Current Events > Zero Puntuation reviews RE3make. Says it's okay.

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UnfairRepresent
04/22/20 4:48:34 PM
#1:


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KillerSlaw
04/22/20 4:50:23 PM
#2:


Apt description

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Prestoff
04/22/20 4:52:31 PM
#3:


I'll rate it okay as well, it's definately harder than RE2make, but I still prefer RE2make. But also, was Jill always this much of a bitch in the original? It's been a long time since I played RE3.

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UnfairRepresent
04/22/20 4:55:04 PM
#4:


Prestoff posted...
I'll rate it okay as well, it's definately harder than RE2make, but I still prefer RE2make.


Same.

Although the lack of extras bugs me.

But also, was Jill always this much of a bitch in the original? It's been a long time since I played RE3.


She was more of a bitch in the original.

She comes across Marvin on the floor in a room full of zombies and goes "Oh well he's mortally wounded" steals his stuff and then fucks off.

Leaving him to either bleed to death in agony alone or be eaten alive by Zombies.

Doesn't even TRY to help him or lock the door or act upset or do a single damn thing.

What a ****
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Zack_Attackv1
04/22/20 5:13:49 PM
#5:


I don't care.

Jill is my will.
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#6
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Vyrulisse
04/22/20 5:18:56 PM
#7:


I enjoyed it a lot. I'd say it's like 8/10 only due to its overall brevity. It still feels like a full game though.

Also Jill is sexy af.

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Irony
04/22/20 5:29:01 PM
#8:


100% correct

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UnfairRepresent
04/22/20 5:38:00 PM
#9:


randy_123r posted...
I forgot about this dude. Time to binge.

it's impressive that he's still going strong after over a decade
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Irony
04/22/20 7:07:32 PM
#10:


I have a playlist of all his Zero Punctuation reviews. I play them in the background while I game

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casio_guy
04/22/20 7:09:03 PM
#11:


RE2 remake is and will always be the definitive game remake imo. R3make can't and won't ever live up to it, but the game is good

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UnfairRepresent
04/22/20 7:12:15 PM
#12:


casio_guy posted...
RE2 remake is and will always be the definitive game remake imo.

Depends on what you count as a remake.

if X-Com Enemy Unknown counts then that's better.

casio_guy posted...
R3make can't and won't ever live up to it, but the game is good

It could have been a better game.

But they only made half of it for some reason and made it 78% scripted hallways..

Which was odd.
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KillerSlaw
04/22/20 9:45:10 PM
#13:


REMake > RE2make > RE3make (as far as remakes go)

They're all good, but it's strange that people forget how pissed longtime fans were that A-B Scenario were not really included in RE2make. Also how neither of the scenarios properly match up in RE2make.

REmake is the only one that kept pretty much everything and added more.

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Darmik
04/22/20 9:47:42 PM
#14:


It is okay. The gameplay is fun but it's rather safe and unambitious. Nemesis and exploring Raccoon City don't really hit their potential.

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UnfairRepresent
04/22/20 9:52:41 PM
#15:


KillerSlaw posted...
REMake > RE2make > RE3make

They're all good, but it's strange that people forget how pissed longtime fans were that A-B Scenario were not really included in RE2make.

REmake is the only one that kept pretty much everything and added more.

You said this in the other topic and then just kinda ran off when people pointed out it wasn't true.

RE2make did include a 2nd scenario. Which yeah could have been better but was still about as different as A-B's were in the original.

Only thing they changed was they put the minor plot elements into the 1st run so you only had to play 90% of the same game twice instead of 4 times. Which is probably an improvement.

They were also kinda lame but they added the Ghost Survivor and Extra Tofu modes just to give more gameplay. About all they took away was the Crows and Spiders.

Meanwhile RE1make took out the FMVs and some of the best dialogue. Which were the highlights of RE1. Jill Sandwich, Master of Unlocking, Really Powerful Against Living Things. This case was jusst weird this case was...... etc etc.

It was also sluggish and awkward.

RE1make took away the entertaining charm of RE1 and came out with a decent charmless game

RE2make kept almost everything in and came out with one of the best horror games ever made. With smooth control, excellent level design, fantastic loyalty to the source game while bringing it up to day with modern gameplay and new fans.

It's a no contest for me.
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KillerSlaw
04/22/20 9:53:27 PM
#16:


UnfairRepresent posted...
You said this in the other topic and then just kinda ran off when people pointed out it wasn't true.

Link? Cause I don't remember saying this in any other topic recently.

