death and frustrated by Nathan without even knowing about the drugging/killing girls thing.

I don't understand how Nathan's dad potentially trying to get his son out of hot water after the fact relates in any way to the plot of the game.

Saving Chloe supposedly caused it but what about all the other major things Max rewound for? Kate jumped. Altering that, yes simply getting up there is altering it as well, should've started something too. Where was the vision for that? etc


This also isn't a point. Saving Chloe was the first rewind. That created the false universe were the rest of the game occurs. Going "how come all the rewinds after that didn't..." makes no sense as the consequences/weather were already in effect from the first one.

You don't seem to comprehend cause and effect. IF you start a fire, then go into another room and poke a bear. The bear may attack you or may not but it will have no effect on the fire you started 5 minutes ago inside another room.

Now, let us say that she sacrifices her anyway. Say hi to a potential time-loop! She's not going back to the time when she had no powers, she's going back to a time where she has her powers and she's there specifically to stop the shooting. That Max will come to, see it happened, not accept it, and rewind. Her Rewind is not tied to her conscience since whenever she returned from a photo-jump, everything still happened. Now lets be fair and say she can't rewind there since Prime Max was occupying that time. She'll be depressed, stare at photos, and rediscover the photo jump!


There's no indication that during the funeral ending Max even still has her powers after she made her choice.

And all of this just ignored the fact she kills thousands of people in the Chloe ending.

There is no "logic" to your posts at all. Just rambling.
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thisisboris2
07/04/17 4:49:29 PM
#16:


tamashii posted...
UnholyMudcrab posted...
Bae > Bay, forever and always

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dave_is_slick
07/04/17 4:49:36 PM
#17:


UnfairRepresent posted...
And all of this just ignored the fact she kills thousands of people in the Chloe ending.

There is no "logic" to your posts at all. Just rambling.

dave_is_slick posted...
Assuming you actually want to know and won't just simply repeat "numbers" over and over:


Why did I hope for something different?
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EbonTitanium
07/04/17 4:49:57 PM
#18:


Kill Chloe. Death kept trying to take her but Max kept getting in the way. Also the "few vs many" rule.
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giantblimpN7
07/04/17 4:50:39 PM
#19:


thisisboris2 posted...
tamashii posted...
UnholyMudcrab posted...
Bae > Bay, forever and always

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UnfairRepresent
07/04/17 4:52:46 PM
#20:


dave_is_slick posted...
.

Another thing, Max jumped to the conclusion that Nathan killed her then and there but she doesn't know that at all. She saw her get shot. That's it. Why does she assume she has to stay behind the stalls? Hell, in the original timeline, she jumps out after the shot! Why the f*** isn't she out there trying literally anything to stop the bleeding? And now that I typed that out, if everything was supposed to play out the same, shouldn't that include the rewind? Isn't she changing things by remaining hidden and not trying anything?

Again I don't think you know what logical means...

"She stood slightly to the left when chloe was shot, now she's standing slightly to the right. Therefore killing thousands is logical." makes no sense.

The point is about Chloe getting shot. Not where Max was standing when Chloe was shot by a factor of inches.

Come on man really?

You think it would have equal change to history if you went back in time and stood one step to the left of where you previously stood compared to going back in time and killing/saving people?
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7lightsXIII
07/04/17 4:53:52 PM
#21:


Is this franchise owned by Square Enix?
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EbonTitanium
07/04/17 4:55:22 PM
#22:


"History abhors a paradox, Raziel."
-Kain
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UnfairRepresent
07/04/17 4:55:30 PM
#23:


dave_is_slick posted...

Why did I hope for something different?

Oh don't be a bullshiter.

I responded to everything you said in detail (which you just ignored in it's entirity) and brought up the numbers after doing that because you continue to ignore them as well while claiming to make logical choices.

If you want to argue killing thousands to save one is a logical choice you do have to address that you killed thousands to save one. That's not something you can evade.

It's not logical. You picked Chloe because you liked the character and it's a fun video game. There's no reason to be embarrased by that.

