Current Events > EA is going to challenge Belgium's anti loot box law.

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LightningAce11
09/10/18 6:43:55 PM
#1:


Lmao hope they lose terribly.
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#2
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DarkTransient
09/10/18 6:46:54 PM
#3:


As someone who thinks loot boxes are a really bad move, this law is stupid and should be shot down.

Punish them by not buying their loot boxes, or if it gets bad enough, their games.
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NibeIungsnarf
09/10/18 6:47:44 PM
#4:


"Everyone we learned not to be immoral shitstains due to Battlefront 2 lootboxe backlash. What's that? Belgium won't allow us to sell gambling to children disguised as videogames? To the lawyer-mobil!"
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NibeIungsnarf
09/10/18 6:49:12 PM
#5:


DarkTransient posted...
As someone who thinks loot boxes are a really bad move, this law is stupid and should be shot down.

Punish them by not buying their loot boxes, or if it gets bad enough, their games.

Your opinion is moronic.
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Darmik
09/10/18 7:03:49 PM
#6:


Challenge everything
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BLAKUboy
09/10/18 7:05:18 PM
#7:


EA will undoubtedly lose.
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NibeIungsnarf
09/10/18 7:06:52 PM
#8:


BLAKUboy posted...
EA will undoubtedly lose.

Seems like a weird PR move to position yourself as the company that cared so much about putting gambling mechanic microtransactions into your videogames that you were willing to fight a losing legal battle for that right.
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SaccharineSmile
09/10/18 7:07:28 PM
#9:


Heres an idea for gamers: dont buy LOOTBOXES, they are optional, think!
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BLAKUboy
09/10/18 7:09:53 PM
#10:


No one's ever accused EA of being smart, in fairness.
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gunplagirl
09/10/18 7:10:04 PM
#11:


Even that cash grab kingdom hearts mobile game swapped to Japan's "guaranteed to pull the advertised medal from this set within 6/8/10 pulls" system. You need to pull 7 to max out 6* medals anyways and 5 for 7* medals so it works out.
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gmanthebest
09/10/18 7:11:45 PM
#12:


NibeIungsnarf posted...
"Everyone we learned not to be immoral shitstains due to Battlefront 2 lootboxe backlash. What's that? Belgium won't allow us to sell gambling to children disguised as videogames? To the lawyer-mobil!"

They're not gambling. You can't lose at a loot box, unlike a slot machine. And if kids keep spending money on loot boxes, maybe the parents should step in. Ya know, get involved in what your kids are doing in life.

Don't like it? Don't buy it.
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fusespliff
09/10/18 7:11:47 PM
#13:


Like I said in a similar topic over on the PS1 board...

As a Belgian, I can only say "Fuck yEAh"
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Dash_Harber
09/10/18 7:29:23 PM
#14:


I've said it before and I'll say it again. Controversial opinion, but ...

This lootbox thing is a short-sighted and ultimately dangerous. Gamers spent years convincing the government that the industry could self-regulate and that games could be targeted towards groups other than children. Then, the minute we didn't get our way, we ran to the government to intervene. It's a huge step backwards for the industry. Lootboxes aren't even gambling. They are awful, but they aren't gambling. Maybe if we could all just stop buying them, they wouldn't be such a god damn problem.
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Sexypwnstar
09/10/18 7:31:31 PM
#15:


Dash_Harber posted...
I've said it before and I'll say it again. Controversial opinion, but ...

This lootbox thing is a short-sighted and ultimately dangerous. Gamers spent years convincing the government that the industry could self-regulate and that games could be targeted towards groups other than children. Then, the minute we didn't get our way, we ran to the government to intervene. It's a huge step backwards for the industry. Lootboxes aren't even gambling. They are awful, but they aren't gambling. Maybe if we could all just stop buying them, they wouldn't be such a god damn problem.


The whales ruin it for the rest of us
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Webmaster4531
09/10/18 7:32:54 PM
#16:


gmanthebest posted...
They're not gambling.

Keep telling yourself that. At least you have one person believing your bullshit.
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gunplagirl
09/10/18 7:33:15 PM
#17:


gmanthebest posted...
NibeIungsnarf posted...
"Everyone we learned not to be immoral shitstains due to Battlefront 2 lootboxe backlash. What's that? Belgium won't allow us to sell gambling to children disguised as videogames? To the lawyer-mobil!"

They're not gambling. You can't lose at a loot box, unlike a slot machine. And if kids keep spending money on loot boxes, maybe the parents should step in. Ya know, get involved in what your kids are doing in life.

