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AlecSkorpio 04/24/18 7:13:14 PM #1: |
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chill02 04/24/18 7:13:52 PM #2: |
so, Ghost Recon Wildlands?
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DarthAragorn 04/24/18 7:14:30 PM #3: |
As long as the level design doesn't suffer horrifically like MGSV
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AlecSkorpio 04/24/18 7:14:42 PM #4: |
chill02 posted...
so, Ghost Recon Wildlands? I thought Wildlands was super shooty? I haven't played it yet. --- ... Copied to Clipboard!
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LJRENEGADE 04/24/18 7:15:55 PM #5: |
imo level design is pretty much the most important thing in a stealth game, so smaller but denser areas would be far better than something like MGSV had, which was mostly empty open space. It could probably be done with a huge open world but I wouldn't be optimistic about it.
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chill02 04/24/18 7:15:56 PM #6: |
You have to kill enemies most of the time, but stealth is strongly encouraged
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AlecSkorpio 04/24/18 8:05:02 PM #7: |
LJRENEGADE posted...
imo level design is pretty much the most important thing in a stealth game, so smaller but denser areas would be far better than something like MGSV had, which was mostly empty open space. It could probably be done with a huge open world but I wouldn't be optimistic about it. For the record, I agree with this. But my friend claims that the only way Splinter Cell would ever make a comeback is by going open world and I feel like that would sell even less and be viewed as an MGS V rip off more than anything. --- ... Copied to Clipboard!
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Dash_Harber 04/24/18 8:11:51 PM #8: |
AlecSkorpio posted...
chill02 posted...so, Ghost Recon Wildlands? Not if you don't want it to be. I never beat it, granted, but I took down like 90% of the missions completely stealth. ... Copied to Clipboard!
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