Going "Sean's dad is rich and she stood a step to the left. Therefore it's logical. Don't bring up numbers." is just silly
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GiftedACIII
07/04/17 5:02:46 PM
#24:


Ending was so stupid. There were so many other ways to go about it like going to the authorities and warning people what will happen. You have time travel. You can do a bunch of shit. Or if that doesn't work, hack a television broadcast telling everyone that and people who don't get out are their own problem.
Though I sacrificed Chloe because morals would dictate that one won't let a bunch of innocent people and children die for one person who isn't even a saint anyway.
Also, the bae ending has no content and sucks.
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FF_Redux
07/04/17 5:10:07 PM
#25:


I chose bay.

I loved Chloe, her and Max should've ended up together.

But. Chloe kinda gave Max permission to sacrifice her and it was alright.
I also thought then that Chloe would never be able to live with herself, knowing that if she dies, the whole town would've been saved.

In the end, I doubt Max and Chloe would ever find happiness anyway.

So I sacrificed Chloe.
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Bringit
07/04/17 5:10:29 PM
#26:


Picked Chloe, think it was the easiest decision in the game for me.

It was completely selfish, sure but what's the point in not? People like to throw out the numbers game thing but if this was happening in real life would you also so easily be able to throw away your best friend/lover while they look on at you teary-eyed trying to convince themselves that maybe they deserve to die. Neither option has you walking away guilt-free, you're actively choosing to kill someone, I doubt saving the town would weigh less on your conscience. Not to mention in this scenario you've already lost them once, and since that trauma have grown even closer; it's bound to hurt a lot more the second time around.

Like I said, I made this choice instantly so didn't read about the Bay ending until afterwards but I'm glad I picked what I did because rewinding everything and letting Chloe die just seems even more unsatisfying than driving off with no real answers because you practically accomplish nothing -- except getting to hang out with Chloe one last time but she won't remember, making it every bit as selfish as saving her.

I think a lot of it of course boils down to both how endeared you were by Chloe and how you crafted the relationship between her and Max. The way Max was with her in my game, I can't imagine her sacrificing Chloe and then going on to live a normal life; she'd be so guilt-ridden and lost I just can't imagine her ever smiling again and meaning it. The Bay ending is more impactful because it clearly got more time put into it and pulls hard at the heart-strings but it's also empty, the Bae ending at least implies a future for the two of them -- that there was a reason for all of this tragedy and chaos.
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CoolBeansAvi
07/04/17 5:11:46 PM
#27:


Saving Chloe seemed correct. Max gave up on Arcadia Bay long ago.
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Popcorn_Fairy
07/04/17 5:13:56 PM
#28:


giantblimpN7 posted...
thisisboris2 posted...
tamashii posted...
UnholyMudcrab posted...
Bae > Bay, forever and always
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dave_is_slick
07/04/17 5:13:57 PM
#29:


UnfairRepresent posted...

Because it's badly written as an ending. The entire game builds up the consequences of Max's powers f***ing things up.

Badly written or not, this clearly happens before any use of her powers. You don't get to just write it off as bad writing, if this was supposed to be a warning, what about it was supposed to lead to the conclusion that if she intervenes this will happen? Because the way it plays out, it almost seems like it's telling her that she should use her powers to combat the storm, not that her powers will cause it. And if you try to say combating it is not intervening, I direct you back to the question of what in that first vision is a warning?

UnfairRepresent posted...
There's no evidence Sean had any idea what Nathan and Jefferson were doing. He is never arrested and he is already sick to death and frustrated by Nathan without even knowing about the drugging/killing girls thing.

I don't understand how Nathan's dad potentially trying to get his son out of hot water after the fact relates in any way to the plot of the game.

Hires Jefferson to tutor Nathan and is paying for the bunker, and you say there's no evidence. Okay. And when Sean throws his money around, not if, that extreme heartbreak will be for nothing as everything will just go away. Proof? All the shit he pulled in school was already buried.

UnfairRepresent posted...
This also isn't a point. Saving Chloe was the first rewind. That created the false universe were the rest of the game occurs. Going "how come all the rewinds after that didn't..." makes no sense as the consequences/weather were already in effect from the first one.