Don't like it? Don't buy it.


That's just it, because they're marketed games towards kids it doesn't matter if you "actually get stuff in game" if the point of the loot box is to trick kids into buying a bunch until they get what they were after or can't spend more. It's still playing on an addictive style of drawing people in to blow money on it.
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Dash_Harber
09/10/18 7:35:23 PM
#18:


Sexypwnstar posted...
Dash_Harber posted...
I've said it before and I'll say it again. Controversial opinion, but ...

This lootbox thing is a short-sighted and ultimately dangerous. Gamers spent years convincing the government that the industry could self-regulate and that games could be targeted towards groups other than children. Then, the minute we didn't get our way, we ran to the government to intervene. It's a huge step backwards for the industry. Lootboxes aren't even gambling. They are awful, but they aren't gambling. Maybe if we could all just stop buying them, they wouldn't be such a god damn problem.


The whales ruin it for the rest of us


Sure, but the problem here is kids having their parent's credit cards. That's not something the government should be fucking regulating.

Webmaster4531 posted...

Keep telling yourself that. At least you have one person believing your bullshit.


They aren't. They need a separate definition. They are still shit, but gambling doesn't work at all for a definition.
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Dash_Harber
09/10/18 7:36:20 PM
#19:


gunplagirl posted...

That's just it, because they're marketed games towards kids it doesn't matter if you "actually get stuff in game" if the point of the loot box is to trick kids into buying a bunch until they get what they were after or can't spend more. It's still playing on an addictive style of drawing people in to blow money on it.


But not all addiction is gambling.

More importantly, we shouldn't be bringing in the government to mandate whether kid's are using their parents credit cards responsibly.
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pogo_rabid
09/10/18 7:36:30 PM
#20:


BLAKUboy posted...
No one's ever accused EA of being smart, in fairness.

In all fairness, they're not stupid.

They ran the numbers and stand to gain more money by getting this legislation overturned than they stand to lose by pissing off the community.

EA is a lot of things, evil, anti consumer, ect...

but don't delude yourself into thinking they're "stupid"
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NibeIungsnarf
09/10/18 7:36:48 PM
#21:


Dash_Harber posted...
They aren't. They need a separate definition. They are still shit, but gambling doesn't work at all for a definition.

Why not?
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RoboLaserGandhi
09/10/18 7:41:51 PM
#22:


DarkTransient posted...
As someone who thinks loot boxes are a really bad move, this law is stupid and should be shot down.

Punish them by not buying their loot boxes, or if it gets bad enough, their games.

That doesn't work. Ever.
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eston
09/10/18 7:41:51 PM
#23:


I also remain unconvinced that they are gambling. You don't lose at lootboxes. You spend money that you will not be getting back regardless of what's in the box, and you are rewarded with items that hold no monetary value.
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Dash_Harber
09/10/18 7:42:58 PM
#24:


NibeIungsnarf posted...
Dash_Harber posted...
They aren't. They need a separate definition. They are still shit, but gambling doesn't work at all for a definition.

Why not?


Because gambling is defined as paying to play games of chance for money or property. What you get from lootboxes is not money (as it has no value) and is not property (as you don't actually own anything, you don't have rights to the intellectual property, you are just paying for the right to use their content within the confines of their servers/games).
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HylianFox
09/10/18 7:44:51 PM
#25:


Dash_Harber posted...
What you get from lootboxes is not money (as it has no value) and is not property (as you don't actually own anything, you don't have rights to the intellectual property, you are just paying for the right to use their content within the confines of their servers/games).

that's some mental gymnastics right there
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prince_leo
09/10/18 7:45:32 PM
#26:


lootboxes are dumb and so is the law, no idea who should win
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NibeIungsnarf
09/10/18 7:45:53 PM
#27:


So why do they need a separate definition rather than to rework the current one? Lootboxes uses the same logic as gambling. Whether you put a dollar in a slot and lose it by not getting a good... score? roll? or whether you buy a 1 dollar lootbox and effectively lose the dollar by not getting the thing you wanted from the lootbox seems like the same thing to me on a fundamental level. In terms of brain chemistry, signals and impulses I don't see how there would be a relevant distinction.
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AlisLandale
09/10/18 7:46:27 PM
#28:


How does a company challenge a foreign countrys laws?
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Dash_Harber
09/10/18 7:47:29 PM
#29:


HylianFox posted...
Dash_Harber posted...
What you get from lootboxes is not money (as it has no value) and is not property (as you don't actually own anything, you don't have rights to the intellectual property, you are just paying for the right to use their content within the confines of their servers/games).

that's some mental gymnastics right there

It's not. It doesn't fit the definition. I don't know why that is so hard to accept.

