Current Events > lol why is Ken out of all the street fighter characters in the new Smash game.

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Lebronwon
11/01/18 11:09:47 AM
#1:


He is just a Ryu clone.
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BLAKUboy
11/01/18 11:10:27 AM
#2:


That's literally why he's in, he was basically confirmed as soon as Echoes were a thing.
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kuwab0
11/01/18 11:10:54 AM
#3:


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Burgess
11/01/18 11:11:28 AM
#4:


Lebronwon posted...
He is just a Ryu clone.


I think we're on to something
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legendarylemur
11/01/18 11:11:38 AM
#5:


They even say Ken was like the OG echo fighter. Though they say Luigi technically came earlier
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ChopinList
11/01/18 11:18:29 AM
#6:


Yeah. They should have had Chun-Li, Guille, Blanka, or M Bison.
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eston
11/01/18 11:19:23 AM
#7:


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hollow_shrine
11/01/18 11:20:30 AM
#8:


ChopinList posted...
Yeah. They should have had Chun-Li, Guille, Blanka, or M Bison.

None of them showed up until Street Fighter 2. If you want more characters from SF1, I'd look at Sagat. He's the next most recognizable cast member from that first game.
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Very_Unreliable
11/01/18 11:21:07 AM
#9:


hollow_shrine posted...
ChopinList posted...
Yeah. They should have had Chun-Li, Guille, Blanka, or M Bison.

None of them showed up until Street Fighter 2. If you want more characters from SF1, I'd look at Sagat. He's the next most recognizable cast member from that first game.

Street Fighter 2 is the first actual street fighter.
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Smashingpmkns
11/01/18 11:22:49 AM
#10:


hollow_shrine posted...
ChopinList posted...
Yeah. They should have had Chun-Li, Guille, Blanka, or M Bison.

None of them showed up until Street Fighter 2. If you want more characters from SF1, I'd look at Sagat. He's the next most recognizable cast member from that first game.


Fans didnt show up until SF2 as well lol
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pauIie
11/01/18 11:26:56 AM
#11:


that's probably exactly why he's in
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DeadSite
11/01/18 11:32:45 AM
#12:


I like that Street Fighter continues to use pallette swap characters and gets no criticism for it while Mortal Kombat evolved past that and is considered the inferior fighting game
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clearaflagrantj
11/01/18 11:36:26 AM
#13:


Street Fighter 1 is complete fucking ass and I'll be a horse's asshole if anybody in this fucking topic pretends to be a fan of it and gatekeep people from preferring SF2
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eston
11/01/18 11:36:52 AM
#14:


DeadSite posted...
I like that Street Fighter continues to use pallette swap characters and gets no criticism for it while Mortal Kombat evolved past that and is considered the inferior fighting game

What the hell does palette swaps have to do with being a good fighting game?
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Reis
11/01/18 11:37:55 AM
#15:


Ryu and Ken have been functionally (and now aesthetically with sf5) different for a while now though
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DevsBro
11/01/18 11:40:46 AM
#16:


They always were, really. Despite having the same animations, they've always had lots of not-even-that-subtle gameplay differences.
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Reis
11/01/18 11:41:55 AM
#17:


yeah but as the series went on their differences became less subtle
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Very_Unreliable
11/01/18 11:43:17 AM
#18:


Reis posted...
Ryu and Ken have been functionally (and now aesthetically with sf5) different for a while now though


Shoto all play generally the same except for akuma; and sakura if you consider her a shoto.
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Reis
11/01/18 11:45:04 AM
#19:


if by play the same you mean their inputs then sure

if by play the same you mean how you actually use them then lol
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Blue_Inigo
11/01/18 11:46:10 AM
#20:


Very_Unreliable posted...
Reis posted...
Ryu and Ken have been functionally (and now aesthetically with sf5) different for a while now though


Shoto all play generally the same except for akuma; and sakura if you consider her a shoto.

Bullshit
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Two_Dee
11/01/18 11:49:52 AM
#21:


Can't wait for Smash players to get introduced to some OG flowcharting
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Touch
11/01/18 11:59:31 AM
#22:


eston posted...
DeadSite posted...
I like that Street Fighter continues to use pallette swap characters and gets no criticism for it while Mortal Kombat evolved past that and is considered the inferior fighting game

What the hell does palette swaps have to do with being a good fighting game?

Yeah that was a pretty dumb statement lol
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hollow_shrine
11/01/18 12:03:44 PM
#23:


Very_Unreliable posted...
Reis posted...
Ryu and Ken have been functionally (and now aesthetically with sf5) different for a while now though


Shoto all play generally the same except for akuma; and sakura if you consider her a shoto.

