Current Events > Fuck RPGs that items you cannot get anymore FFXII spoilers....

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CruelBuffalo
07/21/18 1:23:04 PM
#1:


Didn't know I was supposed to steal stuff from the first Genji fight... >___> well that's a loss
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gunplagirl
07/21/18 1:24:27 PM
#2:


Any recent back up saves?
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CruelBuffalo
07/21/18 1:26:43 PM
#3:


gunplagirl posted...
Any recent back up saves?


Like 4 hours ago....I accidentally ran into him while doing another quest...didn't realize he had all the Genji shit lol
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Foppe
07/21/18 1:35:05 PM
#4:


Let me tell you about the old Point and Click games...
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_BIueMonk
07/21/18 1:37:07 PM
#5:


isn't the ultimate weapon in that game obtainable by opening chests throughout the game in the correct order?
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blablablax17
07/21/18 1:46:38 PM
#6:


_BIueMonk posted...
isn't the ultimate weapon in that game obtainable by opening chests throughout the game in the correct order?


In the Original.
They changed a lot of item locations in ZA
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yusiko
07/21/18 1:49:26 PM
#7:


_BIueMonk posted...
isn't the ultimate weapon in that game obtainable by opening chests throughout the game in the correct order?


IIRC it was by not opening certain chests you needed to do

like there were certain treasure chests all over the map that you couldnt open otherwise it became impossible to get the ultimate weapon

and even if you didnt open it the ultimate weapon could only be found at the end of the games optional dungeon in a treasure chest that only had a 4% chance of giving you the weapon anyway because treasure chests in the game can give you either a common item or a rare item
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Spidey5
07/21/18 1:50:12 PM
#8:


yusiko posted...
_BIueMonk posted...
isn't the ultimate weapon in that game obtainable by opening chests throughout the game in the correct order?


IIRC it was by not opening certain chests you needed to do

like there were certain treasure chests all over the map that you couldnt open otherwise it became impossible to get the ultimate weapon

and even if you didnt open it the ultimate weapon could only be found at the end of the games optional dungeon in a treasure chest that only had a 4% chance of giving you the weapon anyway because treasure chests in the game can give you either a common item or a rare item

I never played this game and I already hate it.
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_BIueMonk
07/21/18 1:50:28 PM
#9:


yusiko posted...
_BIueMonk posted...
isn't the ultimate weapon in that game obtainable by opening chests throughout the game in the correct order?


IIRC it was by not opening certain chests you needed to do

like there were certain treasure chests all over the map that you couldnt open otherwise it became impossible to get the ultimate weapon

and even if you didnt open it the ultimate weapon could only be found at the end of the games optional dungeon in a treasure chest that only had a 4% chance of giving you the weapon anyway because treasure chests in the game can give you either a common item or a rare item

lol wtf. who thought this was a good idea
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LinksLiege
07/21/18 1:53:05 PM
#10:


I mean

It'd be one thing if it were a necessary item or upgrade. The Zodiac Spear was basically "Here - one of your team members is Death incarnate now." Making the quest convoluted was practically necessary, otherwise the game'd be broken.
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_BIueMonk
07/21/18 1:56:01 PM
#11:


LinksLiege posted...
It'd be one thing if it were a necessary item or upgrade. The Zodiac Spear was basically "Here - one of your team members is Death incarnate now." Making the quest convoluted was practically necessary, otherwise the game'd be broken.

yeah i guess. but i'd feel more accomplished if i had to some wacky side quest and fight some hard bosses to get it, instead of crossing my fingers and hope i didn't do something wrong 50 hours ago.
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Sir Will
07/21/18 1:57:38 PM
#12:


yusiko posted...
and even if you didnt open it the ultimate weapon could only be found at the end of the games optional dungeon in a treasure chest that only had a 4% chance of giving you the weapon anyway because treasure chests in the game can give you either a common item or a rare item

So much RNG in the game and the new version is even worse.
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gunplagirl
07/21/18 7:17:00 PM
#13:


yusiko posted...
_BIueMonk posted...
isn't the ultimate weapon in that game obtainable by opening chests throughout the game in the correct order?


IIRC it was by not opening certain chests you needed to do

like there were certain treasure chests all over the map that you couldnt open otherwise it became impossible to get the ultimate weapon

and even if you didnt open it the ultimate weapon could only be found at the end of the games optional dungeon in a treasure chest that only had a 4% chance of giving you the weapon anyway because treasure chests in the game can give you either a common item or a rare item


It wasn't the ultimate weapon in vanilla, but it was the strongest thing most players could get without doing the hunts that, as you received the weapons AFTER, made it redundant since there wasn't much left to use them against and the best weapons against yiazmat were hell on earth just to spawn the rare monsters that dropped them

In vanilla, the Henne mines chest has a 10% chance to spawn, a 10% chance of containing an item, and a 10% chance of containing the zodiac spear (1/1000 chance) IF you had the diamond armlet equipped. If you didn't, it will never come from that chest

In the zodiac versions, it has a 1% chance of spawning the chest but it always contains the zodiac spear (no idea if it is affected by diamond armlet or not)

There's people who legit (ie no RNG or frame abuse) got 2 and one even got 5 through this method on the vanilla xii boards. Somebody else abused frames and stuff trying to get a 99 full inventory of all items in the game you can get multiple copies of, and that was pretty terrifying even if you RNG abused for the things
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#14
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gunplagirl
07/21/18 7:20:11 PM
#15:


Sir Will posted...
yusiko posted...
and even if you didnt open it the ultimate weapon could only be found at the end of the games optional dungeon in a treasure chest that only had a 4% chance of giving you the weapon anyway because treasure chests in the game can give you either a common item or a rare item

So much RNG in the game and the new version is even worse.


