Board 8 > Save My Favorite Final Fantasy Characters XXII: Day 69 [smfffc]

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Grimlyn
09/17/20 2:54:03 PM
#453:


I used to get alerts for new rounds by raytan, or when my save came up and I was late, since I was typically very casual for a while....... but then so did Inviso back in the days with AIM prompts before the concept of "same prompts" were hammered out publicly.... I think there might've been a time there was a specific save requested though but can't quite remember...

...

I kinda miss the sound of Inviso's sign-in alert meow

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Grimlyn
09/17/20 3:00:48 PM
#454:


oh yup I found my old AIM logs collection, can confirm <_<

wait why the heck do I have a folder of smurf aim logs, these aren't even my conversations, these are smurf chats

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FBike1
09/17/20 3:02:35 PM
#455:


we need some juicy logs
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LiquidOshawott
09/17/20 3:04:20 PM
#456:


You know the more I learn the more glad I am that I didnt do anything until 3 or 4 years ago

I dunno how some of those contests play out tbh

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RaidenGarai
09/17/20 3:05:39 PM
#457:


As someone who supports anyone from FF6, I don't like hearing about that history!

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FFDragon
09/17/20 3:05:44 PM
#458:


Grimlyn posted...
I used to get alerts for new rounds by raytan, or when my save came up and I was late, since I was typically very casual for a while.......

woooooooow

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Eddv
09/17/20 3:08:18 PM
#459:


Seething

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Steiner
09/17/20 3:08:32 PM
#460:


lefty please ping me 5 minutes after my save is up thanks

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Lopen
09/17/20 3:09:46 PM
#461:


FF6 is seething for a reason

FF9 should be seething for the same reason but you know this board and its FF9

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GuessMyUserName
09/17/20 3:11:20 PM
#462:


it seems inviso got some free Freya saves out of me

and then one day she set up a legit trade with me and I screwed it up and I think Freya died >__>

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FFDragon
09/17/20 3:13:59 PM
#463:


Okay time out because Vis mentioned something about this earlier too:

@Inviso

He or she? I don't care which, I just want to know which I'm supposed to be using.

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Inviso
09/17/20 3:14:48 PM
#464:


Honestly? I don't care either way. I'm genderfluid, so whichever makes you more comfortable.

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FFDragon
09/17/20 3:16:03 PM
#465:


Oh okay cool, I'll stick with the past like 16 years then.

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GuessMyUserName
09/17/20 3:16:31 PM
#466:


....y'know I never realized I still do that

good to know either's fine phew, that was just a slip from being in these logs so my head was in 2008-2010

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LiquidOshawott
09/17/20 3:18:13 PM
#467:


Lopen posted...
FF6 is seething for a reason

FF9 should be seething for the same reason but you know this board and its FF9

6 is super uneven (if it ever gets remade it would probably benefit a bunch) and definitely feels unfinished. Great music and setting though.

9 is really slow pacing wise. And Animation wise, and loading wise. and the gameplay doesnt feel very inspired.

12 is both combined but Zodiac Age at least made the slow part much less slow. (Does 9 remastered have 4x speed?)


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bwburke94
09/17/20 3:19:41 PM
#468:


IX is definitely the game with the worst load times.

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Denzokuken
09/17/20 3:28:09 PM
#469:


LiquidOshawott posted...
6 is super uneven (if it ever gets remade it would probably benefit a bunch) and definitely feels unfinished. Great music and setting though.

9 is really slow pacing wise. And Animation wise, and loading wise. and the gameplay doesnt feel very inspired.

12 is both combined but Zodiac Age at least made the slow part much less slow. (Does 9 remastered have 4x speed?)

Remastered 9 does have a super-speed mode yes, with no penalty to the player. I also believe the encounter rate in the remastered 9 is lower (with option to turn them off completely), and the load times are quicker. There is even the option to turn off the camera angles that play (and delay) at the start of random battles. So overall the remastered version does a lot to fix the pacing issues that 9 had.
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pjbasis
09/17/20 3:29:28 PM
#470:


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FBike1
09/17/20 3:29:31 PM
#471:


Denzokuken posted...
There is even the option to turn off the camera angles that play (and delay) at the start of random battles.
unfortunately battles still take quite a while to start even with this change
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LiquidOshawott
09/17/20 3:31:59 PM
#472:


pjbasis posted...
VI feels unfinished?

WoR definitely yeah, or at least unpolished

Then again maybe its supposed to be a crazy rush with an open world

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Denzokuken
09/17/20 3:32:29 PM
#473:


FBike1 posted...
unfortunately battles still take quite a while to start even with this change

Oh I see, I hadn't actually tried this feature myself.

It's funny to think that an FF game known for its slow pacing is also the one that has a reward like Excalibur II for speed-run play.
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pjbasis
09/17/20 6:15:13 PM
#474:


LiquidOshawott posted...
Then again maybe its supposed to be a crazy rush with an open world

That's how I saw it! Lots of content just in an open world quest format. It's also reminiscent of FFV's final world. Probably some of my favorite parts in the series. Some good ol dungeon romping!

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