They started to deviate from each other in 1993 with SFT2 changing how the tatsu acted on contact (Ryu causes a knockdown -- pretty big deal, Ken's is a combo). In 1994's SSF2 the changes became even more dramatic with Ken's HK air tatsu carrying players horizontally for some distance and Ryu's not changing players jump trajectory at all, Ken's DP does more damage and has different invul properties, Ken has three new moves, and Ryu has a fireball that causes knockdown. Later when SSF2T drops and everyone has super moves you'll notice their super attacks are completely different with Ryu getting the iconic Shinkuu Hadoken and Ken getting the Shoryureppa, also many of the normal attacks and many command normals are completely new.

Beyond that point the characters appear to share many moves but their playstyles are decisively quite different with Ken favoring more aggressive game play and Ryu playing more conservatively.
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Very_Unreliable
11/01/18 12:08:08 PM
#24:


I'm not even going to go into it that much; is the playstyle a little different yeah (Not much though lol, idk why you're even arguing this, you must not be too familiar with street fighter)... Inputs are the same, moves are really similar and, you do the same meaties, you just link moves differently. wake-up shoryu etc. all the strategies are largely the same. Ken and Ryu are the same, other psuedo-shoto's are different enough that I won't make the same argument for them. Akuma has better positioning moves than tatsu. SFV I'm not too familiar with so I won't speak too much on that and I use ibuki anyway.
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FortuneCookie
11/01/18 12:19:22 PM
#25:


I'd love to see Peach versus Chun-Li.

...in a giant bowl of whipped topping.

...ending in a draw when they decide to make love instead of war.

<_<;
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Trickfinger
11/01/18 12:25:30 PM
#26:


Very_Unreliable posted...
I'm not even going to go into it that much; is the playstyle a little different ye

ummmmmm, bruh. nobody is saying there aren't minute differences between them. one has a different air tatsu arc, one has a more invincible dp blah blah. the fact is that outside of akuma and sakura the shotos have all played off the same fundamentals for most of their existence. i.e. swapping positions in a game's tier list based on the sheer frame data.
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Very_Unreliable
11/01/18 12:27:58 PM
#27:


Trickfinger posted...
Very_Unreliable posted...
I'm not even going to go into it that much; is the playstyle a little different ye

ummmmmm, bruh. nobody is saying there aren't minute differences between them. one has a different air tatsu arc, one has a more invincible dp blah blah. the fact is that outside of akuma and sakura the shotos have all played off the same fundamentals for most of their existence. i.e. swapping positions in a game's tier list based on the sheer frame data.

You don't even understand my post because you took the same position I did. Wow. A real credit to your uh community "bruh".
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hollow_shrine
11/01/18 12:28:37 PM
#28:


Very_Unreliable posted...
Inputs are the same, moves are really similar and, you do the same meaties, you just link moves differently. wake-up shoryu etc. all the strategies are largely the same.

Hmm, I don't agree for most SF titles after SSF2T. Ken gets way more value off his meaties than Ryu does because Ken has more movement options, moves that keep him closer to the opponent, and often better damage off the mix up that follows the meaty. If you elect to use the back throw, Ken may be able to carry you from midscreen to the corner, bad news for you, that's arguably where he shines. He'll try and get you to jump at him and then anti-air you for days, and can use the fear of his dp to condition how you try and counter poke. Or if he goes low he can try and combo into a DP and use the knockdown to put in another meaty.

In theory Ryu's game relies upon his better fireball. He doesn't get the corner game of Ken because he's got nothing to put you there. He does get a lot of knockdowns though. His fireball can cause a knockdown, his tatsu - which can travel through fireballs on start up - is a great fireball punish that knocks down, and of course he's got the dp. But that's it, all your damage is really straight forward set play around knocking people down and progressively pushing them towards the corner. It's a very different kind of pressure compared to the style Ken favors. Where Ken is aggro and gets more and more aggressive with every game, a lot of Ryu play happens in neutral and he gets more defensive or controlling tools. You can even look at the pros play these characters see how one character's design rewards patience (Ryu), and the other rewards assertiveness (Ken). Some SF titles change it up a bit, but that's largely been the formula for the past twenty-four years.
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ultimate reaver
11/01/18 12:32:44 PM
#29:


smash sucks
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Hayame Zero
11/01/18 12:34:38 PM
#30:


Lebronwon posted...
He is just a Ryu clone.


Well, yeah, if they're picking an echo for Ryu, he's the best option.
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Trickfinger
11/01/18 12:34:49 PM
#31:


Very_Unreliable posted...
You don't even understand my post because you took the same position I did.

the position you took was to argue with a guy who said they're clones. which they are.
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Very_Unreliable
11/01/18 12:36:22 PM
#32:


Trickfinger posted...
Very_Unreliable posted...
You don't even understand my post because you took the same position I did.

the position you took was to argue with a guy who said they're clones. which they are.