The zodiac version of the game is so much easier, even in the ps2 version where everyone only got to pick one job. The drop rates are about the same but chests are nominally buffed in consistency, and the x2 speed made resetting areas for chest farming so much faster. In the zodiac age, the x4 speed was so much better to that effect, and grinding in general except against rare spawns and the like that required specific strategies to defeat
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DEKMStephens
07/21/18 7:24:18 PM
#16:


yusiko posted...
and even if you didnt open it the ultimate weapon could only be found at the end of the games optional dungeon in a treasure chest that only had a 4% chance of giving you the weapon anyway because treasure chests in the game can give you either a common item or a rare item

I think you have this wrong frend, pretty sure it is a guaranteed drop if you didn't open the chests you weren't allowed to, and you can feasibly obtain it about half way through the game. You just need to metal gear solid the shit out of the optional dungeon because you'll be way under leveled, but enemies have reset points so it is possible to get to the chest while not having anything aggro'd on you while in the room
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gunplagirl
07/21/18 7:26:30 PM
#17:


Highwind07 posted...
I felt like the Zodiac Spear was nice to have but you didn't really needed it to beat even the game's hardest bosses like Zodiark and Yazmat. Same as the Tournesol.

Yagyy darkblade, the masamune I think, and I threw a seitengrat on the ranged person who I'd manually control to toss out items.

But I also assigned roles to those who had the best stats and animation times for such things. For certain things like gun attack animations, the difference between the fastest and slowest animations (which ultimately affected how fast they could attack) was like 0.4 seconds. That adds up, especially against some of the damage sponges you'd face.
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SailorGoon
07/21/18 7:27:06 PM
#18:


Yeah I just used that RNG manipulator. I'm entitled to the best weapons damn it!
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#19
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gunplagirl
07/21/18 7:32:50 PM
#20:


You actually gain access to the salikawood and necrohol around the time you gain access to the Paramina Rift. Not that anybody would reasonably head that direction unless they backtracked to finish some hunts after getting there. I can't remember if the moogles block you from entering via the nabreus deadlands or not but yeah. That's the earliest you can technically enter there to grab it.
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#21
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gunplagirl
07/21/18 7:35:29 PM
#22:


Highwind07 posted...
IIRC it was something like Ashe has the highest magic, Penelo has the highest MP and so on that didnt really push them to conform to a role but suggested it.

Ah I should really look it up. IIRC Fran actually had the worst bow animation time.
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gunplagirl
07/21/18 7:38:26 PM
#23:


Highwind07 posted...
I only remember the Rift connecting to Golmore off the top of my head.

You'd have to go back to... That one base near the westersand that connects to the mosphoran highwaste. Basically, you'd not have a reason to actually head there and realize that Biggs and Wedge had left their guard stations.
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dirtycommunist
07/21/18 7:39:57 PM
#24:


Spidey5 posted...
yusiko posted...
_BIueMonk posted...
isn't the ultimate weapon in that game obtainable by opening chests throughout the game in the correct order?


IIRC it was by not opening certain chests you needed to do

like there were certain treasure chests all over the map that you couldnt open otherwise it became impossible to get the ultimate weapon

and even if you didnt open it the ultimate weapon could only be found at the end of the games optional dungeon in a treasure chest that only had a 4% chance of giving you the weapon anyway because treasure chests in the game can give you either a common item or a rare item

I never played this game and I already hate it.

No no no, it was simpler than that. It was only in one spot, in an area you don't have to go to at all. At the very far end there is a conspicuous string of like 7 chests in a row. If you open them then you can't get a particular weapon from another dungeon, as described. And yes they did away with that gimmick in the latest edition.

edit: or I was wrong. whoops.
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gunplagirl
07/21/18 7:48:41 PM
#25:


There were 4 chests

The elixir chest in the palace (one time only visit)
One inside the nalbina prison room where you get your inventory back (one time only visit)
One outside old dahlan's house
One in the 16 chest formation on the phon coast (which also directly links to the 16 chest formation you'd find the spear in, since you can only open one for either location and the other would disappear, going for dark matters or knots of rust was the preferred one for yiazmat 1-3 hit kills via rust dark matter overflow abuse)

So basically, you just have to avoid 3 early game chests and one that appears in the area after the salikawood which grants access to the necrohol.
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FL81
07/21/18 7:50:27 PM
#26:


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masterpug53
07/21/18 7:52:01 PM
#27:


No item hunts in the game compare to the nightmare that is obtaining a Danjuro. I got one only once by divine intervention (truly: I told myself that this was the last attempt I was ever going to make getting one, and it actually dropped from the very last Larva Eater I fought), and I will never try again. If I want to use it again, I kept a backup file of that playthrough just before the Yiazmat fight.
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gunplagirl
07/21/18 7:52:25 PM
#28:


FL81 posted...
Missables are the worst thing in RPGs

The phon coast hunt club

Only way to get a second genji glove accessory but it means you will have to farm some 1% chests for ribbons... Which got removed from that location in the zodiac age.
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gunplagirl
07/21/18 7:55:41 PM
#29:


masterpug53 posted...
No item hunts in the game compare to the nightmare that is obtaining a Danjuro. I got one only once by divine intervention (truly: I told myself that this was the last attempt I was ever going to make getting one, and it actually dropped from the very last Larva Eater I fought), and I will never try again. If I want to use it again, I kept a backup file of that playthrough just before the Yiazmat fight.

Aren't they one of those enemies you can't even use the zone in/ out method to rapidly kill for the loot? Dustia chaining lets you do it, and I did the same with that nightmare rare spawn in the necrohol. But I know a few outright refused to ever go that close to the edge of the map so you couldn't grab their loot and zone out to reset them back to life.
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