Poll of the Day > The final dungeon in FF XII doesn't have a save point.

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knightoffire55
02/26/18 6:58:52 PM
#1:


Is this 1996 and some SNES game?
I thought we moved on to more fun game mechanics.
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Lokarin
02/26/18 7:00:40 PM
#2:


The final dungeon in FF12 is 5 minutes long and a point of no return.... why would you even want to save there?
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FellWolf
02/26/18 7:05:50 PM
#3:


Lokarin posted...
The final dungeon in FF12 is 5 minutes long and a point of no return.... why would you even want to save there?


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LaggnFragnLarry
02/26/18 8:59:24 PM
#4:


it could benefit from an easy mode like in 15
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Lokarin
02/26/18 9:17:57 PM
#5:


LaggnFragnLarry posted...
it could benefit from an easy mode like in 15


Y'mean using the Niihopaloa or the Reverse spell.... and also, the remake on Steam does come with added EZ (and hard) modes
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I_Abibde
02/26/18 9:31:30 PM
#6:


*grumbles about the lack of save points in the last dungeon of FF3*
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-- I Abibde / Samuraiter
Laughing at Game FAQs since 2002.
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ha21nagamas
02/26/18 10:13:41 PM
#7:


I_Abibde posted...
*grumbles about the lack of save points in the last dungeon of FF3*

I remember that dungeon. Its so long and grueling
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