I said they ARE clones. Woweee "bruh", you should uh stick to deciphering rap lyrics or whatever it is you do.
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RyuGigas
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Trickfinger
11/01/18 12:50:11 PM
#33:


deciphering rap lyrics, lmao.
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Trickfinger
11/01/18 12:51:03 PM
#34:


how mad does somebody have to be to look up your post history.
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DeadSite
11/01/18 12:51:51 PM
#35:


Guys Smash doesn't have combos so the point of Ryu/Ken not being essentially the same character is a bit moot when Smash will basically just make him a pallette swap lol
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Very_Unreliable
11/01/18 12:52:42 PM
#36:


Trickfinger posted...
how mad does somebody have to be to look up your post history.

I made a guess based on your use of the word "bruh" and I cannot believe I was right. LMAO.
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RyuGigas
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Trickfinger
11/01/18 12:53:00 PM
#37:


oh it's the other poster who I meant to argue with.
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Trickfinger
11/01/18 12:53:25 PM
#38:


Very_Unreliable posted...
Trickfinger posted...
how mad does somebody have to be to look up your post history.

I made a guess based on your use of the word "bruh" and I cannot believe I was right. LMAO.

yeah you got me bruh.
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RchHomieQuanChi
11/01/18 12:53:36 PM
#39:


Because they didn't have to build him from the base up.
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Trickfinger
11/01/18 1:54:49 PM
#41:


@Very_Unreliable

where u at bruh
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#42
Post #42 was unavailable or deleted.
The Wheelman1
11/01/18 2:54:46 PM
#43:


Lebronwon posted...
He is just a Ryu clone.

That's why he's in the game.
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Were_Wyrm
11/01/18 3:00:52 PM
#44:


Should have been Zangief, his final smash could have been crushing the opponent's skull between his thighs like sparrow egg.
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ALLCAPSNOSPACES
11/01/18 3:01:43 PM
#45:


jesus christ this topic

aside from a few shard moves the shotos are nothing alike
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Burgess
11/01/18 3:03:01 PM
#46:


ALLCAPSNOSPACES posted...
jesus christ this topic

aside from a few shard moves the shotos are nothing alike


No they are completely the same in every way.
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Very_Unreliable
11/01/18 3:03:40 PM
#47:


ALLCAPSNOSPACES posted...
jesus christ this topic

aside from a few shard moves the shotos are nothing alike

Wow try playing the game. Go away.
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ALLCAPSNOSPACES
11/01/18 3:04:00 PM
#48:


Very_Unreliable posted...
ALLCAPSNOSPACES posted...
jesus christ this topic

aside from a few shard moves the shotos are nothing alike

Wow try playing the game. Go away.

oh boy you have no idea that can of worms you just opened up
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Burgess
11/01/18 3:04:27 PM
#49:


ALLCAPSNOSPACES posted...
Very_Unreliable posted...
ALLCAPSNOSPACES posted...
jesus christ this topic

aside from a few shard moves the shotos are nothing alike

Wow try playing the game. Go away.

oh boy you have no idea that can of worms you just opened up


No one cares.
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Guide
11/01/18 3:05:03 PM
#50:


Very_Unreliable posted...
I'm not even going to go into it that much; is the playstyle a little different yeah (Not much though lol, idk why you're even arguing this, you must not be too familiar with street fighter)... Inputs are the same, moves are really similar and, you do the same meaties, you just link moves differently. wake-up shoryu etc. all the strategies are largely the same. Ken and Ryu are the same, other psuedo-shoto's are different enough that I won't make the same argument for them. Akuma has better positioning moves than tatsu. SFV I'm not too familiar with so I won't speak too much on that and I use ibuki anyway.


The strategies haven't been the same for a long, long time. I don't know how you could call anyone out on not being familiar when you clearly don't know what you're talking about. Ryu and Ken have always had a decent balance, but Ken generally has more rushdown, and even then, the way these strategies play out vary a ton from game to game.

I mean, can you even play every character from ST?
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Very_Unreliable
11/01/18 3:05:25 PM
#51:


ALLCAPSNOSPACES posted...
Very_Unreliable posted...
ALLCAPSNOSPACES posted...
jesus christ this topic

aside from a few shard moves the shotos are nothing alike

Wow try playing the game. Go away.

oh boy you have no idea that can of worms you just opened up

I have 30th anniversary and SFV on ps4,

I'll body you and then you can sit down.
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