But it doesn't really matter because if you consider RE2makes A-B scenario the same as original then just lol

But I'd also agree that RE2make is a more fun and better game than REmake overall, but I think REmake was still a better REmake.

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hockeybub89
04/22/20 9:53:55 PM
#17:


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Kami_no_Kami
04/22/20 9:56:28 PM
#18:


Has Yahtzee gotten better, or are his reviews still mostly comedic nitpicking?
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UnfairRepresent
04/22/20 10:00:24 PM
#19:


KillerSlaw posted...


Link? Cause I don't remember saying this in any other topic recently.


You didn't. That was my mistake sorry.

Just checked the other topic and it was actually Darmik but he said it almost word for word the same as you so I got you muddled.

But it doesn't really matter because if you consider RE2makes A-B scenario the same as original then just lol


Aside from the minor plot cutscenes what was the difference?

They brought Mr X and the additional plot details into the 1st run. But 2nd run had altered puzzles, a few altered happenings to mess with repeat players and zombies in the hall.

I agree it could have been a lot better but I don't get where "They removed it!" is coming from. They didn't.

Kami_no_Kami posted...
Has Yahtzee gotten better, or are his reviews still mostly comedic nitpicking?

Suppose it depends on your definition of nitpicking but they're comedic and negative yes
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KillerSlaw
04/22/20 10:11:21 PM
#20:


UnfairRepresent posted...
I agree it could have been a lot better but I don't get where "They removed it!" is coming from. They didn't.

Because A to B scenario was actually different from B to A scenario. Different things happen depending on who goes first, different characters take on different bosses, Shrri is handled differently etc. etc.

Where as with RE2make 2nd run feels like all they did was remove the first half hour or so of the game and then everything is pretty much the same as if you just played the 1st run with the other character except a few puzzles are altered.

That's far more of a removal than the shitty dialogue and live action scenes from the original RE to REmake tbqh.

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Darmik
04/22/20 10:15:26 PM
#21:


From what I remember there was more of an effort in the original for the A/B routes to compliment each other. So bosses were different, the intro was different, encounters were different, stuff you did in A carried over to B etc.


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UnfairRepresent
04/22/20 10:20:02 PM
#22:


KillerSlaw posted...

Because A to B scenario was actually different from B to A scenario. Different things happen depending on who goes first, different characters take on different bosses, Shrri is handled differently etc. etc.


You take on a different boss in 2nd run too. And the differences were pretty small.

I feel like you're going off childhood memories here. 90% of the A/B scenario in the original was the same.

The sad thing is I actually agree with you that they missed a trick by not doing more, but you're lying if you're pretending the original RE2's scenarios had expansive differences that RE2make cut out. That simply isn't the case.

KillerSlaw posted...

That's far more of a removal than the shitty dialogue and live action scenes from the original RE to REmake tbqh.

I couldn't disagree with this more.

"Taking away the charm and half the appeal of a game, replacing it with nothing is less of a removal than a small handful of tiny cutscene alternations of plot elements that were brought into the 1st run"

If you're going to make us watch an awful storyline and stupid scenarios making it hilariously entertaining is much better than making sub-par bland boring.

And while gameplay was improved it was still sluggish and awkward. Where as RE2make controls great and it's level design is delightful.

Honestly I'd play RE1 on the PS1 over the RE1make.
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Darmik
04/22/20 10:23:30 PM
#23:


UnfairRepresent posted...
Honestly I'd play RE1 on the PS1 over the RE1make.

Unfair post

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UnfairRepresent
04/22/20 10:24:46 PM
#24:


Hey if you want a better game there's RE2make.

If you want a more fun game, there's the original RE1.

RE1make isn't a bad game but... It's just kinda there.
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Vyrulisse
04/22/20 10:34:57 PM
#25:


UnfairRepresent posted...
Hey if you want a better game there's RE2make.

If you want a more fun game, there's the original RE1.

RE1make isn't a bad game but... It's just kinda there.


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KillerSlaw
04/23/20 2:05:51 AM
#26:


UnfairRepresent posted...
I feel like you're going off childhood memories here. 90% of the A/B scenario in the original was the same.

Not really, I didn't play RE2 until 2 months before RE2make came out so nostalgia has nothing to do with it. It is funny you would even bring that idea up considering your stance on why RE1 is better than REmake is that you liked the shittyness of it better which feels like a nostalgia comment more than anything.

And as for A/B being the same...no they weren't. Leon A/Clair B and Clair A/Leon B were different enough from each other that one made far more sense canonically than the other.