Oh yeah, because then you'd have to admit that it's not gambling and couldn't go crying to the government to try and punish the game companies that you've empowered over the years by supporting exploitative practices, and now you want to spite them.

No, just keep yelling buzzwords at me instead of actually making a fucking argument.
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gmanthebest
09/10/18 7:47:49 PM
#30:


gunplagirl posted...
gmanthebest posted...
NibeIungsnarf posted...
"Everyone we learned not to be immoral shitstains due to Battlefront 2 lootboxe backlash. What's that? Belgium won't allow us to sell gambling to children disguised as videogames? To the lawyer-mobil!"

They're not gambling. You can't lose at a loot box, unlike a slot machine. And if kids keep spending money on loot boxes, maybe the parents should step in. Ya know, get involved in what your kids are doing in life.

Don't like it? Don't buy it.


That's just it, because they're marketed games towards kids it doesn't matter if you "actually get stuff in game" if the point of the loot box is to trick kids into buying a bunch until they get what they were after or can't spend more. It's still playing on an addictive style of drawing people in to blow money on it.

How are the kids getting the money? The parents. Like I said, parents should be the ones regulating what their kids buy in a game, not the government.
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Tyranthraxus
09/10/18 7:49:43 PM
#31:


Dash_Harber posted...
NibeIungsnarf posted...
Dash_Harber posted...
They aren't. They need a separate definition. They are still shit, but gambling doesn't work at all for a definition.

Why not?


Because gambling is defined as paying to play games of chance for money or property. What you get from lootboxes is not money (as it has no value) and is not property (as you don't actually own anything, you don't have rights to the intellectual property, you are just paying for the right to use their content within the confines of their servers/games).


If I'm paying for a license I expect to see a contract for that license.
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OctilIery
09/10/18 7:50:04 PM
#32:


LightningAce11 posted...
Lmao hope they lose terribly.

They won't because the law is poorly made and loot boxes aren't gambling.
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Dash_Harber
09/10/18 7:50:18 PM
#33:


NibeIungsnarf posted...
So why do they need a separate definition rather than to rework the current one?


Because it doesn't work.

NibeIungsnarf posted...
Lootboxes uses the same logic as gambling. Whether you put a dollar in a slot and lose it by not getting a good... score? roll? or whether you buy a 1 dollar lootbox and effectively lose the dollar by not getting the thing you wanted from the lootbox seems like the same thing to me on a fundamental level.


But it doesn't. It's the same logic as a Kinder Surprise; you are paying for content, you just don't know what content. There is no chance to lose what you pay, and there is no value to what you get. Gambling laws have the same relevance here is food and safety standards.
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eston
09/10/18 7:50:59 PM
#34:


Tyranthraxus posted...
If I'm paying for a license I expect to see a contract for that license.

Check the game manual. They don't print em but they still exist
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Dash_Harber
09/10/18 7:51:01 PM
#35:


Tyranthraxus posted...
If I'm paying for a license I expect to see a contract for that license.


Uh ... I never said licensing?
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bover_87
09/10/18 7:51:07 PM
#36:


AlisLandale posted...
How does a company challenge a foreign countrys laws?

In that country's administrative tribunals/courts.
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AlisLandale
09/10/18 7:51:57 PM
#37:


bover_87 posted...
AlisLandale posted...
How does a company challenge a foreign countrys laws?

In that country's administrative tribunals/courts.


What. We dont like your law and dont want to follow it

This is a foreign concept to me >_>
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Tyranthraxus
09/10/18 7:52:02 PM
#38:


Dash_Harber posted...
Tyranthraxus posted...
If I'm paying for a license I expect to see a contract for that license.


Uh ... I never said licensing?


Yes you did

Dash_Harber posted...
you are just paying for the right to use their content within the confines of their servers/games).


This is called a license.
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NibeIungsnarf
09/10/18 7:52:51 PM
#39:


People buy Kinder Surprise for chocolate with a toy. Nobody gives a shit about getting each of the stupid little things to have a complete collection. Hell they don't even advertise the possibilities until after you get them (at any supermarket I've ever been to).
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Tyranthraxus
09/10/18 7:52:55 PM
#40:


AlisLandale posted...
bover_87 posted...
AlisLandale posted...
How does a company challenge a foreign countrys laws?