And it was also theorized that her constant rewinding built it up, not just that one act. If the game follows it's own logic, more shit should've been happening as she rewound each major thing. You're acting like just because she saved Chloe that first time means the theorized rules of her rewind suddenly don't matter for any other major event.

UnfairRepresent posted...
There's no indication that during the funeral ending Max even still has her powers after she made her choice.

Except that we've seen a universe where the opportunity for her powers never kickstarted and her conscience still has them.
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UnfairRepresent
07/04/17 5:14:16 PM
#30:


GiftedACIII posted...
Ending was so stupid. There were so many other ways to go about it like going to the authorities and warning people what will happen. You have time travel. You can do a bunch of shit. Or if that doesn't work, hack a television broadcast telling everyone that and people who don't get out are their own problem.
Though I sacrificed Chloe because morals would dictate that one won't let a bunch of innocent people and children die for one person who isn't even a saint anyway.
Also, the bae ending has no content and sucks.

I agree that the ending sucked but I feel like you and dave_is_sick are missing the point.

It was never about warning people to survive. You saw the second moon, the random tornado, the snow in summer, the dead animals. This reality wasn't right.

Remember this is a French story. It's very very French. It's about emotion and spirutuality not logic.

The entire point of the game (At least my read of the point) is that is Max's chance to say goodbye. She left Chloe and never spoke to her for years. Chloe never got to say goodbye to her dad before he died. She never got to say goodbye to Rachel (nobody did, Frank/Samuel/Nathan/Jefferson)

So when Chloe gets killed when Max hasn't seen her in years and barely even recongized her. She "changes" the world to a false one and gets one week with her best friend. A chance to say goodbye and get closure, as well as Chloe getting closure with Rachel. Hell Rachel and Chloe's "dead" spirits are with you the entire game pushing the plot.

By "accepting" Chloe's fate at the end Max is able to move on with her life and accept reality. Things get back to normal and life resumes. Hence Max's lack of powers.

By denying reality and sacrificing the Bay, everyone dies, everything decays, reality is gone and not right. Because you can't accept Chloe's loss.

That was my read anyway.

Trying to look at it as "Why didn't Max tell everyone to get to da chopper and why did she stand a step the left!" is like in Life of Pi when the Japanese guys hear the entire crazy story and respond by going "Bananas don't float."
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dave_is_slick
07/04/17 5:18:24 PM
#31:


Bringit posted...
and how you crafted the relationship between her and Max.

Even if you try to keep them as just friends, her journal keeps dropping hints that she still has feelings for her.
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Bringit
07/04/17 5:23:26 PM
#32:


UnfairRepresent posted...
The entire point of the game (At least my read of the point) is that is Max's chance to say goodbye. She left Chloe and never spoke to her for years. Chloe never got to say goodbye to her dad before he died. She never got to say goodbye to Rachel (nobody did, Frank/Samuel/Nathan/Jefferson)

So when Chloe gets killed when Max hasn't seen her in years and barely even recongized her. She "changes" the world to a false one and gets one week with her best friend. A chance to say goodbye and get closure, as well as Chloe getting closure with Rachel. Hell Rachel and Chloe's "dead" spirits are with you the entire game pushing the plot.

By "accepting" Chloe's fate at the end Max is able to move on with her life and accept reality. Things get back to normal and life resumes. Hence Max's lack of powers.

I do really love this interpretation and it's reasons like this I'm really beginning to resent multiple endings in story-heavy video games. If the story was solely crafted for your interpretation of the ending, it would have been resoundingly beautfiul. Instead we have a couple sketchy plot points that take away from either ending making too much sense and now spend our time arguing and trying to de-value each one based on our own individual bias. It's a shame.
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UnfairRepresent
07/04/17 5:24:23 PM
#33:


dave_is_slick posted...

Badly written or not, this clearly happens before any use of her powers. You don't get to just write it off as bad writing,


Kinda do actually.

It just shows how badly the ending was written.

if this was supposed to be a warning, what about it was supposed to lead to the conclusion that if she intervenes this will happen? Because the way it plays out, it almost seems like it's telling her that she should use her powers to combat the storm, not that her powers will cause it. And if you try to say combating it is not intervening, I direct you back to the question of what in that first vision is a warning?