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darkprince45
04/23/20 2:07:08 AM
#27:


So what makes 2 remake better 3? Same gameplay, graphics, and engine. Both games cut content and streamlined the games to a much shorter experience

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KillerSlaw
04/23/20 2:15:02 AM
#28:


darkprince45 posted...
So what makes 2 remake better 3? Same gameplay, graphics, and engine. Both games cut content and streamlined the games to a much shorter experience

For me personally, I enjoyed Mr. X presence in the police station a lot.

Generally, while I enjoy RE3make, I also find it frustrating too. It just feels a lot more bullshitty than RE2make did. Enemies feel like they take way more hits while also being way more numerous. I get this was to make it more action packed or whatever and I probably could have gotten used to it but I got bored and stopped playing before I did.

Also RE3make kind of blows its load early. There wasn't enough tyrant style Nemesis IMO.

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UnfairRepresent
04/23/20 7:58:36 AM
#29:


KillerSlaw posted...

Not really, I didn't play RE2 until 2 months before RE2make came out so nostalgia has nothing to do with it. It is funny you would even bring that idea up considering your stance on why RE1 is better than REmake is that you liked the shittyness of it better which feels like a nostalgia comment more than anything.


lolwut

"You find this hilarious thing entertaining and charming! THat emans nostagia!"

I also note your intellectual dishonesty of replaing "More fun" with "Better"

And as for A/B being the same...no they weren't. AB were different enough from each other that one made far more sense canonically than the other.


Yeah because of minor plot differences.

Which they worked into the 1st run, the plot is still there

It's still 90% the same.

darkprince45 posted...
So what makes 2 remake better 3? Same gameplay, graphics, and engine. Both games cut content and streamlined the games to a much shorter experience


Well firstly again, what content did RE2make cut apart from Spiders and Crows?
Well there's lots of reasons:

*deep breath*

It's a lot shorter. Both in general story gameplay, exploration/side quests and replay value.

RE2 had 2 different campaigns as well as a 2ND run option that changed things a bit. Far from perfect but at least they tried to add vareity too the game. 3 has only 1 scenario and the only replay value is 5 difficulty settings, which largely don't make a difference.

RE2 had things like the treasure hunt, additional weapons, Easter Eggs, lots of places to explore. You get to revisit areas and the level design was fantastic to twist/turn and unlock as you go in creative ways that rewarded memory and planning. RE3 doesn't. It just has the main plot, you barrel through a short area then just go onto the next one.

For example if you want to do a no-item box run in RE2 you kinda need to plan and know what's coming ahead. In RE3 it was easy because there was never any reason to save or scavenge in the first place. Just barrel through the straight line corridors the game has set up for you. You'll find much more than everyting you need as you go. That reflects poor level design.

It's also not as well made gameplay wise. In RE2make the control was great and things were heavy, enemies were slow and if you screwed up it was on you. In RE3make the enemies are faster (So are you) and the gameplay is centered around dodging, but the dodge mechanic is awkward. It's floaty and inconsistent rather than pure skill. I saw a run of a guy beating Inferno in an hour with no special items, saves or deaths, about as skilled as you can get right now for a new game and even he was complaining about the poor inconsistent dodge move.

They also removed the "Sacrfice a Sub-Weapon to avoid taking damage" mechanic due to the dodging. So sub weapons have much less use and there is less stratergy in terms of inventory management. "Just barrell through" is really the only tactic you have, where as in RE2make different kinds of play could all work.

They also haven't improved on where RE2make was weak. Largely because they were being made at the same time and it shows. The boss fights are lame and repeat themselves. "Shoot at Nemesis while he runs in circles" is done twice in a row and then "Shoot at the blob's weakpoints" is the final boss it's very unimaginative/uncreative. This was their chance to shine with modern gaming capabilities mixed with Nemesis. They also throw in another boring gray sewer level which of all things to change in a remake that would be one.

Small video gamey nitpicks like "Why can't you just climb over that? Why are we going down here?" add up when you're on the streets in RE3 bumming in a vague direction compared to the RCPD wanting to stay put.

Things like the enemies not being able to go through doors hasn't been improved. There are numerous times you can just stand in a doorway and snipe all the enemies as they stand there. One time in the hospital it was hilarious, there was like 12 zombies and a Hunter standing in a room looking like they forgot what they came in there for and I literally just sat there and headshot them all dead one by one. they did nothing. This was Hardcore difficulty.

Baiting Nemesis to come to you, then going in a saferoom and watching him walk away pouting over and over is hilarious. Even more so than Mr X because he's faster. Nemesis really should be able to enter saverooms

Nemesis himself isn't scary in plot or gameplay. He's way too easy, there are red barrels or eletrical ports right next to him every time he turns up and he goes down quicker than an Amsterdam hooker on prom night.