In that country's administrative tribunals/courts.


What. We dont like your law and dont want to follow it

This is a foreign concept to me >_>

It's called Extraterritoriality.

USA did it to Japan as a part of the unconditional surrender.

The opposite is known as Extradition
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bover_87
09/10/18 7:52:56 PM
#41:


AlisLandale posted...
bover_87 posted...
AlisLandale posted...
How does a company challenge a foreign countrys laws?

In that country's administrative tribunals/courts.


What. We dont like your law and dont want to follow it

This is a foreign concept to me >_>

You said challenge, not win their case.

^_^
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OctilIery
09/10/18 7:53:31 PM
#42:


Dash_Harber posted...
But it doesn't. It's the same logic as a Kinder Surprise; you are paying for content, you just don't know what content. There is no chance to lose what you pay, and there is no value to what you get. Gambling laws have the same relevance here is food and safety standards.

Best comparison is MTG. you have a guaranteed minimum but a chance to get something better.
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Webmaster4531
09/10/18 7:54:29 PM
#43:


Dash_Harber posted...
It is. It does fit the definition. I don't know why that is so hard to accept it's gambling.

FTFY
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Dash_Harber
09/10/18 7:54:56 PM
#44:


Tyranthraxus posted...
Dash_Harber posted...
Tyranthraxus posted...
If I'm paying for a license I expect to see a contract for that license.


Uh ... I never said licensing?


Yes you did

Dash_Harber posted...
you are just paying for the right to use their content within the confines of their servers/games).


This is called a license.


Okay, so besides the fact that there are terms of use in literally every game and DLC you buy, your argument is that it's gambling becasue you feel you are actually buying property and that it belongs to you after you paid for it?
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Dash_Harber
09/10/18 7:55:56 PM
#45:


Webmaster4531 posted...
Dash_Harber posted...
It is. It does fit the definition. I don't know why that is so hard to accept it's gambling.

FTFY

So you don't have an argument, so you are just going to ignore what I said and meme me or something? Alright, then.
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Dash_Harber
09/10/18 7:57:11 PM
#46:


OctilIery posted...
Dash_Harber posted...
But it doesn't. It's the same logic as a Kinder Surprise; you are paying for content, you just don't know what content. There is no chance to lose what you pay, and there is no value to what you get. Gambling laws have the same relevance here is food and safety standards.

Best comparison is MTG. you have a guaranteed minimum but a chance to get something better.

Yeah, I've actually had people mention that. I think it's a better comparison, honestly.
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Webmaster4531
09/10/18 7:58:31 PM
#47:


Dash_Harber posted...
Webmaster4531 posted...
Dash_Harber posted...
It is. It does fit the definition. I don't know why that is so hard to accept it's gambling.

FTFY

So you don't have an argument, so you are just going to ignore what I said and meme me or something? Alright, then.
Dash_Harber posted...
Oh yeah, because then you'd have to admit that it's gambling and couldn't go crying to mommy for more loot boxes.

No, just keep yelling buzzwords at me instead of actually making a fucking argument.

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Dash_Harber
09/10/18 8:00:45 PM
#48:


Webmaster4531 posted...
Dash_Harber posted...
Webmaster4531 posted...
Dash_Harber posted...
It is. It does fit the definition. I don't know why that is so hard to accept it's gambling.

FTFY

So you don't have an argument, so you are just going to ignore what I said and meme me or something? Alright, then.
Dash_Harber posted...
Oh yeah, because then you'd have to admit that it's gambling and couldn't go crying to mommy for more loot boxes.

No, just keep yelling buzzwords at me instead of actually making a fucking argument.


Sure, ignore the part where I explained why it wasn't;

Dash_Harber posted...

Because gambling is defined as paying to play games of chance for money or property. What you get from lootboxes is not money (as it has no value) and is not property (as you don't actually own anything, you don't have rights to the intellectual property, you are just paying for the right to use their content within the confines of their servers/games).


Dash_Harber posted...

But it doesn't. It's the same logic as a Kinder Surprise; you are paying for content, you just don't know what content. There is no chance to lose what you pay, and there is no value to what you get. Gambling laws have the same relevance here is food and safety standards.
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Lunar_Savage
09/10/18 8:01:35 PM
#49:


Money vs. Morality.

Hm. Interesting.
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OctilIery
09/10/18 8:02:35 PM
#50:


Lunar_Savage posted...
Money vs. Morality.

Hm. Interesting.

Banning loot boxes isn't fighting for morality.
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