You keep saying it's a "warning" I'm not so sure it is. It's just Max jumping in time in her destroyed altered reality.

To reject Max's powers being the cause you're flat out rejecting key parts of the story and also claiming random Tornados, death of all animals, eclipse, snow in summer and two fucking moons are a natural occurance.

That's utterly nutterly butterly. WTF is causing two moons to appear other than Max's alternate reality?

dave_is_slick posted...

Hires Jefferson to tutor Nathan and is paying for the bunker, and you say there's no evidence. Okay. And when Sean throws his money around, not if, that extreme heartbreak will be for nothing as everything will just go away. Proof? All the shit he pulled in school was already buried.


Ok?

And so what?

Even if you argue Sean would fight for Nathan in Court (I don't think he would, the game demonstrares Nathan is at Sean's wits end) thats not relevant for the 5 days the game is set during.

It''s just pointless speculation of an irrelevant detail.

dave_is_slick posted...

And it was also theorized that her constant rewinding built it up, not just that one act. If the game follows it's own logic, more shit should've been happening as she rewound each major thing. You're acting like just because she saved Chloe that first time means the theorized rules of her rewind suddenly don't matter for any other major event.


Again I don't agree since the Tornado that destroys the Bay appears right at the start.

This isn't "true" reality or whatever you want to call it. This is a reality that only exists because Max used supernatural powers. It's a supernatural reality. Arguing what "Her powers built up" is missing the French point of the game IMO.

This isn't a comic book were the radiation level is rising.

dave_is_slick posted...

Except that we've seen a universe where the opportunity for her powers never kickstarted and her conscience still has them.


"Her conscience stil has them" WTF does that even mean?
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dave_is_slick
07/04/17 5:39:39 PM
#34:


UnfairRepresent posted...
You keep saying it's a "warning" I'm not so sure it is. It's just Max jumping in time in her destroyed altered reality.

Nothing suggest that at all. And even if it did, where was Chloe? No, the events happening in that order suggest that it's coming regardless of what she does and she now has a power to combat it.

UnfairRepresent posted...
To reject Max's powers being the cause you're flat out rejecting key parts of the story and also claiming random Tornados, death of all animals, eclipse, snow in summer and two f***ing moons are a natural occurance.

That's utterly nutterly butterly. WTF is causing two moons to appear other than Max's alternate reality?

You're doing that thing where you claim something someone never said.

UnfairRepresent posted...
Arguing what "Her powers built up" is missing the French point of the game IMO.

I don't have to argue that. The game does it itself. Otherwise, what's the point of the five day window? If it is solely that act, it would've come on that day.

UnfairRepresent posted...
"Her conscience stil has them" WTF does that even mean?

The Max that gained her powers will always have them no matter what she does.
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UnfairRepresent
07/04/17 5:49:08 PM
#35:


dave_is_slick posted...

Nothing suggest that at all. And even if it did, where was Chloe? No, the events happening in that order suggest that it's coming regardless of what she does and she now has a power to combat it.


But it doesn't occur in the bay ending. That's the entire point. None of that shit occurs when she DOESN'T use her "powers"

Meanwhile in the game itself when Chloe does use her powers to try and fix her and Chloe's lives. The tornado and other disasters still occur with gusto. How in the hell can she "combat" it?

She either uses her powers and destroys reality, thousands die.

Or she doesn't use her powers and Chloe dies but reality resumes.

Everything else you've implied is just fanfiction. You just repeating the opposite over and over doesn't change that.

dave_is_slick posted...

You're doing that thing where you claim something someone never said.

If it's not natural causes but also not caused by Max's powers then what caused it?

dave_is_slick posted...

I don't have to argue that. The game does it itself. Otherwise, what's the point of the five day window? If it is solely that act, it would've come on that day.

Because the story is about Max getting one last week with her friend to say goodbye. That's the entire prinicpal theme of the game. Loss and farewells.

dave_is_slick posted...

The Max that gained her powers will always have them no matter what she does.

Says who?