They also for reasons that baffle me changed the plot so instead of killing Brad, generic Zombies kill Brad. There was always a problem in the original game that Nemesis is talked up as a big deal but spends the entire game getting his ass kicked. The solution was to make him a bigger badass in the remake. Instead he literally can't even kill Brad. He is less of a threat than a generic Zombie. He's just Bulk and Skull, a foil who Jill easily effortlessly defeats over and over and over.

There's one point where he runs out of a building on fire, screaming and wailing like a bitch, flaps around until he falls into a river and sinks. Jill laughs and goes 'bitch can't even swim'

And that sums it up perfectly. This big hulking monster in a horro game is nothing but a complete wimp. A joke to be toyed with by a little girl


They're not recreating large parts of the original and then a lot of what they change they change for the worse. It's confusing

This makes the plot and characters much weaker than RE2. They're all less interesting.

Speaking of scary, the game isn't. The focus is on action, not survival and it's barely a horror game. If you replaced the zombies with aliens from the planet Zorg but kept the gameplay the same, no one would call it a horror game.

It also falls down on the nostalgia side. Jill's original outfit is paid DLC, large segments of the original game are just simply not in this one, Jill's infamous "You want Stars, I'll give you stars!" is in the game but moved right to the start and the final line is "Next time take a fucking hint!" which is a lot lamer.

The branching path "Make a choice" of the original game is gone. As is the optional/different cutscenes you can
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UnfairRepresent
04/23/20 7:58:42 AM
#30:


Isn't the catharsis of running around with an infinite rocket launcher/assault rifle the fact that you had to earn it first by proving you mastered the game? I wouldn't even say it helps people who suck at the game too much since they still have to waste their time to get it. It's weird.

And before someone calls me a hater, I really really enjoyed RE3make. It's much better than RE1make. Just short and worse than RE2make.
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KillerSlaw
04/23/20 8:24:26 AM
#31:


UnfairRepresent posted...
Yeah because of minor plot differences.

Which they worked into the 1st run, the plot is still there

It's still 90% the same.

You can just admit you haven't played RE2 in a long while. Nobody will hold it against you.

UnfairRepresent posted...


lolwut

"You find this hilarious thing entertaining and charming! THat emans nostagia!"

I also note your intellectual dishonesty of replaing "More fun" with "Better"

I should have just chalked this shit up to being an unfair post from the start, shouldn't I?

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UnfairRepresent
04/23/20 8:38:36 AM
#32:


KillerSlaw posted...

You can just admit you haven't played RE2 in a long while. Nobody will hold it against you.


https://www.youtube.com/watch?v=kYmeNHhwQd4
https://www.youtube.com/watch?v=YAxV1bth_6M
https://www.youtube.com/watch?v=zTQUgUbTK0U
https://www.youtube.com/watch?v=qoI1YCv3A-8

Literally 90% the same.

And he was never seen again

KillerSlaw posted...

I should have just chalked this shit up to being an unfair post from the start, shouldn't I?

"I have no argument so I will insult you"

Uhuh.

Sums it up. You have no real defense of RE1make beyond insults.
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KillerSlaw
04/23/20 1:46:18 PM
#33:


I've already laid out my argument. It's not my fault all you have is nonsense and shitty taste to refute it.

You wonder why you never hear from people again it's honestly because you're not worth talking to dude.

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UnfairRepresent
04/23/20 1:56:43 PM
#34:


your stance on why RE1 is better than REmake is that you liked the shittyness of it better which feels like a nostalgia comment more than anything.
I should have just chalked this shit up to being an unfair post
just admit you haven't played RE2 in a long while. Nobody will hold it against you.


That's literally your entire argument. Just that and no points.

I even flat out asked like 7 times what they removed beyond spiders and crows and 7 times you ran away

KillerSlaw posted...
.

You wonder why you never hear from people again it's honestly because you're not worth talking to dude.

Curious then that the only people who consider others "Not worth talking too" are the ones who can only talk in insults, evasions and lies while making zero actual points in the first place.

All the guys who actually are mature, intelligent and just discuss things never seem to do it and have fruitful conversations. I have never seen one of those people run away because they literally have no reason too.

Can't think why.
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xmenhavok
04/23/20 2:00:02 PM
#35:


One of the biggest thing they mess up in re3 remake over the original is making Nemesis scripted rather than randomly showing up anywhere.
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