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Darmik 02/16/21 8:44:39 PM #1: |
developing games
https://kotaku.com/stadia-leadership-praised-development-studios-for-great-1846281384 Its still not clear exactly why Google decided to abandon the first-party studios it started building up less than two years earlier. In his blog post, Harrison referenced the rising costs of game development as a factor. I guess it was a wake up call that Google didn't want to invest that kind of cash to compete lol. Microsoft already got what they paid for with this acquisition. --- Kind Regards, Darmik ... Copied to Clipboard!
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monkmith 02/16/21 8:52:28 PM #2: |
so then why did they fuck over the terraria developer?
--- Taarsidath-an halsaam. Quando il gioco e finito, il re e il pedone vanno nella stessa scatola ... Copied to Clipboard!
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MonkeyBones23 02/16/21 8:54:17 PM #3: |
I was going to say...Google is literally made of cash. Ironically I think they'd be better off starting smaller and building their way up, but the Stadia was always a flawed system with an extremely niche market that never was going to take off.
--- We're a forest of lives, but we grow tall and wide. We'll never be cut down. ... Copied to Clipboard!
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Darmik 02/16/21 8:54:18 PM #4: |
monkmith posted...
so then why did they fuck over the terraria developer? Because they're incompetent and too big for their own good. --- Kind Regards, Darmik ... Copied to Clipboard!
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K181 02/16/21 8:57:59 PM #5: |
Its still not clear exactly why Google decided to abandon the first-party studios it started building up less than two years earlier. .... what? Yeah it is. Stadia is a dumpster fire financially, so they decided to stop shoveling money into it. And what, they didn't know that triple A game development was expensive and getting more expensive? Did they talk to no one in the industry before this month? --- Irregardless, for all intensive purposes, I could care less. ... Copied to Clipboard!
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Darmik 02/16/21 8:59:09 PM #6: |
MonkeyBones23 posted...
I was going to say...Google is literally made of cash. Ironically I think they'd be better off starting smaller and building their way up, but the Stadia was always a flawed system with an extremely niche market that never was going to take off. They (and anyone else trying to break into the game industry like this) are in a tough position really. It takes years to build up a solid development team. Third parties are being bought out or getting timed exclusive deals which would be ridiculously expensive for a niche platform like Stadia to nab. There's not really a solid way for them to compete. Even Microsoft who is in a significantly better position still has a tough time against Sony and Nintendo. --- Kind Regards, Darmik ... Copied to Clipboard!
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Monolith1676 02/16/21 9:01:13 PM #7: |
That doesn't explain why they give up on everything they start.
--- Gears of War 1 Assassination Legend ... Copied to Clipboard!
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Darmik 02/17/21 2:04:09 AM #8: |
Monolith1676 posted...
That doesn't explain why they give up on everything they start. Tbh I think they gambled on having a big advantage by being the first major cloud gaming service and Microsoft basically killed off any chance of that mattering. First they released the xCloud beta and it works natively with Xbox versions of games while Stadia required unique ports. Then it was included with Game Pass Ultimate while Stadia required full purchases. Then they announced it'll work on basically any Android device and Samsung TV which is somehow more support than Google Stadia. Then they have a deal with EA. Then they buy Bethesda. Google only managed to get Gylt and Serious Sam 4 as exclusive deals during this entire time. There really wasn't many ways left to compete without buying Take Two or something lol. Now they're likely hoping they can licence off their tech to a company like Nintendo. They've already lost the opportunity to licence it to Sony thanks to... Microsoft lol. --- Kind Regards, Darmik ... Copied to Clipboard!
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Tyranthraxus 02/17/21 2:15:51 AM #9: |
Darmik posted...
Tbh I think they gambled on having a big advantage by being the first major cloud gaming service and Microsoft basically killed off any chance of that mattering. First they released the xCloud beta and it works natively with Xbox versions of games while Stadia required unique ports. Then it was included with Game Pass Ultimate while Stadia required full purchases. Then they announced it'll work on basically any Android device and Samsung TV which is somehow more support than Google Stadia. This is the biggest part here but there's other problems.
In short Google made a pretty good service that was just way too late to the party to make a difference and other people did it better. --- It says right here in Matthew 16:4 "Jesus doth not need a giant Mecha." https://imgur.com/dQgC4kv ... Copied to Clipboard!
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