In the Bay ending there is no indication that she used or has her powers. Chloe dies, life resumes. The natural disasters are gone, animals are fine.

Where is any indiation that she has her powers and is using them? Why would she even try to use her powers after accepting Chloe's death?
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deupd_u
07/04/17 5:52:00 PM
#36:


I worked too damn hard to save Chloe, I wasn't going to just give her up.
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GameGodOfAll
07/04/17 5:52:54 PM
#37:


Bay

Even though Chloe was Max's best friend that is a whole lot of death and destruction to account for. But my ultimate reasoning was if they have it so Chloe being alive and Max messing with time is causing the storm and all the accidents then it stands to reason that if Chloe survived that it would only mean more chaos as a result of her being alive when she is "meant" to be dead.

This does tie into my big problem of how we never learn anything at all about Max's powers, how she got them, where they came from, why she has them. And if her using them is wrong and causes horrible things to happen then why even bother having them?
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UnfairRepresent
07/04/17 6:03:20 PM
#38:


GameGodOfAll posted...

This does tie into my big problem of how we never learn anything at all about Max's powers, how she got them, where they came from, why she has them. And if her using them is wrong and causes horrible things to happen then why even bother having them?

This is why I think it's the French chance to say goodbye thing.

The point was to give Max one last week with Chloe and finally give Chloe's (and Rachel's) spirit a chance to actually say goodbye. Something she has never had in her life.

That's my read at least but I always felt like the events and implications of the game support it.
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dave_is_slick
07/04/17 6:05:14 PM
#39:


UnfairRepresent posted...
thousands die.

You keep repeating this number. You have seen the aerial shot of the town in Chloe's house right? Hundreds at the most, nowhere even close to a thousand. Now anyway:

UnfairRepresent posted...
Because the story is about Max getting one last week with her friend to say goodbye. That's the entire prinicpal theme of the game. Loss and farewells.

But that doesn't stop my point of Max building up the storm from constant rewinds. If it was this monstrous storm from that one event, it would come the same day, tomorrow if you want to be generous.

UnfairRepresent posted...
If it's not natural causes but also not caused by Max's powers then what caused it?

Nothing. Since she had that vision before anything happened, we can assume it's going to come. We don't know when since nothing was shown in that one. Now a date was shown in the second one, after she's rewound. That is an actual logical warning. Keep that up and on this day this storm will happen.
She accelerated it's timeline but she didn't create it.

UnfairRepresent posted...
Where is any indiation that she has her powers and is using them? Why would she even try to use her powers after accepting Chloe's death?

I've answered the first part at least twice. Sticking your head in the sand isn't doing you any favors. As for the second part, is that a serious question? Massive, crushing guilt. If she had contacted her at any point in those five years, this wouldn't have happened. But she didn't and she witnessed a girl get shot right in front of her. She doesn't even recognize that it was her best friend. Because of her neglect, she's dead.
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dave_is_slick
07/04/17 6:08:00 PM
#40:


GameGodOfAll posted...
Even though Chloe was Max's best friend that is a whole lot of death and destruction to account for. But my ultimate reasoning was if they have it so Chloe being alive and Max messing with time is causing the storm and all the accidents then it stands to reason that if Chloe survived that it would only mean more chaos as a result of her being alive when she is "meant" to be dead.

The visions don't support that. The ending doesn't support that. It's the price, not for Chloe living, but Max recklessly using the rewind.

GameGodOfAll posted...

This does tie into my big problem of how we never learn anything at all about Max's powers, how she got them, where they came from, why she has them. And if her using them is wrong and causes horrible things to happen then why even bother having them?

Season 2 will hopefully provide some insight.. And if it's a different cast, I don't think this is gonna be like Final Fantasy and be a sequel in name only.
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UnfairRepresent
07/04/17 6:20:00 PM
#41:


dave_is_slick posted...

You keep repeating this number. You have seen the aerial shot of the town in Chloe's house right? Hundreds at the most, nowhere even close to a thousand. Now anyway:

One I disagree. There's more than a few hundred in the bay

Two: "It;s not 1 for thousands! Its 1 for hundreds!" doesnt really change anything. Its still not logical at all.

dave_is_slick posted...

But that doesn't stop my point of Max building up the storm from constant rewinds. If it was this monstrous storm from that one event, it would come the same day, tomorrow if you want to be generous.

Says who?

And if this is the case why is fate constantly trying to kill Chloe?

Again you're just saying "Bananas don't float" over and over.

dave_is_slick posted...

Nothing. Since she had that vision before anything happened, we can assume it's going to come. We don't know when since nothing was shown in that one. Now a date was shown in the second one, after she's rewound. That is an actual logical warning. Keep that up and on this day this storm will happen.
She accelerated it's timeline but she didn't create it.

That's nonsense.

We see that it doesn't happen in the Bay ending and we see the death and destruction happening throughout the game and in the Chloe one.

Going "Its going to happen anyway off camera somehow" is silly. And does nothing to show that it's logical to kill thousands (or hundreds) to save Chloe.

dave_is_slick posted...

I've answered the first part at least twice.


No you haven't. you just said some bullshit about "It's in her conscience." there is no indication whatsoever that she still has or uses her powers in the bay ending.

And for the Bay ending to occur she realizes her powers caused the tornado, so the idea of her even trying to use them again is silly.

Sticking your head in the sand isn't doing you any favors. As for the second part, is that a serious question? Massive, crushing guilt. If she had contacted her at any point in those five years, this wouldn't have happened. But she didn't and she witnessed a girl get shot right in front of her. She doesn't even recognize that it was her best friend. Because of her neglect, she's dead.


Yes which is why she Frenchly created an alternate reality. But in the Bay ending they go back to normal.

What you said is that it is logical to destroy bay, kill thousands, cause destrution, reject reality and kill all the animals just to save Chloe. And so far you have not been able to explain why beyond "I like chloe."

Which is fine but not logical at all

dave_is_slick posted...

The visions don't support that. The ending doesn't support that.

Both the entire game and both endings completely support that dude.

dave_is_slick posted...

Season 2 will hopefully provide some insight.. And if it's a different cast,

I kinda hope it doesn't.

Life is Strange was great but it's over. The story is told.

I wish they weren't making a sequel but if they are I'd want it to be a different cast and different theme.
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Darmik
07/04/17 6:25:00 PM
#42:


I chose the Bay. It seems like the logical ending really.

All of the events throughout the game are a consequence of Chloe not getting shot. Chloe getting shot means Nathan gets caught which likely leads to Jefferson getting caught. When Chloe gets shot it means that Max no longer needs to directly jump through time to 'save' everyone.

Time travel stories like this always end up being the same. The powers are always about the person learning a lesson and learning when to let go. I agree with Unfair that the game is inherently about getting that extra chance to say goodbye.
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dave_is_slick
07/04/17 6:56:04 PM
#43:


UnfairRepresent posted...

One I disagree. There's more than a few hundred in the bay

Two: "It;s not 1 for thousands! Its 1 for hundreds!" doesnt really change anything. Its still not logical at all.

I did say hundreds, not sure what you're getting at in your first part. And reducing this to just a numbers game completely shits on the human element of why someone would do that. I'm not going to argue for the sake of it if you completely eliminate that part.

UnfairRepresent posted...
Says who?

And if this is the case why is fate constantly trying to kill Chloe?

The five day window. This is another thing I've said before. And if it was fate, it would find a way to kill her regardless of what Max does. Any time that she's away from Chloe would be the perfect opportunity for "fate" to kill her since Max can't rewind that far.

UnfairRepresent posted...
No you haven't. you just said some bulls*** about "It's in her conscience." there is no indication whatsoever that she still has or uses her powers in the bay ending.

Alternate timeline, there is no bathroom incident yet Max still has powers. C'mon dude. We've seen a timeline where the "trigger" never happens but she still has them. That's concrete proof right there.

UnfairRepresent posted...
And for the Bay ending to occur she realizes her powers caused the tornado, so the idea of her even trying to use them again is silly.

The idea of her using them again is very human. She "accepts" it in that moment, jumps back, events play out, jumps forward, don't know how long she's at the lighthouse but we next see the funeral. Now tell me, when does she have time to actually accept it in her head and heart and not simply because Chloe and the manifestation of her self doubts said so? Once she realizes the multitude of ways this could have all been avoided, mostly due to her not picking up the phone, a human being with actual emotions would at least give it one last shot.

UnfairRepresent posted...
Yes which is why she Frenchly created an alternate reality. But in the Bay ending they go back to normal.

You really don't remember the original timeline. Chloe is shot, Nathan is very twitchy, and Max jumps out. First rewind(?) she saves Chloe. Final rewind she doesn't move at all. If events are supposed to play out, shouldn't she be in a perpetual time-loop of jumping out and trying something? Because that's how it actually originally happened. For it to truly be as happened, she'd jump out and more than likely get shot in the process since Nathan was clearly unhinged at that point.

UnfairRepresent posted...
Both the entire game and both endings completely support that dude.

If it was following them and the price wasn't paid, we'd see something, and this is the kind of game to do this, showing that things aren't back to "normal".
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UnholyMudcrab
07/04/17 6:59:27 PM
#44:


Ctrl+F: "French"

Boy, once he thinks he has a point, he really doesn't want you to forget it
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Darmik
07/04/17 7:04:59 PM
#45:


dave_is_slick posted...
The five day window. This is another thing I've said before. And if it was fate, it would find a way to kill her regardless of what Max does. Any time that she's away from Chloe would be the perfect opportunity for "fate" to kill her since Max can't rewind that far.


Because it's a story. Chloe dying off screen wouldn't fit the story.

Eventually Chloe is indeed killed when Max is unable to use her powers. And Max has to get drastic to save her. Which makes the world even more unstable.

dave_is_slick posted...
The idea of her using them again is very human. She "accepts" it in that moment, jumps back, events play out, jumps forward, don't know how long she's at the lighthouse but we next see the funeral. Now tell me, when does she have time to actually accept it in her head and heart and not simply because Chloe and the manifestation of her self doubts said so? Once she realizes the multitude of ways this could have all been avoided, mostly due to her not picking up the phone, a human being with actual emotions would at least give it one last shot.


I don't think that matches the character development of that ending at all. Reaching the funeral and doing nothing to stop it shows she has accepted Chloe's fate. To speculate otherwise is just speculation.

dave_is_slick posted...
You really don't remember the original timeline. Chloe is shot, Nathan is very twitchy, and Max jumps out. First rewind(?) she saves Chloe. Final rewind she doesn't move at all. If events are supposed to play out, shouldn't she be in a perpetual time-loop of jumping out and trying something? Because that's how it actually originally happened. For it to truly be as happened, she'd jump out and more than likely get shot in the process since Nathan was clearly unhinged at that point.


Or she'd jump out and Nathan would run off in a panic because he never meant to shoot Chloe in the first place since he wasn't a stone cold killer. Either way Chloe is dead and the events play out the exact same.
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Pus_N_Pecans
07/04/17 7:06:48 PM
#46:


Of course I saved the town. Chloe was my least favorite character in the entire game.
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UrethaFranklin
07/04/17 7:12:17 PM
#47:


Just downloaded Until Dawn, and started playing it. Feels weaker than LiS already. How would you guys rate them? No spoilers for UD please.
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DezCaughtIt
07/04/17 7:14:48 PM
#48:


UrethaFranklin posted...
Just downloaded Until Dawn, and started playing it. Feels weaker than LiS already. How would you guys rate them? No spoilers for UD please.

That's a completely different style of game dude
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GameGodOfAll
07/04/17 7:17:14 PM
#49:


DezCaughtIt posted...
UrethaFranklin posted...
Just downloaded Until Dawn, and started playing it. Feels weaker than LiS already. How would you guys rate them? No spoilers for UD please.

That's a completely different style of game dude

Totally.

LiS is closest to Telltale while Until Dawn is closest to Heavy Rain.
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fan357
07/04/17 7:18:46 PM
#50:


I sacrificed Chloe. Chloe's entire arc was about learning how the universe doesn't revolve around her. ( although it kind of does actually) So letting her live at the cost of the town would go against everything she learned.
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